summaryrefslogtreecommitdiffstats
path: root/src/datavisualization/engine
diff options
context:
space:
mode:
Diffstat (limited to 'src/datavisualization/engine')
-rw-r--r--src/datavisualization/engine/abstract3dcontroller.cpp147
-rw-r--r--src/datavisualization/engine/abstract3dcontroller_p.h117
-rw-r--r--src/datavisualization/engine/abstract3drenderer.cpp73
-rw-r--r--src/datavisualization/engine/abstract3drenderer_p.h23
-rw-r--r--src/datavisualization/engine/bars3drenderer.cpp114
-rw-r--r--src/datavisualization/engine/bars3drenderer_p.h1
-rw-r--r--src/datavisualization/engine/q3dbars.cpp167
-rw-r--r--src/datavisualization/engine/q3dbars.h37
-rw-r--r--src/datavisualization/engine/q3dscatter.cpp146
-rw-r--r--src/datavisualization/engine/q3dscatter.h31
-rw-r--r--src/datavisualization/engine/shaders/colorOnY.frag8
-rw-r--r--src/datavisualization/engine/shaders/colorOnY_ES2.frag8
-rw-r--r--src/datavisualization/engine/shaders/shadowNoTexColorOnY.frag8
-rw-r--r--src/datavisualization/engine/surface3dcontroller.cpp2
-rw-r--r--src/datavisualization/engine/surface3drenderer.cpp13
-rw-r--r--src/datavisualization/engine/theme.cpp3
16 files changed, 757 insertions, 141 deletions
diff --git a/src/datavisualization/engine/abstract3dcontroller.cpp b/src/datavisualization/engine/abstract3dcontroller.cpp
index 8d870716..44a9e8b2 100644
--- a/src/datavisualization/engine/abstract3dcontroller.cpp
+++ b/src/datavisualization/engine/abstract3dcontroller.cpp
@@ -50,7 +50,8 @@ Abstract3DController::Abstract3DController(QRect boundRect, QObject *parent) :
m_renderer(0),
m_isDataDirty(true),
m_data(0),
- m_renderPending(false)
+ m_renderPending(false),
+ m_colorStyle(QDataVis::ColorStyleUniform)
{
m_theme.useTheme(QDataVis::ThemeQt);
@@ -114,11 +115,47 @@ void Abstract3DController::synchDataToRenderer()
m_changeTracker.inputStateChanged = false;
}
+ // TODO: Renderer doesn't need to know the theme, so remove this bit entirely (QTRD-2538)
if (m_changeTracker.themeChanged) {
m_renderer->updateTheme(m_theme);
m_changeTracker.themeChanged = false;
}
+ if (m_changeTracker.colorStyleChanged) {
+ m_renderer->updateColorStyle(m_colorStyle);
+ m_changeTracker.colorStyleChanged = false;
+ }
+
+ if (m_changeTracker.objectColorChanged) {
+ m_renderer->updateObjectColor(m_objectColor);
+ m_changeTracker.objectColorChanged = false;
+ }
+
+ if (m_changeTracker.objectGradientChanged) {
+ m_renderer->updateObjectGradient(m_objectGradient);
+ m_changeTracker.objectGradientChanged = false;
+ }
+
+ if (m_changeTracker.singleHighlightColorChanged) {
+ m_renderer->updateSingleHighlightColor(m_singleHighlightColor);
+ m_changeTracker.singleHighlightColorChanged = false;
+ }
+
+ if (m_changeTracker.singleHighlightGradientChanged) {
+ m_renderer->updateSingleHighlightGradient(m_singleHighlightGradient);
+ m_changeTracker.singleHighlightGradientChanged = false;
+ }
+
+ if (m_changeTracker.multiHighlightColorChanged) {
+ m_renderer->updateMultiHighlightColor(m_multiHighlightColor);
+ m_changeTracker.multiHighlightColorChanged = false;
+ }
+
+ if (m_changeTracker.multiHighlightGradientChanged) {
+ m_renderer->updateMultiHighlightGradient(m_multiHighlightGradient);
+ m_changeTracker.multiHighlightGradientChanged = false;
+ }
+
if (m_changeTracker.fontChanged) {
m_renderer->updateFont(m_font);
m_changeTracker.fontChanged = false;
@@ -677,18 +714,109 @@ void Abstract3DController::setZoomLevel(int zoomLevel)
emitNeedRender();
}
-void Abstract3DController::setObjectColor(const QColor &baseColor, bool uniform)
+void Abstract3DController::setColorStyle(QDataVis::ColorStyle style)
+{
+ if (style != m_colorStyle) {
+ m_colorStyle = style;
+ m_changeTracker.colorStyleChanged = true;
+ emitNeedRender();
+ emit colorStyleChanged(style);
+ }
+}
+
+QDataVis::ColorStyle Abstract3DController::colorStyle() const
{
- m_theme.m_baseColor = baseColor;
- m_theme.m_uniformColor = uniform;
+ return m_colorStyle;
+}
- m_changeTracker.themeChanged = true;
- emitNeedRender();
+void Abstract3DController::setObjectColor(const QColor &color)
+{
+ if (color != m_objectColor) {
+ m_objectColor = color;
+ m_changeTracker.objectColorChanged = true;
+ emitNeedRender();
+ emit objectColorChanged(color);
+ }
}
QColor Abstract3DController::objectColor() const
{
- return m_theme.m_baseColor;
+ return m_objectColor;
+}
+
+void Abstract3DController::setObjectGradient(const QLinearGradient &gradient)
+{
+ if (gradient != m_objectGradient) {
+ m_objectGradient = gradient;
+ m_changeTracker.objectGradientChanged = true;
+ emitNeedRender();
+ emit objectGradientChanged(gradient);
+ }
+}
+
+QLinearGradient Abstract3DController::objectGradient() const
+{
+ return m_objectGradient;
+}
+
+void Abstract3DController::setSingleHighlightColor(const QColor &color)
+{
+ if (color != m_singleHighlightColor) {
+ m_singleHighlightColor = color;
+ m_changeTracker.singleHighlightColorChanged = true;
+ emitNeedRender();
+ emit singleHighlightColorChanged(color);
+ }
+}
+
+QColor Abstract3DController::singleHighlightColor() const
+{
+ return m_singleHighlightColor;
+}
+
+void Abstract3DController::setSingleHighlightGradient(const QLinearGradient &gradient)
+{
+ if (gradient != m_singleHighlightGradient) {
+ m_singleHighlightGradient = gradient;
+ m_changeTracker.singleHighlightGradientChanged = true;
+ emitNeedRender();
+ emit singleHighlightGradientChanged(gradient);
+ }
+}
+
+QLinearGradient Abstract3DController::singleHighlightGradient() const
+{
+ return m_singleHighlightGradient;
