diff options
Diffstat (limited to 'src/datavisualization/engine/shaders/default_ES2.frag')
-rw-r--r-- | src/datavisualization/engine/shaders/default_ES2.frag | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/datavisualization/engine/shaders/default_ES2.frag b/src/datavisualization/engine/shaders/default_ES2.frag index bc5c18b6..6c6d04ab 100644 --- a/src/datavisualization/engine/shaders/default_ES2.frag +++ b/src/datavisualization/engine/shaders/default_ES2.frag @@ -6,15 +6,15 @@ varying highp vec3 eyeDirection_cmr; varying highp vec3 lightDirection_cmr; uniform highp vec3 lightPosition_wrld; -uniform highp vec3 color_mdl; +uniform highp vec4 color_mdl; uniform highp float lightStrength; uniform highp float ambientStrength; -uniform highp vec3 lightColor; +uniform highp vec4 lightColor; void main() { highp vec3 materialDiffuseColor = color_mdl.rgb; - highp vec3 materialAmbientColor = lightColor * ambientStrength * materialDiffuseColor; - highp vec3 materialSpecularColor = lightColor; + highp vec3 materialAmbientColor = lightColor.rgb * ambientStrength * materialDiffuseColor; + highp vec3 materialSpecularColor = lightColor.rgb; highp float distance = length(lightPosition_wrld - position_wrld); |