diff options
Diffstat (limited to 'src/datavisualization/engine/q3dcamera.cpp')
-rw-r--r-- | src/datavisualization/engine/q3dcamera.cpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/datavisualization/engine/q3dcamera.cpp b/src/datavisualization/engine/q3dcamera.cpp index 50f2e319..9866a34e 100644 --- a/src/datavisualization/engine/q3dcamera.cpp +++ b/src/datavisualization/engine/q3dcamera.cpp @@ -16,10 +16,7 @@ ** ****************************************************************************/ -#include "q3dcamera.h" #include "q3dcamera_p.h" -#include "q3dscene.h" -#include "q3dobject.h" #include "utils_p.h" #include <QtCore/qmath.h> @@ -30,7 +27,7 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION * \class Q3DCamera * \inmodule QtDataVisualization * \brief Representation of a camera in 3D space. - * \since Qt Data Visualization 1.0 + * \since QtDataVisualization 1.0 * * Q3DCamera represents a basic orbit around centerpoint 3D camera that is used when rendering the * data visualization. The class offers simple methods for rotating the camera around the origin @@ -85,7 +82,7 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION * data visualization. The type offers simple methods for rotating the camera around the origin * and setting zoom level. * - * For Camera3D enums, see \l Q3DCamera::CameraPreset + * For Camera3D enums, see \l{Q3DCamera::CameraPreset}. */ /*! @@ -208,10 +205,12 @@ float Q3DCamera::xRotation() const { void Q3DCamera::setXRotation(float rotation) { - if (d_ptr->m_wrapXRotation) + if (d_ptr->m_wrapXRotation) { rotation = Utils::wrapValue(rotation, d_ptr->m_minXRotation, d_ptr->m_maxXRotation); - else - rotation = qBound(float(d_ptr->m_minXRotation), float(rotation), float(d_ptr->m_maxXRotation)); + } else { + rotation = qBound(float(d_ptr->m_minXRotation), float(rotation), + float(d_ptr->m_maxXRotation)); + } if (d_ptr->m_xRotation != rotation) { d_ptr->setXRotation(rotation); @@ -235,10 +234,12 @@ float Q3DCamera::yRotation() const { void Q3DCamera::setYRotation(float rotation) { - if (d_ptr->m_wrapYRotation) + if (d_ptr->m_wrapYRotation) { rotation = Utils::wrapValue(rotation, d_ptr->m_minYRotation, d_ptr->m_maxYRotation); - else - rotation = qBound(float(d_ptr->m_minYRotation), float(rotation), float(d_ptr->m_maxYRotation)); + } else { + rotation = qBound(float(d_ptr->m_minYRotation), float(rotation), + float(d_ptr->m_maxYRotation)); + } if (d_ptr->m_yRotation != rotation) { d_ptr->setYRotation(rotation); |