diff options
Diffstat (limited to 'src/datavisualization/global/datavisualizationglobal_p.h')
-rw-r--r-- | src/datavisualization/global/datavisualizationglobal_p.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/datavisualization/global/datavisualizationglobal_p.h b/src/datavisualization/global/datavisualizationglobal_p.h index e448c1cb..71dc8a93 100644 --- a/src/datavisualization/global/datavisualizationglobal_p.h +++ b/src/datavisualization/global/datavisualizationglobal_p.h @@ -43,7 +43,11 @@ static const GLfloat cameraDistance = 6.0f; // Size of font to be used in label texture rendering. Doesn't affect the actual font size. static const int textureFontSize = 50; static const GLfloat defaultRatio = 1.0f / 1.6f; // default aspect ratio 16:10 +#if !(defined QT_OPENGL_ES) static const float gridLineOffset = 0.0001f; // Offset for lifting grid lines off background +#else +static const float gridLineOffset = 0.0035f; // Offset for lifting grid lines off background +#endif // Default light position. To have shadows working correctly, light should be as far as camera, or a bit further // y position is added to the minimum height (or can be thought to be that much above or below the camera) static const QVector3D defaultLightPos = QVector3D(0.0f, 0.5f, 0.0f); |