diff options
Diffstat (limited to 'src/datavisualization/engine')
-rw-r--r-- | src/datavisualization/engine/bars3dcontroller.cpp | 12 | ||||
-rw-r--r-- | src/datavisualization/engine/bars3drenderer.cpp | 6 | ||||
-rw-r--r-- | src/datavisualization/engine/q3dbars.cpp | 2 | ||||
-rw-r--r-- | src/datavisualization/engine/q3dscatter.cpp | 2 | ||||
-rw-r--r-- | src/datavisualization/engine/scatter3dcontroller.cpp | 4 | ||||
-rw-r--r-- | src/datavisualization/engine/scatter3drenderer.cpp | 2 | ||||
-rw-r--r-- | src/datavisualization/engine/surface3drenderer.cpp | 4 |
7 files changed, 16 insertions, 16 deletions
diff --git a/src/datavisualization/engine/bars3dcontroller.cpp b/src/datavisualization/engine/bars3dcontroller.cpp index cff730e7..26014c12 100644 --- a/src/datavisualization/engine/bars3dcontroller.cpp +++ b/src/datavisualization/engine/bars3dcontroller.cpp @@ -39,7 +39,7 @@ Bars3DController::Bars3DController(QRect boundRect) m_renderer(0) { // Default bar type; specific to bars - setBarType(QDataVis::BevelBars, false); + setBarType(QDataVis::MeshStyleBevelBars, false); setActiveDataProxy(0); @@ -311,15 +311,15 @@ bool Bars3DController::isBarSpecRelative() void Bars3DController::setBarType(QDataVis::MeshStyle style, bool smooth) { QString objFile; - if (style == QDataVis::Bars) + if (style == QDataVis::MeshStyleBars) objFile = QStringLiteral(":/defaultMeshes/bar"); - else if (style == QDataVis::Pyramids) + else if (style == QDataVis::MeshStylePyramids) objFile = QStringLiteral(":/defaultMeshes/pyramid"); - else if (style == QDataVis::Cones) + else if (style == QDataVis::MeshStyleCones) objFile = QStringLiteral(":/defaultMeshes/cone"); - else if (style == QDataVis::Cylinders) + else if (style == QDataVis::MeshStyleCylinders) objFile = QStringLiteral(":/defaultMeshes/cylinder"); - else if (style == QDataVis::BevelBars) + else if (style == QDataVis::MeshStyleBevelBars) objFile = QStringLiteral(":/defaultMeshes/bevelbar"); if (smooth) diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp index 8274675d..2649fe85 100644 --- a/src/datavisualization/engine/bars3drenderer.cpp +++ b/src/datavisualization/engine/bars3drenderer.cpp @@ -712,7 +712,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle) glEnable(GL_DITHER); // Read color under cursor - if (QDataVis::InputOnScene == m_controller->inputState()) { + if (QDataVis::InputStateOnScene == m_controller->inputState()) { m_selection = Utils::getSelection(m_controller->inputPosition(), m_cachedBoundingRect.height()); } @@ -749,7 +749,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle) bool selectionDirty = (m_selection != m_previousSelection || (m_selection != selectionSkipColor - && QDataVis::InputOnScene == m_controller->inputState() + && QDataVis::InputStateOnScene == m_controller->inputState() && !m_cachedIsSlicingActivated)); if (selectionDirty) { m_previousSelection = m_selection; @@ -1388,7 +1388,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle) m_selectedBar = NULL; if (m_cachedIsSlicingActivated && (m_selection == selectionSkipColor - || QDataVis::InputOnOverview == m_controller->inputState())) { + || QDataVis::InputStateOnOverview == m_controller->inputState())) { m_cachedScene->setSlicingActive(false); } } else if (m_cachedSelectionMode >= QDataVis::SelectionModeSliceRow && selectionDirty) { diff --git a/src/datavisualization/engine/q3dbars.cpp b/src/datavisualization/engine/q3dbars.cpp index 1a0ff961..b1b74b93 100644 --- a/src/datavisualization/engine/q3dbars.cpp +++ b/src/datavisualization/engine/q3dbars.cpp @@ -238,7 +238,7 @@ bool Q3DBars::isBarSpacingRelative() /*! * Sets the bar \a style to one of the values in \c QDataVis::MeshStyle. It is preset to - * \c QDataVis::Bars by default. A \a smooth flag can be used to set shading to smooth. + * \c QDataVis::MeshStyleBars by default. A \a smooth flag can be used to set shading to smooth. * It is \c false by default. * * \sa setMeshFileName() diff --git a/src/datavisualization/engine/q3dscatter.cpp b/src/datavisualization/engine/q3dscatter.cpp index 64df5f04..78b60968 100644 --- a/src/datavisualization/engine/q3dscatter.cpp +++ b/src/datavisualization/engine/q3dscatter.cpp @@ -178,7 +178,7 @@ void Q3DScatter::setHeight(const int height) /*! * Sets the item \a style to one of the values in \c QDataVis::MeshStyle. It is preset to - * \c QDataVis::Spheres by default. A \a smooth flag can be used to set shading to smooth. + * \c QDataVis::MeshStyleSpheres by default. A \a smooth flag can be used to set shading to smooth. * It is \c false by default. * * \sa setMeshFileName() diff --git a/src/datavisualization/engine/scatter3dcontroller.cpp b/src/datavisualization/engine/scatter3dcontroller.cpp index 126f6736..e3b649db 100644 --- a/src/datavisualization/engine/scatter3dcontroller.cpp +++ b/src/datavisualization/engine/scatter3dcontroller.cpp @@ -35,7 +35,7 @@ Scatter3DController::Scatter3DController(QRect boundRect) m_selectedItemIndex(noSelectionIndex()) { // Default object type; specific to scatter - setObjectType(QDataVis::Spheres, false); + setObjectType(QDataVis::MeshStyleSpheres, false); setActiveDataProxy(new QScatterDataProxy); @@ -191,7 +191,7 @@ void Scatter3DController::handleAxisAutoAdjustRangeChangedInOrientation( void Scatter3DController::setObjectType(QDataVis::MeshStyle style, bool smooth) { QString objFile; - if (style == QDataVis::Spheres) { + if (style == QDataVis::MeshStyleSpheres) { if (smooth) objFile = QStringLiteral(":/defaultMeshes/sphereSmooth"); else diff --git a/src/datavisualization/engine/scatter3drenderer.cpp b/src/datavisualization/engine/scatter3drenderer.cpp index 83e9a72f..61610e1a 100644 --- a/src/datavisualization/engine/scatter3drenderer.cpp +++ b/src/datavisualization/engine/scatter3drenderer.cpp @@ -438,7 +438,7 @@ void Scatter3DRenderer::drawScene(const GLuint defaultFboHandle) glEnable(GL_DITHER); // Read color under cursor - if (QDataVis::InputOnScene == m_controller->inputState()) { + if (QDataVis::InputStateOnScene == m_controller->inputState()) { m_selection = Utils::getSelection(m_controller->inputPosition(), m_cachedBoundingRect.height()); } diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index b0472c9b..4501c126 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -919,7 +919,7 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) glEnable(GL_TEXTURE_2D); // Draw selection buffer - if (!m_cachedIsSlicingActivated && m_controller->inputState() == QDataVis::InputOnScene + if (!m_cachedIsSlicingActivated && m_controller->inputState() == QDataVis::InputStateOnScene && m_surfaceObj && m_cachedSelectionMode > QDataVis::SelectionModeNone) { m_selectionShader->bind(); glBindFramebuffer(GL_FRAMEBUFFER, m_selectionFrameBuffer); @@ -1649,7 +1649,7 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) m_selectionModeChanged = false; } - if (m_controller->inputState() == QDataVis::InputOnOverview) { + if (m_controller->inputState() == QDataVis::InputStateOnOverview) { if (m_cachedIsSlicingActivated) { m_cachedScene->setSlicingActive(false); m_selectionActive = false; |