+}
+
+void Abstract3DController::setMultiHighlightColor(const QColor &color)
+{
+ if (color != m_multiHighlightColor) {
+ m_multiHighlightColor = color;
+ m_changeTracker.multiHighlightColorChanged = true;
+ emitNeedRender();
+ emit multiHighlightColorChanged(color);
+ }
+}
+
+QColor Abstract3DController::multiHighlightColor() const
+{
+ return m_multiHighlightColor;
+}
+
+void Abstract3DController::setMultiHighlightGradient(const QLinearGradient &gradient)
+{
+ if (gradient != m_multiHighlightGradient) {
+ m_multiHighlightGradient = gradient;
+ m_changeTracker.multiHighlightGradientChanged = true;
+ emitNeedRender();
+ emit multiHighlightGradientChanged(gradient);
+ }
+}
+
+QLinearGradient Abstract3DController::multiHighlightGradient() const
+{
+ return m_multiHighlightGradient;
}
void Abstract3DController::setTheme(QDataVis::Theme theme)
@@ -696,6 +824,11 @@ void Abstract3DController::setTheme(QDataVis::Theme theme)
if (theme != m_theme.theme()) {
m_theme.useTheme(theme);
m_changeTracker.themeChanged = true;
+ // TODO: set all colors/styles here (QTRD-2538)
+ setColorStyle(QDataVis::ColorStyleUniform);
+ setObjectColor(m_theme.m_baseColor);
+ setSingleHighlightColor(m_theme.m_highlightBarColor);
+ setMultiHighlightColor(m_theme.m_highlightRowColor);
emit themeChanged(theme);
emitNeedRender();
}
diff --git a/src/datavisualization/engine/abstract3dcontroller_p.h b/src/datavisualization/engine/abstract3dcontroller_p.h
index 7dc5d8bc..d68d33e2 100644
--- a/src/datavisualization/engine/abstract3dcontroller_p.h
+++ b/src/datavisualization/engine/abstract3dcontroller_p.h
@@ -39,6 +39,7 @@
#include "q3dbox.h"
#include <QObject>
+#include <QLinearGradient>
class QFont;
@@ -48,41 +49,48 @@ class CameraHelper;
class Abstract3DRenderer;
struct Abstract3DChangeBitField {
- bool positionChanged : 1;
- bool zoomLevelChanged : 1;
- bool themeChanged : 1;
- bool fontChanged : 1;
- bool labelStyleChanged : 1;
- bool boundingRectChanged : 1;
- bool sizeChanged : 1;
- bool shadowQualityChanged : 1;
- bool selectionModeChanged : 1;
- bool objFileChanged : 1;
- bool gridEnabledChanged : 1;
- bool backgroundEnabledChanged : 1;
- bool axisXTypeChanged : 1;
- bool axisYTypeChanged : 1;
- bool axisZTypeChanged : 1;
- bool axisXTitleChanged : 1;
- bool axisYTitleChanged : 1;
- bool axisZTitleChanged : 1;
- bool axisXLabelsChanged : 1;
- bool axisYLabelsChanged : 1;
- bool axisZLabelsChanged : 1;
- bool axisXRangeChanged : 1;
- bool axisYRangeChanged : 1;
- bool axisZRangeChanged : 1;
- bool axisXSegmentCountChanged : 1;
- bool axisYSegmentCountChanged : 1;
- bool axisZSegmentCountChanged : 1;
- bool axisXSubSegmentCountChanged : 1;
- bool axisYSubSegmentCountChanged : 1;
- bool axisZSubSegmentCountChanged : 1;
- bool axisXLabelFormatChanged : 1;
- bool axisYLabelFormatChanged : 1;
- bool axisZLabelFormatChanged : 1;
- bool inputStateChanged : 1;
- bool inputPositionChanged : 1;
+ bool positionChanged : 1;
+ bool zoomLevelChanged : 1;
+ bool themeChanged : 1;
+ bool fontChanged : 1;
+ bool labelStyleChanged : 1;
+ bool boundingRectChanged : 1;
+ bool sizeChanged : 1;
+ bool shadowQualityChanged : 1;
+ bool selectionModeChanged : 1;
+ bool objFileChanged : 1;
+ bool gridEnabledChanged : 1;
+ bool backgroundEnabledChanged : 1;
+ bool axisXTypeChanged : 1;
+ bool axisYTypeChanged : 1;
+ bool axisZTypeChanged : 1;
+ bool axisXTitleChanged : 1;
+ bool axisYTitleChanged : 1;
+ bool axisZTitleChanged : 1;
+ bool axisXLabelsChanged : 1;
+ bool axisYLabelsChanged : 1;
+ bool axisZLabelsChanged : 1;
+ bool axisXRangeChanged : 1;
+ bool axisYRangeChanged : 1;
+ bool axisZRangeChanged : 1;
+ bool axisXSegmentCountChanged : 1;
+ bool axisYSegmentCountChanged : 1;
+ bool axisZSegmentCountChanged : 1;
+ bool axisXSubSegmentCountChanged : 1;
+ bool axisYSubSegmentCountChanged : 1;
+ bool axisZSubSegmentCountChanged : 1;
+ bool axisXLabelFormatChanged : 1;
+ bool axisYLabelFormatChanged : 1;
+ bool axisZLabelFormatChanged : 1;
+ bool inputStateChanged : 1;
+ bool inputPositionChanged : 1;
+ bool colorStyleChanged : 1;
+ bool objectColorChanged : 1;
+ bool objectGradientChanged : 1;
+ bool singleHighlightColorChanged : 1;
+ bool singleHighlightGradientChanged: 1;
+ bool multiHighlightColorChanged : 1;
+ bool multiHighlightGradientChanged : 1;
Abstract3DChangeBitField() :
positionChanged(true),
@@ -119,7 +127,15 @@ struct Abstract3DChangeBitField {
axisYLabelFormatChanged(true),
axisZLabelFormatChanged(true),
inputStateChanged(true),
- inputPositionChanged(true)
+ inputPositionChanged(true),
+ // Items that override values from theme default to false since we default to theme
+ colorStyleChanged(false),
+ objectColorChanged(false),
+ objectGradientChanged(false),
+ singleHighlightColorChanged(false),
+ singleHighlightGradientChanged(false),
+ multiHighlightColorChanged(false),
+ multiHighlightGradientChanged(false)
{
}
};
@@ -159,6 +175,13 @@ private:
bool m_isGridEnabled;
QString m_objFile;
Q3DScene *m_scene;
+ QDataVis::ColorStyle m_colorStyle;
+ QColor m_objectColor;
+ QLinearGradient m_objectGradient;
+ QColor m_singleHighlightColor;
+ QLinearGradient m_singleHighlightGradient;
+ QColor m_multiHighlightColor;
+ QLinearGradient m_multiHighlightGradient;
protected:
QList<QAbstract3DInputHandler *> m_inputHandlers; // List of all added input handlers
@@ -243,9 +266,20 @@ public:
virtual int zoomLevel();
virtual void setZoomLevel(int zoomLevel);
- // Set color if you don't want to use themes.
