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-rw-r--r--src/datavisualization/engine/q3dscatter.cpp137
1 files changed, 0 insertions, 137 deletions
diff --git a/src/datavisualization/engine/q3dscatter.cpp b/src/datavisualization/engine/q3dscatter.cpp
index cb06c99f..28c453e3 100644
--- a/src/datavisualization/engine/q3dscatter.cpp
+++ b/src/datavisualization/engine/q3dscatter.cpp
@@ -81,143 +81,6 @@ QT_DATAVISUALIZATION_BEGIN_NAMESPACE
*/
/*!
- * \qmltype Scatter3D
- * \instantiates Q3DScatter
- *
- * This type enables developers to render scatter graphs in 3D with Qt Quick 2.
- *
- * You will need to import data visualization module to use this type:
- *
- * \snippet doc_src_qmldatavisualization.cpp 0
- *
- * After that you can use Scatter3D in your qml files:
- *
- * \snippet doc_src_qmldatavisualization.cpp 2
- *
- * See \l{Qt Quick 2 Scatter Example} for more thorough usage example.
- *
- * \sa ItemModelScatterDataProxy, Bars3D, Surface3D, {Qt Data Visualization C++ Classes}
- */
-
-/*!
- * \qmlmethod void Scatter3D::setCameraPosition(qreal horizontal, qreal vertical, int distance)
- * Move camera to a wanted position based on \a horizontal and \a vertical angles. Angles are limited
- * to -180...180 in horizontal direction and -90...90 in vertical. \a distance is adjustable
- * between 10 and 500, being \c 100 by default.
- */
-
-/*!
- * \qmlmethod void Scatter3D::setObjectColor(const QColor &baseColor, bool uniform)
- * Set item color using your own colors. \a baseColor sets the base color of a item. The \a uniform
- * -flag is used to define if color needs to be uniform throughout item's length, or will the colors
- * be applied by height. It is \c true by default.
- *
- * Calling this method overrides colors from theme.
- *
- * \sa theme
- *
- * \warning This method is subject to change.
- */
-
-/*!
- * \qmlproperty ScatterDataProxy Scatter3D::dataProxy
- * The active data proxy.
- *
- * If a proxy is not given, a temporary default proxy is created and activated.
- * This temporary proxy is destroyed if another proxy is explicitly set active via this property.
- */
-
-/*!
- * \qmlproperty ValueAxis3D Scatter3D::axisX
- * A user-defined X axis.
- *
- * If an axis is not given, a temporary default axis with no labels and automatically adjusting
- * range is created.
- * This temporary axis is destroyed if another axis is explicitly set to same orientation.
- */
-
-/*!
- * \qmlproperty ValueAxis3D Scatter3D::axisY
- * A user-defined Y axis.
- *
- * If an axis is not given, a temporary default axis with no labels and automatically adjusting
- * range is created.
- * This temporary axis is destroyed if another axis is explicitly set to same orientation.
- */
-
-/*!
- * \qmlproperty ValueAxis3D Scatter3D::axisZ
- * A user-defined Z axis.
- *
- * If an axis is not given, a temporary default axis with no labels and automatically adjusting
- * range is created.
- * This temporary axis is destroyed if another axis is explicitly set to same orientation.
- */
-
-/*!
- * \qmlproperty Scatter3D.SelectionMode Scatter3D::selectionMode
- * Dot selection mode.
- */
-
-/*!
- * \qmlproperty Scatter3D.LabelTransparency Scatter3D::labelTransparency
- * Label transparency.
- */
-
-/*!
- * \qmlproperty Scatter3D.ShadowQuality Scatter3D::shadowQuality
- * Shadow quality.
- */
-
-/*!
- * \qmlproperty Scatter3D.MeshStyle Scatter3D::objectType
- * Dot object type.
- */
-
-/*!
- * \qmlproperty Scatter3D.CameraPreset Scatter3D::cameraPreset
- * Camera preset.
- */
-
-/*!
- * \qmlproperty Scatter3D.ColorTheme Scatter3D::theme
- * Theme of the graph. Theme affects bar colors, label colors, text color, background color, window
- * color and grid color. Lighting is also adjusted by themes.
- */
-
-/*!
- * \qmlproperty bool Scatter3D::objectSmoothingEnabled
- * Dot smoothing. If false, dot shading is flat.
- */
-
-/*!
- * \qmlproperty string Scatter3D::meshFileName
- * Override object type with a mesh object.
- * \note Object needs to be in Wavefront obj format and include vertices, normals and UVs.
- * It also needs to be in triangles.
- */
-
-/*!
- * \qmlproperty font Scatter3D::font
- * Font used for labels.
- */
-
-/*!
- * \qmlproperty bool Scatter3D::gridVisible
- * Grid visibility. If false, grid lines are not drawn.
- */
-
-/*!
- * \qmlproperty bool Scatter3D::backgroundVisible
- * Background visibility. If false, background is not drawn.
- */
-
-/*!
- * \qmlproperty string Scatter3D::itemLabelFormat
- * Label format of single item labels, e.g. a selected bar.
- */
-
-/*!
* Constructs a new 3D scatter window.
*/
Q3DScatter::Q3DScatter()