diff options
Diffstat (limited to 'src/datavisualization/engine/shaders/surface.frag')
-rw-r--r-- | src/datavisualization/engine/shaders/surface.frag | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/datavisualization/engine/shaders/surface.frag b/src/datavisualization/engine/shaders/surface.frag index f17dd73e..238e5fed 100644 --- a/src/datavisualization/engine/shaders/surface.frag +++ b/src/datavisualization/engine/shaders/surface.frag @@ -11,9 +11,11 @@ uniform highp vec3 lightPosition_wrld; uniform highp float lightStrength; uniform highp float ambientStrength; uniform highp vec4 lightColor; +uniform highp float gradMin; +uniform highp float gradHeight; void main() { - highp vec2 gradientUV = vec2(0.0, (coords_mdl.y + 1.0) / 2.0); + highp vec2 gradientUV = vec2(0.0, gradMin + coords_mdl.y * gradHeight); highp vec3 materialDiffuseColor = texture2D(textureSampler, gradientUV).xyz; highp vec3 materialAmbientColor = lightColor.rgb * ambientStrength * materialDiffuseColor; highp vec3 materialSpecularColor = lightColor.rgb; |