- virtual void setObjectColor(const QColor &baseColor, bool uniform = true);
+ virtual void setColorStyle(QDataVis::ColorStyle style);
+ virtual QDataVis::ColorStyle colorStyle() const;
+ virtual void setObjectColor(const QColor &color);
virtual QColor objectColor() const;
+ virtual void setObjectGradient(const QLinearGradient &gradient);
+ virtual QLinearGradient objectGradient() const;
+ virtual void setSingleHighlightColor(const QColor &color);
+ virtual QColor singleHighlightColor() const;
+ virtual void setSingleHighlightGradient(const QLinearGradient &gradient);
+ virtual QLinearGradient singleHighlightGradient() const;
+ virtual void setMultiHighlightColor(const QColor &color);
+ virtual QColor multiHighlightColor() const;
+ virtual void setMultiHighlightGradient(const QLinearGradient &gradient);
+ virtual QLinearGradient multiHighlightGradient() const;
// Set theme (bar colors, shaders, window color, background colors, light intensity and text
// colors are affected)
@@ -331,6 +365,13 @@ signals:
void gridVisibleChanged(bool visible);
void meshFileNameChanged(QString filename);
void needRender();
+ void colorStyleChanged(QDataVis::ColorStyle style);
+ void objectColorChanged(QColor color);
+ void objectGradientChanged(QLinearGradient gradient);
+ void singleHighlightColorChanged(QColor color);
+ void singleHighlightGradientChanged(QLinearGradient gradient);
+ void multiHighlightColorChanged(QColor color);
+ void multiHighlightGradientChanged(QLinearGradient gradient);
protected:
virtual Q3DAbstractAxis *createDefaultAxis(Q3DAbstractAxis::AxisOrientation orientation);
diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp
index 6e3d8d81..3f49b67e 100644
--- a/src/datavisualization/engine/abstract3drenderer.cpp
+++ b/src/datavisualization/engine/abstract3drenderer.cpp
@@ -41,6 +41,11 @@ Abstract3DRenderer::Abstract3DRenderer(Abstract3DController *controller)
m_cachedSelectionMode(QDataVis::SelectionNone),
m_cachedIsGridEnabled(false),
m_cachedIsBackgroundEnabled(false),
+ m_cachedColorStyle(QDataVis::ColorStyleUniform),
+ m_objectGradientTexture(0),
+ m_singleHighlightGradientTexture(0),
+ m_multiHighlightGradientTexture(0),
+ m_textureHelper(0),
m_cachedScene(new Q3DScene()),
m_selectionDirty(true),
m_inputState(QDataVis::InputStateNone)
@@ -59,6 +64,12 @@ Abstract3DRenderer::Abstract3DRenderer(Abstract3DController *controller)
Abstract3DRenderer::~Abstract3DRenderer()
{
+ if (m_textureHelper) {
+ m_textureHelper->deleteTexture(&m_objectGradientTexture);
+ m_textureHelper->deleteTexture(&m_singleHighlightGradientTexture);
+ m_textureHelper->deleteTexture(&m_multiHighlightGradientTexture);
+ }
+
delete m_drawer;
delete m_textureHelper;
delete m_cachedScene;
@@ -184,7 +195,7 @@ void Abstract3DRenderer::reInitShaders()
{
#if !defined(QT_OPENGL_ES_2)
if (m_cachedShadowQuality > QDataVis::ShadowQualityNone) {
- if (!m_cachedTheme.m_uniformColor) {
+ if (m_cachedColorStyle != QDataVis::ColorStyleUniform) {
initShaders(QStringLiteral(":/shaders/vertexShadow"),
QStringLiteral(":/shaders/fragmentShadowNoTexColorOnY"));
} else {
@@ -194,7 +205,7 @@ void Abstract3DRenderer::reInitShaders()
initBackgroundShaders(QStringLiteral(":/shaders/vertexShadow"),
QStringLiteral(":/shaders/fragmentShadowNoTex"));
} else {
- if (!m_cachedTheme.m_uniformColor) {
+ if (m_cachedColorStyle != QDataVis::ColorStyleUniform) {
initShaders(QStringLiteral(":/shaders/vertex"),
QStringLiteral(":/shaders/fragmentColorOnY"));
} else {
@@ -205,7 +216,7 @@ void Abstract3DRenderer::reInitShaders()
QStringLiteral(":/shaders/fragment"));
}
#else
- if (!m_cachedTheme.m_uniformColor) {
+ if (m_cachedColorStyle != QDataVis::ColorStyleUniform) {
initShaders(QStringLiteral(":/shaders/vertexES2"),
QStringLiteral(":/shaders/fragmentColorOnYES2"));
} else {
@@ -324,6 +335,49 @@ void Abstract3DRenderer::updateAxisLabelFormat(Q3DAbstractAxis::AxisOrientation
axisCacheForOrientation(orientation).setLabelFormat(format);
}
+void Abstract3DRenderer::updateColorStyle(QDataVis::ColorStyle style)
+{
+ bool changed = (m_cachedColorStyle != style);
+
+ m_cachedColorStyle = style;
+
+ if (changed)
+ reInitShaders();
+}
+
+void Abstract3DRenderer::updateObjectColor(const QColor &color)
+{
+ m_cachedObjectColor = color;
+}
+
+void Abstract3DRenderer::updateObjectGradient(const QLinearGradient &gradient)
+{
+ m_cachedObjectGradient = gradient;
+ fixGradient(&m_cachedObjectGradient, &m_objectGradientTexture);
+}
+
+void Abstract3DRenderer::updateSingleHighlightColor(const QColor &color)
+{
+ m_cachedSingleHighlightColor = color;
+}
+
+void Abstract3DRenderer::updateSingleHighlightGradient(const QLinearGradient &gradient)
+{
+ m_cachedSingleHighlightGradient = gradient;
+ fixGradient(&m_cachedSingleHighlightGradient, &m_singleHighlightGradientTexture);
+}
+
+void Abstract3DRenderer::updateMultiHighlightColor(const QColor &color)
+{
+ m_cachedMultiHighlightColor = color;
+}
+
+void Abstract3DRenderer::updateMultiHighlightGradient(const QLinearGradient &gradient)
+{
+ m_cachedMultiHighlightGradient = gradient;
+ fixGradient(&m_cachedMultiHighlightGradient, &m_multiHighlightGradientTexture);
+}
+
AxisRenderCache &Abstract3DRenderer::axisCacheForOrientation(Q3DAbstractAxis::AxisOrientation orientation)
{
switch (orientation) {
@@ -377,5 +431,18 @@ void Abstract3DRenderer::lowerShadowQuality()
updateShadowQuality(newQuality);
}
+void Abstract3DRenderer::fixGradient(QLinearGradient *gradient, GLuint *gradientTexture)
+{
+ // Readjust start/stop to match gradient texture size
+ gradient->setStart(qreal(gradientTextureWidth), qreal(gradientTextureHeight));
+ gradient->setFinalStop(0.0, 0.0);
+
+ if (*gradientTexture) {
+ m_textureHelper->deleteTexture(gradientTexture);
+ *gradientTexture = 0;
+ }
+
+ *gradientTexture = m_textureHelper->createGradientTexture(*gradient);
+}
QT_DATAVISUALIZATION_END_NAMESPACE
diff --git a/src/datavisualization/engine/abstract3drenderer_p.h b/src/datavisualization/engine/abstract3drenderer_p.h
index 70f0dc80..838eb181 100644
--- a/src/datavisualization/engine/abstract3drenderer_p.h
+++ b/src/datavisualization/engine/abstract3drenderer_p.h
@@ -42,9 +42,6 @@
QT_DATAVISUALIZATION_BEGIN_NAMESPACE
-static const QVector3D selectionSkipColor = QVector3D(255.0f, 255.0f, 255.0f); // Selection texture's background color
-static const QVector3D invalidColorVector = QVector3D(-1.0f, -1.0f, -1.0f);
-
class TextureHelper;
class Theme;
class Drawer;
@@ -69,6 +66,17 @@ protected:
bool m_cachedIsGridEnabled;
bool m_cachedIsBackgroundEnabled;
+ QDataVis::ColorStyle m_cachedColorStyle;
+ QColor m_cachedObjectColor;
+ QLinearGradient m_cachedObjectGradient;
+ GLuint m_objectGradientTexture;
+ QColor m_cachedSingleHighlightColor;
+ QLinearGradient m_cachedSingleHighlightGradient;
+ GLuint m_singleHighlightGradientTexture;
+ QColor m_cachedMultiHighlightColor;
+ QLinearGradient m_cachedMultiHighlightGradient;
+ GLuint m_multiHighlightGradientTexture;
+
AxisRenderCache m_axisCacheX;
AxisRenderCache m_axisCacheY;
AxisRenderCache m_axisCacheZ;
@@ -125,6 +133,13 @@ public:
virtual void updateAxisSegmentCount(Q3DAbstractAxis::AxisOrientation orientation, int count);
virtual void updateAxisSubSegmentCount(Q3DAbstractAxis::AxisOrientation orientation, int count);
virtual void updateAxisLabelFormat(Q3DAbstractAxis::AxisOrientation orientation, const QString &format);
+ virtual void updateColorStyle(QDataVis::ColorStyle style);
+ virtual void updateObjectColor(const QColor &color);
+ virtual void updateObjectGradient(const QLinearGradient &gradient);
+ virtual void updateSingleHighlightColor(const QColor &color);
+ virtual void updateSingleHighlightGradient(const QLinearGradient &gradient);
+ virtual void updateMultiHighlightColor(const QColor &color);
+ virtual void updateMultiHighlightGradient(const QLinearGradient &gradient);
signals:
void needRender(); // Emit this if something in renderer causes need for another render pass.
