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Diffstat (limited to 'src/datavisualization/engine/q3dscene.cpp')
-rw-r--r--src/datavisualization/engine/q3dscene.cpp24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/datavisualization/engine/q3dscene.cpp b/src/datavisualization/engine/q3dscene.cpp
index d2cf9c58..19672484 100644
--- a/src/datavisualization/engine/q3dscene.cpp
+++ b/src/datavisualization/engine/q3dscene.cpp
@@ -208,8 +208,10 @@ bool Q3DScene::isPointInPrimarySubView(const QPoint &point)
int x = point.x();
int y = point.y();
int areaMinX = d_ptr->m_primarySubViewport.x();
- int areaMaxX = d_ptr->m_viewport.x() + d_ptr->m_primarySubViewport.x() + d_ptr->m_primarySubViewport.width();
- int areaMaxY = d_ptr->m_viewport.y() + d_ptr->m_primarySubViewport.y() + d_ptr->m_primarySubViewport.height();
+ int areaMaxX = d_ptr->m_viewport.x() + d_ptr->m_primarySubViewport.x()
+ + d_ptr->m_primarySubViewport.width();
+ int areaMaxY = d_ptr->m_viewport.y() + d_ptr->m_primarySubViewport.y()
+ + d_ptr->m_primarySubViewport.height();
int areaMinY = d_ptr->m_viewport.y() + d_ptr->m_primarySubViewport.y();
return ( x > areaMinX && x < areaMaxX && y > areaMinY && y < areaMaxY );
@@ -226,8 +228,10 @@ bool Q3DScene::isPointInSecondarySubView(const QPoint &point)
int x = point.x();
int y = point.y();
int areaMinX = d_ptr->m_secondarySubViewport.x();
- int areaMaxX = d_ptr->m_viewport.x() + d_ptr->m_secondarySubViewport.x() + d_ptr->m_secondarySubViewport.width();
- int areaMaxY = d_ptr->m_viewport.y() + d_ptr->m_secondarySubViewport.y() + d_ptr->m_secondarySubViewport.height();
+ int areaMaxX = d_ptr->m_viewport.x() + d_ptr->m_secondarySubViewport.x()
+ + d_ptr->m_secondarySubViewport.width();
+ int areaMaxY = d_ptr->m_viewport.y() + d_ptr->m_secondarySubViewport.y()
+ + d_ptr->m_secondarySubViewport.height();
int areaMinY = d_ptr->m_viewport.y() + d_ptr->m_secondarySubViewport.y();
return ( x > areaMinX && x < areaMaxX && y > areaMinY && y < areaMaxY );
@@ -607,7 +611,8 @@ void Q3DScenePrivate::updateGLViewport()
{
// Update GL viewport
m_glViewport.setX(m_viewport.x() * m_devicePixelRatio);
- m_glViewport.setY((m_windowSize.height() - (m_viewport.y() + m_viewport.height())) * m_devicePixelRatio);
+ m_glViewport.setY((m_windowSize.height() - (m_viewport.y() + m_viewport.height()))
+ * m_devicePixelRatio);
m_glViewport.setWidth(m_viewport.width() * m_devicePixelRatio);
m_glViewport.setHeight(m_viewport.height() * m_devicePixelRatio);
@@ -622,12 +627,17 @@ void Q3DScenePrivate::updateGLViewport()
void Q3DScenePrivate::updateGLSubViewports()
{
m_glPrimarySubViewport.setX((m_primarySubViewport.x() + m_viewport.x()) * m_devicePixelRatio);
- m_glPrimarySubViewport.setY((m_windowSize.height() - (m_primarySubViewport.y() + m_viewport.y() + m_primarySubViewport.height())) * m_devicePixelRatio);
+ m_glPrimarySubViewport.setY((m_windowSize.height() - (m_primarySubViewport.y() + m_viewport.y()
+ + m_primarySubViewport.height()))
+ * m_devicePixelRatio);
m_glPrimarySubViewport.setWidth(m_primarySubViewport.width() * m_devicePixelRatio);
m_glPrimarySubViewport.setHeight(m_primarySubViewport.height() * m_devicePixelRatio);
m_glSecondarySubViewport.setX(m_secondarySubViewport.x() * m_devicePixelRatio);
- m_glSecondarySubViewport.setY((m_windowSize.height() - (m_secondarySubViewport.y() + m_viewport.y() + m_secondarySubViewport.height())) * m_devicePixelRatio);
+ m_glSecondarySubViewport.setY((m_windowSize.height() - (m_secondarySubViewport.y()
+ + m_viewport.y()
+ + m_secondarySubViewport.height()))
+ * m_devicePixelRatio);
m_glSecondarySubViewport.setWidth(m_secondarySubViewport.width() * m_devicePixelRatio);
m_glSecondarySubViewport.setHeight(m_secondarySubViewport.height() * m_devicePixelRatio);
}