@@ -143,6 +158,8 @@ protected:
AxisRenderCache &axisCacheForOrientation(Q3DAbstractAxis::AxisOrientation orientation);
virtual void lowerShadowQuality();
+
+ void fixGradient(QLinearGradient *gradient, GLuint *gradientTexture);
};
QT_DATAVISUALIZATION_END_NAMESPACE
diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp
index 8ca943fb..e0910880 100644
--- a/src/datavisualization/engine/bars3drenderer.cpp
+++ b/src/datavisualization/engine/bars3drenderer.cpp
@@ -304,12 +304,22 @@ void Bars3DRenderer::drawSlicedScene(const LabelItem &xLabel,
// Bind bar shader
m_barShader->bind();
+ GLuint gradientTexture = 0;
+
// Set common bar shader bindings
m_barShader->setUniformValue(m_barShader->lightP(), lightPos);
m_barShader->setUniformValue(m_barShader->view(), viewMatrix);
m_barShader->setUniformValue(m_barShader->lightS(), 0.5f);
m_barShader->setUniformValue(m_barShader->ambientS(),
m_cachedTheme.m_ambientStrength * 2.0f);
+ if (m_cachedColorStyle != QDataVis::ColorStyleUniform) {
+ // Round the gradient off a bit to avoid it looping over
+ m_barShader->setUniformValue(m_barShader->gradientMin(), gradientMargin);
+ if (m_cachedColorStyle == QDataVis::ColorStyleObjectGradient)
+ m_barShader->setUniformValue(m_barShader->gradientHeight(), 0.5f - gradientMargin);
+
+ gradientTexture = m_objectGradientTexture;
+ }
// Draw the selected row / column
GLfloat barPosYAdjustment = -0.8f; // Positives only -> translate to -1.0 + 0.2 for row/column labels
@@ -323,7 +333,6 @@ void Bars3DRenderer::drawSlicedScene(const LabelItem &xLabel,
QMatrix4x4 projectionViewMatrix = projectionMatrix * viewMatrix;
QVector3D barHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightBarColor));
QVector3D rowHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightRowColor));
- QVector3D columnHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightColumnColor));
bool rowMode = m_cachedSelectionMode.testFlag(QDataVis::SelectionRow);
bool itemMode = m_cachedSelectionMode.testFlag(QDataVis::SelectionItem);
@@ -353,30 +362,19 @@ void Bars3DRenderer::drawSlicedScene(const LabelItem &xLabel,
MVPMatrix = projectionViewMatrix * modelMatrix;
-#if 0
- QVector3D baseColor;
- if (m_visualSelectedBarPos.x() == item->position().x()
- && m_visualSelectedBarPos.y() == item->position().y()) {
- baseColor = barHighlightColor;
- } else if (rowMode) {
- baseColor = rowHighlightColor;
- } else {
- baseColor = columnHighlightColor;
- }
-
- QVector3D heightColor = Utils::vectorFromColor(m_cachedTheme.m_heightColor) * item->height();
- QVector3D barColor = baseColor + heightColor;
-#else
QVector3D barColor;
if (itemMode && m_visualSelectedBarPos.x() == item->position().x()
&& m_visualSelectedBarPos.y() == item->position().y()) {
- barColor = barHighlightColor;
- } else if (rowMode) {
- barColor = rowHighlightColor;
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = barHighlightColor;
+ else
+ gradientTexture = m_singleHighlightGradientTexture;
} else {
- barColor = columnHighlightColor;
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = rowHighlightColor;
+ else
+ gradientTexture = m_multiHighlightGradientTexture;
}
-#endif
if (item->height() != 0) {
// Set shader bindings
@@ -384,10 +382,16 @@ void Bars3DRenderer::drawSlicedScene(const LabelItem &xLabel,
m_barShader->setUniformValue(m_barShader->nModel(),
itModelMatrix.inverted().transposed());
m_barShader->setUniformValue(m_barShader->MVP(), MVPMatrix);
- m_barShader->setUniformValue(m_barShader->color(), barColor);
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform) {
+ m_barShader->setUniformValue(m_barShader->color(), barColor);
+ } else if (m_cachedColorStyle == QDataVis::ColorStyleRangeGradient) {
+ m_barShader->setUniformValue(m_barShader->gradientHeight(),
+ ((qAbs(item->height()) / m_gradientFraction))
+ - gradientMargin);
+ }
// Draw the object
- m_drawer->drawObject(m_barShader, m_barObj);
+ m_drawer->drawObject(m_barShader, m_barObj, gradientTexture);
}
}
@@ -788,12 +792,21 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
// Bind bar shader
m_barShader->bind();
+ GLuint gradientTexture = 0;
+
// Set common bar shader bindings
m_barShader->setUniformValue(m_barShader->lightP(), lightPos);
m_barShader->setUniformValue(m_barShader->view(), viewMatrix);
m_barShader->setUniformValue(m_barShader->ambientS(),
m_cachedTheme.m_ambientStrength);
+ if (m_cachedColorStyle != QDataVis::ColorStyleUniform) {
+ // Round the gradient off a bit to avoid it looping over
+ m_barShader->setUniformValue(m_barShader->gradientMin(), gradientMargin);
+ if (m_cachedColorStyle == QDataVis::ColorStyleObjectGradient)
+ m_barShader->setUniformValue(m_barShader->gradientHeight(), 0.5f - gradientMargin);
+ gradientTexture = m_objectGradientTexture;
+ }
// TODO: Can't call back to controller here! (QTRD-2216)
if (m_selectionDirty) {
@@ -814,8 +827,8 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
// Draw bars
QVector3D barHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightBarColor));
QVector3D rowHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightRowColor));
- QVector3D columnHighlightColor(Utils::vectorFromColor(m_cachedTheme.m_highlightColumnColor));
- QVector3D baseColor(Utils::vectorFromColor(m_cachedTheme.m_baseColor));
+ QVector3D baseColor(Utils::vectorFromColor(m_cachedObjectColor));
+ QVector3D barColor = baseColor;
GLfloat adjustedLightStrength = m_cachedTheme.m_lightStrength / 10.0f;
GLfloat adjustedHighlightStrength = m_cachedTheme.m_highlightLightStrength / 10.0f;
@@ -852,16 +865,10 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
MVPMatrix = projectionViewMatrix * modelMatrix;
#endif
-#if 0
- QVector3D heightColor = Utils::vectorFromColor(m_cachedTheme.m_heightColor)
- * item.height();
- QVector3D depthColor = Utils::vectorFromColor(m_cachedTheme.m_depthColor)
- * (float(row) / GLfloat(m_cachedRowCount));
-
- QVector3D barColor = baseColor + heightColor + depthColor;
-#else
- QVector3D barColor = baseColor;
-#endif
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = baseColor;
+ else
+ gradientTexture = m_objectGradientTexture;
GLfloat lightStrength = m_cachedTheme.m_lightStrength;
GLfloat shadowLightStrength = adjustedLightStrength;
@@ -873,7 +880,11 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
switch (selectionType) {
case Bars3DController::SelectionItem: {
- barColor = barHighlightColor;
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = barHighlightColor;
+ else
+ gradientTexture = m_singleHighlightGradientTexture;
+
lightStrength = m_cachedTheme.m_highlightLightStrength;
shadowLightStrength = adjustedHighlightStrength;
// Insert position data into render item. We have no ownership, don't delete the previous one
@@ -893,7 +904,11 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
}
case Bars3DController::SelectionRow: {
// Current bar is on the same row as the selected bar
- barColor = rowHighlightColor;
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = rowHighlightColor;
+ else
+ gradientTexture = m_multiHighlightGradientTexture;
+
lightStrength = m_cachedTheme.m_highlightLightStrength;
shadowLightStrength = adjustedHighlightStrength;
if (m_cachedIsSlicingActivated) {
@@ -909,7 +924,11 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
}
case Bars3DController::SelectionColumn: {
// Current bar is on the same column as the selected bar
- barColor = columnHighlightColor;
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform)
+ barColor = rowHighlightColor;
+ else
+ gradientTexture = m_multiHighlightGradientTexture;
+
lightStrength = m_cachedTheme.m_highlightLightStrength;
shadowLightStrength = adjustedHighlightStrength;
if (m_cachedIsSlicingActivated) {
@@ -938,7 +957,13 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
m_barShader->setUniformValue(m_barShader->nModel(),
itModelMatrix.transposed().inverted());
m_barShader->setUniformValue(m_barShader->MVP(), MVPMatrix);
- m_barShader->setUniformValue(m_barShader->color(), barColor);
+ if (m_cachedColorStyle == QDataVis::ColorStyleUniform) {
+ m_barShader->setUniformValue(m_barShader->color(), barColor);
+ } else if (m_cachedColorStyle == QDataVis::ColorStyleRangeGradient) {
+ m_barShader->setUniformValue(m_barShader->gradientHeight(),
+ ((qAbs(item.height()) / m_gradientFraction))
+ - gradientMargin);
+ }
#if !defined(QT_OPENGL_ES_2)
if (m_cachedShadowQuality > QDataVis::ShadowQualityNone) {
@@ -949,7 +974,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
m_barShader->setUniformValue(m_barShader->lightS(), shadowLightStrength);
// Draw the object
- m_drawer->drawObject(m_barShader, m_barObj, 0, m_depthTexture);
+ m_drawer->drawObject(m_barShader, m_barObj, gradientTexture, m_depthTexture);
} else
#endif
{
@@ -957,7 +982,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
m_barShader->setUniformValue(m_barShader->lightS(), lightStrength);
// Draw the object
- m_drawer->drawObject(m_barShader, m_barObj);
+ m_drawer->drawObject(m_barShader, m_barObj, gradientTexture);
}
}
}
@@ -1740,10 +1765,15 @@ void Bars3DRenderer::calculateHeightAdjustment()
m_heightNormalizer = GLfloat(m_axisCacheY.max() - m_axisCacheY.min());
}
- if (m_axisCacheY.max() < 0.0 || m_axisCacheY.min() > 0.0)
+ // Height fractions are used in gradient calculations and are therefore doubled
+ if (m_axisCacheY.max() < 0.0 || m_axisCacheY.min() > 0.0) {
m_noZeroInRange = true;
- else
+ m_gradientFraction = 2.0f;
+ } else {
m_noZeroInRange = false;
+ GLfloat minAbs = qFabs(m_axisCacheY.min());
+ m_gradientFraction = qMax(minAbs, maxAbs) / m_heightNormalizer * 2.0f;
+ }
// Calculate translation adjustment for negative background
newAdjustment = qBound(0.0f, (maxAbs / m_heightNormalizer), 1.0f) * 2.0f - 0.5f;
diff --git a/src/datavisualization/engine/bars3drenderer_p.h b/src/datavisualization/engine/bars3drenderer_p.h
index 3614dce3..9f77b387 100644
--- a/src/datavisualization/engine/bars3drenderer_p.h
+++ b/src/datavisualization/engine/bars3drenderer_p.h
@@ -87,6 +87,7 @@ private:
GLfloat m_shadowQualityToShader;
GLint m_shadowQualityMultiplier;
GLfloat m_heightNormalizer;
+ GLfloat m_gradientFraction;
GLfloat m_negativeBackgroundAdjustment;
GLfloat m_rowWidth;
GLfloat m_columnDepth;
diff --git a/src/datavisualization/engine/q3dbars.cpp b/src/datavisualization/engine/q3dbars.cpp
index 17a3a6ad..1eded43a 100644
--- a/src/datavisualization/engine/q3dbars.cpp
+++ b/src/datavisualization/engine/q3dbars.cpp
@@ -120,6 +120,20 @@ Q3DBars::Q3DBars()
&Q3DBars::backgroundVisibleChanged);
QObject::connect(d_ptr->m_shared, &Bars3DController::selectedBarChanged, this,
&Q3DBars::selectedBarChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::colorStyleChanged, this,
+ &Q3DBars::colorStyleChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::objectColorChanged, this,
+ &Q3DBars::barColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::objectGradientChanged, this,
+ &Q3DBars::barGradientChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::singleHighlightColorChanged, this,
+ &Q3DBars::singleHighlightColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::singleHighlightGradientChanged, this,
+ &Q3DBars::singleHighlightGradientChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::multiHighlightColorChanged, this,
+ &Q3DBars::multiHighlightColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::multiHighlightGradientChanged, this,
+ &Q3DBars::multiHighlightGradientChanged);
QObject::connect(d_ptr->m_shared, &Abstract3DController::needRender, this,
&Q3DWindow::renderLater);
}
@@ -301,30 +315,6 @@ QDataVis::Theme Q3DBars::theme() const
}
/*!
- * Set bar color using your own color. \a baseColor sets the base color of a bar. The \a uniform
- * -flag is used to define if color needs to be uniform throughout bar's length, or will the colors
- * be applied by height, starting with dark at the bottom. It is \c true by default.
- *
- * Calling this method overrides colors from theme.
- *
- * \sa setTheme()
- *
- * \preliminary
- */
-void Q3DBars::setBarColor(const QColor &baseColor, bool uniform)
-{
- d_ptr->m_shared->setObjectColor(baseColor, uniform);
-}
-
-/*!
- * \return bar color in use.
- */
-QColor Q3DBars::barColor() const
-{
- return d_ptr->m_shared->objectColor();
-}
-
-/*!
* \property Q3DBars::selectionMode
*
* Sets bar selection \a mode to one of \c QDataVis::SelectionMode. It is preset to
@@ -469,6 +459,135 @@ QDataVis::ShadowQuality Q3DBars::shadowQuality() const
}
/*!
+ * \property Q3DBars::colorStyle
+ *
+ * Sets the color \a style used to render bars.
+ * Defaults to true.
+ *
+ * \sa barColor, barGradient
+ */
+void Q3DBars::setColorStyle(QDataVis::ColorStyle style)
+{
+ d_ptr->m_shared->setColorStyle(style);
+}
+
+QDataVis::ColorStyle Q3DBars::colorStyle() const
+{
+ return d_ptr->m_shared->colorStyle();
+}
+
+/*!
+ * \property Q3DBars::barColor
+ *
+ * Set bar color to the \a color for this set. Overrides any previously set bar gradient for this
+ * set, as well as any bar gradient or color from the theme.
+ *
+ * \sa theme, barGradient
+ */
+void Q3DBars::setBarColor(const QColor &color)
+{
+ d_ptr->m_shared->setObjectColor(color);
+}
+
+QColor Q3DBars::barColor() const
+{
+ return d_ptr->m_shared->objectColor();
+}
+
+/*!
+ * \property Q3DBars::barGradient
+ *
+ * Set bar gradient to the \a gradient for this set. Overrides any previously set bar color for this
+ * set, as well as any bar gradient or color from the theme.
+ *
+ * \sa theme, barColor, colorStyle
+ */
+void Q3DBars::setBarGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setObjectGradient(gradient);
+}
+
+QLinearGradient Q3DBars::barGradient() const
+{
+ return d_ptr->m_shared->objectGradient();
+}
+
+/*!
+ * \property Q3DBars::singleHighlightColor
+ *
+ * Set single bar highlight color to the \a color for this set. Overrides any previously set single
+ * bar highlight gradient for this set, as well as any single bar highlight gradient or color from the theme.
+ *
+ * \sa theme, singleHighlightGradient
+ */
+void Q3DBars::setSingleHighlightColor(const QColor &color)
+{
+ d_ptr->m_shared->setSingleHighlightColor(color);
+}
+
+QColor Q3DBars::singleHighlightColor() const
+{
+ return d_ptr->m_shared->singleHighlightColor();
+}
+
+/*!
+ * \property Q3DBars::singleHighlightGradient
+ *
+ * Set single bar highlight gradient to the \a gradient for this set.
+ * Overrides any previously set single bar highlight color for this
+ * set, as well as any single bar highlight gradient or color from the theme.
+ *
+ * \sa theme, singleHighlightColor, colorStyle
+ */
+void Q3DBars::setSingleHighlightGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setSingleHighlightGradient(gradient);
+}
+
+QLinearGradient Q3DBars::singleHighlightGradient() const
+{
+ return d_ptr->m_shared->singleHighlightGradient();
+}
+
+/*!
+ * \property Q3DBars::multiHighlightColor
+ *
+ * Set multiple bar highlight (e.g. row/column highlight) color to the \a color for this set.
+ * Overrides any previously set multiple bar highlight gradient for this set, as well as any
+ * multiple bar highlight gradient or color from the theme.
+ *
+ * \sa theme, multiHighlightGradient
+ */
+void Q3DBars::setMultiHighlightColor(const QColor &color)
+{
+ d_ptr->m_shared->setMultiHighlightColor(color);
+}
+
+QColor Q3DBars::multiHighlightColor() const
+{
+ return d_ptr->m_shared->multiHighlightColor();
+}
+
+/*!
+ * \property Q3DBars::multiHighlightGradient
+ *
+ * Set multiple bar highlight (e.g. row/column highlight) gradient to the \a gradient for this set.
+ * Overrides any previously set multiple bar highlight color for this
+ * set, as well as any multiple bar highlight gradient or color from the theme.
+ *
+ * \sa theme, multiHighlightColor, colorStyle
+ */
+void Q3DBars::setMultiHighlightGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setMultiHighlightGradient(gradient);
+}
+
+QLinearGradient Q3DBars::multiHighlightGradient() const
+{
+ return d_ptr->m_shared->multiHighlightGradient();
+}
+
+/*!
* Sets a user-defined row \a axis. Implicitly calls addAxis() to transfer ownership of
* the \a axis to this graph.
*
diff --git a/src/datavisualization/engine/q3dbars.h b/src/datavisualization/engine/q3dbars.h
index 602e1e11..96fce909 100644
--- a/src/datavisualization/engine/q3dbars.h
+++ b/src/datavisualization/engine/q3dbars.h
@@ -22,6 +22,7 @@
#include <QtDataVisualization/qdatavisualizationenums.h>
#include <QtDataVisualization/q3dwindow.h>
#include <QFont>
+#include <QLinearGradient>
QT_DATAVISUALIZATION_BEGIN_NAMESPACE
@@ -48,11 +49,19 @@ class QT_DATAVISUALIZATION_EXPORT Q3DBars : public Q3DWindow
Q_PROPERTY(bool backgroundVisible READ isBackgroundVisible WRITE setBackgroundVisible NOTIFY backgroundVisibleChanged)
Q_PROPERTY(QPoint selectedBar READ selectedBar WRITE setSelectedBar NOTIFY selectedBarChanged)
Q_PROPERTY(Q3DScene* scene READ scene)
+ Q_PROPERTY(QtDataVisualization::QDataVis::ColorStyle colorStyle READ colorStyle WRITE setColorStyle NOTIFY colorStyleChanged)
+ Q_PROPERTY(QColor barColor READ barColor WRITE setBarColor NOTIFY barColorChanged)
+ Q_PROPERTY(QLinearGradient barGradient READ barGradient WRITE setBarGradient NOTIFY barGradientChanged)
+ Q_PROPERTY(QColor singleHighlightColor READ singleHighlightColor WRITE setSingleHighlightColor NOTIFY singleHighlightColorChanged)
+ Q_PROPERTY(QLinearGradient singleHighlightGradient READ singleHighlightGradient WRITE setSingleHighlightGradient NOTIFY singleHighlightGradientChanged)
+ Q_PROPERTY(QColor multiHighlightColor READ multiHighlightColor WRITE setMultiHighlightColor NOTIFY multiHighlightColorChanged)
+ Q_PROPERTY(QLinearGradient multiHighlightGradient READ multiHighlightGradient WRITE setMultiHighlightGradient NOTIFY multiHighlightGradientChanged)
public:
explicit Q3DBars();
~Q3DBars();
+ // TODO: Move to dataset object once that is done QTRD-2121
void setBarType(QDataVis::MeshStyle style, bool smooth = false);
void setTheme(QDataVis::Theme theme);
@@ -67,9 +76,7 @@ public:
void setBarSpacingRelative(bool relative);
bool isBarSpacingRelative();
- void setBarColor(const QColor &baseColor, bool uniform = true);
- QColor barColor() const;
-
+ // TODO: Move to dataset object once that is done QTRD-2121
void setMeshFileName(const QString &objFileName);
QString meshFileName() const;
@@ -99,6 +106,22 @@ public:
void setShadowQuality(QDataVis::ShadowQuality quality);
QDataVis::ShadowQuality shadowQuality() const;
+ // TODO: Move to dataset object once that is done QTRD-2121
+ void setColorStyle(QDataVis::ColorStyle style);
+ QDataVis::ColorStyle colorStyle() const;
+ void setBarColor(const QColor &color);
+ QColor barColor() const;
+ void setBarGradient(const QLinearGradient &gradient);
+ QLinearGradient barGradient() const;
+ void setSingleHighlightColor(const QColor &color);
+ QColor singleHighlightColor() const;
+ void setSingleHighlightGradient(const QLinearGradient &gradient);
+ QLinearGradient singleHighlightGradient() const;
+ void setMultiHighlightColor(const QColor &color);
+ QColor multiHighlightColor() const;
+ void setMultiHighlightGradient(const QLinearGradient &gradient);
+ QLinearGradient multiHighlightGradient() const;
+
void setRowAxis(Q3DCategoryAxis *axis);
Q3DCategoryAxis *rowAxis() const;
void setColumnAxis(Q3DCategoryAxis *axis);
@@ -109,6 +132,7 @@ public:
void releaseAxis(Q3DAbstractAxis *axis);
QList<Q3DAbstractAxis *> axes() const;
+ // TODO: Move to dataset object once that is done QTRD-2121
void setActiveDataProxy(QBarDataProxy *proxy);
QBarDataProxy *activeDataProxy() const;
void addDataProxy(QBarDataProxy *proxy);
@@ -128,6 +152,13 @@ signals:
void gridVisibleChanged(bool visible);
void backgroundVisibleChanged(bool visible);
void selectedBarChanged(QPoint position);
+ void colorStyleChanged(QDataVis::ColorStyle style);
+ void barColorChanged(QColor color);
+ void barGradientChanged(QLinearGradient gradient);
+ void singleHighlightColorChanged(QColor color);
+ void singleHighlightGradientChanged(QLinearGradient gradient);
+ void multiHighlightColorChanged(QColor color);
+ void multiHighlightGradientChanged(QLinearGradient gradient);
protected:
diff --git a/src/datavisualization/engine/q3dscatter.cpp b/src/datavisualization/engine/q3dscatter.cpp
index b2b9c718..0893990b 100644
--- a/src/datavisualization/engine/q3dscatter.cpp
+++ b/src/datavisualization/engine/q3dscatter.cpp
@@ -106,6 +106,20 @@ Q3DScatter::Q3DScatter()
&Q3DScatter::backgroundVisibleChanged);
QObject::connect(d_ptr->m_shared, &Scatter3DController::selectedItemIndexChanged, this,
&Q3DScatter::selectedItemIndexChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::colorStyleChanged, this,
+ &Q3DScatter::colorStyleChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::objectColorChanged, this,
+ &Q3DScatter::itemColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::objectGradientChanged, this,
+ &Q3DScatter::itemGradientChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::singleHighlightColorChanged, this,
+ &Q3DScatter::singleHighlightColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::singleHighlightGradientChanged, this,
+ &Q3DScatter::singleHighlightGradientChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::multiHighlightColorChanged, this,
+ &Q3DScatter::multiHighlightColorChanged);
+ QObject::connect(d_ptr->m_shared, &Abstract3DController::multiHighlightGradientChanged, this,
+ &Q3DScatter::multiHighlightGradientChanged);
QObject::connect(d_ptr->m_shared, &Abstract3DController::needRender, this,
&Q3DWindow::renderLater);
}
@@ -236,7 +250,8 @@ QDataVis::Theme Q3DScatter::theme() const
*/
void Q3DScatter::setObjectColor(const QColor &baseColor, bool uniform)
{
- d_ptr->m_shared->setObjectColor(baseColor, uniform);
+ //TODO
+ d_ptr->m_shared->setObjectColor(baseColor);
}
/*!
@@ -392,6 +407,135 @@ QDataVis::ShadowQuality Q3DScatter::shadowQuality() const
}
/*!
+ * \property Q3DScatter::colorStyle
+ *
+ * Sets the color \a style used to render items.
+ * Defaults to true.
+ *
+ * \sa itemColor, itemGradient
+ */
+void Q3DScatter::setColorStyle(QDataVis::ColorStyle style)
+{
+ d_ptr->m_shared->setColorStyle(style);
+}
+
+QDataVis::ColorStyle Q3DScatter::colorStyle() const
+{
+ return d_ptr->m_shared->colorStyle();
+}
+
+/*!
+ * \property Q3DScatter::itemColor
+ *
+ * Set item color to the \a color for this set. Overrides any previously set item gradient for this
+ * set, as well as any item gradient or color from the theme.
+ *
+ * \sa theme, itemGradient
+ */
+void Q3DScatter::setItemColor(const QColor &color)
+{
+ d_ptr->m_shared->setObjectColor(color);
+}
+
+QColor Q3DScatter::itemColor() const
+{
+ return d_ptr->m_shared->objectColor();
+}
+
+/*!
+ * \property Q3DScatter::itemGradient
+ *
+ * Set item gradient to the \a gradient for this set. Overrides any previously set item color for this
+ * set, as well as any item gradient or color from the theme.
+ *
+ * \sa theme, itemColor, colorStyle
+ */
+void Q3DScatter::setItemGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setObjectGradient(gradient);
+}
+
+QLinearGradient Q3DScatter::itemGradient() const
+{
+ return d_ptr->m_shared->objectGradient();
+}
+
+/*!
+ * \property Q3DScatter::singleHighlightColor
+ *
+ * Set single item highlight color to the \a color for this set. Overrides any previously set single
+ * item highlight gradient for this set, as well as any single item highlight gradient or color from the theme.
+ *
+ * \sa theme, singleHighlightGradient
+ */
+void Q3DScatter::setSingleHighlightColor(const QColor &color)
+{
+ d_ptr->m_shared->setSingleHighlightColor(color);
+}
+
+QColor Q3DScatter::singleHighlightColor() const
+{
+ return d_ptr->m_shared->singleHighlightColor();
+}
+
+/*!
+ * \property Q3DScatter::singleHighlightGradient
+ *
+ * Set single item highlight gradient to the \a gradient for this set.
+ * Overrides any previously set single item highlight color for this
+ * set, as well as any single item highlight gradient or color from the theme.
+ *
+ * \sa theme, singleHighlightColor, colorStyle
+ */
+void Q3DScatter::setSingleHighlightGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setSingleHighlightGradient(gradient);
+}
+
+QLinearGradient Q3DScatter::singleHighlightGradient() const
+{
+ return d_ptr->m_shared->singleHighlightGradient();
+}
+
+/*!
+ * \property Q3DScatter::multiHighlightColor
+ *
+ * Set multiple item highlight (e.g. row/column highlight) color to the \a color for this set.
+ * Overrides any previously set multiple item highlight gradient for this set, as well as any
+ * multiple item highlight gradient or color from the theme.
+ *
+ * \sa theme, multiHighlightGradient
+ */
+void Q3DScatter::setMultiHighlightColor(const QColor &color)
+{
+ d_ptr->m_shared->setMultiHighlightColor(color);
+}
+
+QColor Q3DScatter::multiHighlightColor() const
+{
+ return d_ptr->m_shared->multiHighlightColor();
+}
+
+/*!
+ * \property Q3DScatter::multiHighlightGradient
+ *
+ * Set multiple item highlight (e.g. row/column highlight) gradient to the \a gradient for this set.
+ * Overrides any previously set multiple item highlight color for this
+ * set, as well as any multiple item highlight gradient or color from the theme.
+ *
+ * \sa theme, multiHighlightColor, colorStyle
+ */
+void Q3DScatter::setMultiHighlightGradient(const QLinearGradient &gradient)
+{
+ d_ptr->m_shared->setMultiHighlightGradient(gradient);
+}
+
+QLinearGradient Q3DScatter::multiHighlightGradient() const
+{
+ return d_ptr->m_shared->multiHighlightGradient();
+}
+
+/*!
* Sets a user-defined X-axis. Implicitly calls addAxis() to transfer ownership
* of the \a axis to this graph.
*
diff --git a/src/datavisualization/engine/q3dscatter.h b/src/datavisualization/engine/q3dscatter.h
index 70056a9d..2cc6bfd9 100644
--- a/src/datavisualization/engine/q3dscatter.h
+++ b/src/datavisualization/engine/q3dscatter.h
@@ -23,6 +23,7 @@
#include <QtDataVisualization/q3dwindow.h>
#include <QtDataVisualization/q3dscene.h>
#include <QFont>
+#include <QLinearGradient>
QT_DATAVISUALIZATION_BEGIN_NAMESPACE
@@ -45,6 +46,13 @@ class QT_DATAVISUALIZATION_EXPORT Q3DScatter : public Q3DWindow
Q_PROPERTY(bool backgroundVisible READ isBackgroundVisible WRITE setBackgroundVisible NOTIFY backgroundVisibleChanged)
Q_PROPERTY(int selectedItemIndex READ selectedItemIndex WRITE setSelectedItemIndex NOTIFY selectedItemIndexChanged)
Q_PROPERTY(Q3DScene* scene READ scene)
+ Q_PROPERTY(QtDataVisualization::QDataVis::ColorStyle colorStyle READ colorStyle WRITE setColorStyle NOTIFY colorStyleChanged)
+ Q_PROPERTY(QColor itemColor READ itemColor WRITE setItemColor NOTIFY itemColorChanged)
+ Q_PROPERTY(QLinearGradient itemGradient READ itemGradient WRITE setItemGradient NOTIFY itemGradientChanged)
+ Q_PROPERTY(QColor singleHighlightColor READ singleHighlightColor WRITE setSingleHighlightColor NOTIFY singleHighlightColorChanged)
+ Q_PROPERTY(QLinearGradient singleHighlightGradient READ singleHighlightGradient WRITE setSingleHighlightGradient NOTIFY singleHighlightGradientChanged)
+ Q_PROPERTY(QColor multiHighlightColor READ multiHighlightColor WRITE setMultiHighlightColor NOTIFY multiHighlightColorChanged)
+ Q_PROPERTY(QLinearGradient multiHighlightGradient READ multiHighlightGradient WRITE setMultiHighlightGradient NOTIFY multiHighlightGradientChanged)
public:
explicit Q3DScatter();
@@ -87,6 +95,22 @@ public:
void setShadowQuality(QDataVis::ShadowQuality quality);
QDataVis::ShadowQuality shadowQuality() const;
+ // TODO: Move to dataset object once that is done QTRD-2121
+ void setColorStyle(QDataVis::ColorStyle style);
+ QDataVis::ColorStyle colorStyle() const;
+ void setItemColor(const QColor &color);
+ QColor itemColor() const;
+ void setItemGradient(const QLinearGradient &gradient);
+ QLinearGradient itemGradient() const;
+ void setSingleHighlightColor(const QColor &color);
+ QColor singleHighlightColor() const;
+ void setSingleHighlightGradient(const QLinearGradient &gradient);
+ QLinearGradient singleHighlightGradient() const;
+ void setMultiHighlightColor(const QColor &color);
+ QColor multiHighlightColor() const;
+ void setMultiHighlightGradient(const QLinearGradient &gradient);
+ QLinearGradient multiHighlightGradient() const;
+
void setAxisX(Q3DValueAxis *axis);
Q3DValueAxis *axisX() const;
void setAxisY(Q3DValueAxis *axis);
@@ -113,6 +137,13 @@ signals:
void gridVisibleChanged(bool visible);
void backgroundVisibleChanged(bool visible);
void selectedItemIndexChanged(int index);
+ void colorStyleChanged(QDataVis::ColorStyle style);
+ void itemColorChanged(QColor color);
+ void itemGradientChanged(QLinearGradient gradient);
+ void singleHighlightColorChanged(QColor color);
+ void singleHighlightGradientChanged(QLinearGradient gradient);
+ void multiHighlightColorChanged(QColor color);
+ void multiHighlightGradientChanged(QLinearGradient gradient);
protected:
void mouseDoubleClickEvent(QMouseEvent *event);
diff --git a/src/datavisualization/engine/shaders/colorOnY.frag b/src/datavisualization/engine/shaders/colorOnY.frag
index 80e54a61..caea959b 100644
--- a/src/datavisualization/engine/shaders/colorOnY.frag
+++ b/src/datavisualization/engine/shaders/colorOnY.frag
@@ -1,9 +1,11 @@
#version 120
uniform highp vec3 lightPosition_wrld;
-uniform highp vec3 color_mdl;
uniform highp float lightStrength;
uniform highp float ambientStrength;
+uniform sampler2D textureSampler;
+uniform highp float gradMin;
+uniform highp float gradHeight;
varying highp vec3 position_wrld;
varying highp vec3 normal_cmr;
@@ -12,8 +14,8 @@ varying highp vec3 lightDirection_cmr;
varying highp vec2 coords_mdl;
void main() {
- highp float heightMod = (coords_mdl.y * 0.3) + 0.7; // Add 30% black to the bottom
- highp vec3 materialDiffuseColor = heightMod * color_mdl;
+ highp vec2 gradientUV = vec2(0.0, gradMin + ((coords_mdl.y + 1.0) * gradHeight));
+ highp vec3 materialDiffuseColor = texture2D(textureSampler, gradientUV).xyz;
highp vec3 materialAmbientColor = vec3(ambientStrength, ambientStrength, ambientStrength) * materialDiffuseColor;
highp vec3 materialSpecularColor = vec3(1.0, 1.0, 1.0);
diff --git a/src/datavisualization/engine/shaders/colorOnY_ES2.frag b/src/datavisualization/engine/shaders/colorOnY_ES2.frag
index aba52cfe..bb6e28c7 100644
--- a/src/datavisualization/engine/shaders/colorOnY_ES2.frag
+++ b/src/datavisualization/engine/shaders/colorOnY_ES2.frag
@@ -1,7 +1,9 @@
uniform highp vec3 lightPosition_wrld;
-uniform highp vec3 color_mdl;
uniform highp float lightStrength;
uniform highp float ambientStrength;
+uniform sampler2D textureSampler;
+uniform highp float gradMin;
+uniform highp float gradHeight;
varying highp vec3 position_wrld;
varying highp vec3 normal_cmr;
@@ -10,8 +12,8 @@ varying highp vec3 lightDirection_cmr;
varying highp vec2 coords_mdl;
void main() {
- highp float heightMod = (coords_mdl.y * 0.3) + 0.7; // Add 30% black to the bottom
- highp vec3 materialDiffuseColor = heightMod * color_mdl;
+ highp vec2 gradientUV = vec2(0.0, gradMin + ((coords_mdl.y + 1.0) * gradHeight));
+ highp vec3 materialDiffuseColor = texture2D(textureSampler, gradientUV).xyz;
highp vec3 materialAmbientColor = vec3(ambientStrength, ambientStrength, ambientStrength) * materialDiffuseColor;
highp vec3 materialSpecularColor = vec3(1.0, 1.0, 1.0);
diff --git a/src/datavisualization/engine/shaders/shadowNoTexColorOnY.frag b/src/datavisualization/engine/shaders/shadowNoTexColorOnY.frag
index 68ba2368..9882cd92 100644
--- a/src/datavisualization/engine/shaders/shadowNoTexColorOnY.frag
+++ b/src/datavisualization/engine/shaders/shadowNoTexColorOnY.frag
@@ -3,8 +3,10 @@
uniform highp float lightStrength;
uniform highp float ambientStrength;
uniform highp float shadowQuality;
-uniform highp vec3 color_mdl;
uniform highp sampler2DShadow shadowMap;
+uniform sampler2D textureSampler;
+uniform highp float gradMin;
+uniform highp float gradHeight;
varying highp vec4 shadowCoord;
varying highp vec3 position_wrld;
@@ -37,8 +39,8 @@ highp vec2 poissonDisk[16] = vec2[16](vec2(-0.94201624, -0.39906216),
}*/
void main() {
- highp float heightMod = (coords_mdl.y * 0.3) + 0.7; // Add 30% black to the bottom
- highp vec3 materialDiffuseColor = heightMod * color_mdl;
+ highp vec2 gradientUV = vec2(0.0, gradMin + ((coords_mdl.y + 1.0) * gradHeight));
+ highp vec3 materialDiffuseColor = texture2D(textureSampler, gradientUV).xyz;
highp vec3 materialAmbientColor = vec3(ambientStrength, ambientStrength, ambientStrength) * materialDiffuseColor;
highp vec3 materialSpecularColor = vec3(1.0, 1.0, 1.0);
diff --git a/src/datavisualization/engine/surface3dcontroller.cpp b/src/datavisualization/engine/surface3dcontroller.cpp
index a30ecfad..9e82017a 100644
--- a/src/datavisualization/engine/surface3dcontroller.cpp
+++ b/src/datavisualization/engine/surface3dcontroller.cpp
@@ -184,8 +184,6 @@ void Surface3DController::setGradient(const QLinearGradient &gradient)
{
if (gradient != m_userDefinedGradient) {
m_userDefinedGradient = gradient;
- m_userDefinedGradient.setStart(2, 1024);
- m_userDefinedGradient.setFinalStop(0, 0);
m_changeTracker.gradientColorChanged = true;
emitNeedRender();
}
diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp
index f40bc7bd..0a33fb57 100644
--- a/src/datavisualization/engine/surface3drenderer.cpp
+++ b/src/datavisualization/engine/surface3drenderer.cpp
@@ -35,7 +35,6 @@
#include <qmath.h>
#include <QLinearGradient>
-#include <QPainter>
#include <QDebug>
@@ -1625,18 +1624,16 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle)
void Surface3DRenderer::updateSurfaceGradient(const QLinearGradient &gradient)
{
- QImage image(QSize(2, 1024), QImage::Format_RGB32);
- QPainter pmp(&image);
- pmp.setBrush(QBrush(gradient));
- pmp.setPen(Qt::NoPen);
- pmp.drawRect(0, 0, 2, 1024);
-
if (m_gradientTexture) {
m_textureHelper->deleteTexture(&m_gradientTexture);
m_gradientTexture = 0;
}
- m_gradientTexture = m_textureHelper->create2DTexture(image, false, true);
+ QLinearGradient adjustedGradient = gradient;
+ adjustedGradient.setStart(qreal(gradientTextureWidth), qreal(gradientTextureHeight));
+ adjustedGradient.setFinalStop(0.0, 0.0);
+
+ m_gradientTexture = m_textureHelper->createGradientTexture(adjustedGradient);
}
// This one needs to be called when the data size changes
diff --git a/src/datavisualization/engine/theme.cpp b/src/datavisualization/engine/theme.cpp
index 387540b1..2892f500 100644
--- a/src/datavisualization/engine/theme.cpp
+++ b/src/datavisualization/engine/theme.cpp
@@ -37,7 +37,8 @@ Theme::Theme()
m_highlightBarColor(QColor(Qt::red)),
m_highlightRowColor(QColor(Qt::darkRed)),
m_highlightColumnColor(QColor(Qt::darkMagenta)),
- m_surfaceGradient(QLinearGradient(2, 1024, 0, 0)),
+ m_surfaceGradient(QLinearGradient(qreal(gradientTextureWidth), qreal(gradientTextureHeight),
+ 0.0, 0.0)),
m_lightStrength(4.0f),
m_ambientStrength(0.3f),
m_highlightLightStrength(8.0f),