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-rw-r--r--src/datavisualization/input/q3dinputhandler.cpp58
1 files changed, 36 insertions, 22 deletions
diff --git a/src/datavisualization/input/q3dinputhandler.cpp b/src/datavisualization/input/q3dinputhandler.cpp
index 9e19df0c..17f5aee5 100644
--- a/src/datavisualization/input/q3dinputhandler.cpp
+++ b/src/datavisualization/input/q3dinputhandler.cpp
@@ -17,9 +17,8 @@
****************************************************************************/
#include "datavisualizationglobal_p.h"
-#include "q3dinputhandler.h"
+#include "q3dinputhandler_p.h"
#include "q3dcamera_p.h"
-#include "q3dlight.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
@@ -44,20 +43,24 @@ const float rotationSpeed = 100.0f;
*
* Default input handler has the following functionalty:
* \table
- * \header
- * \li Mouse action \li Action
- * \row
- * \li Drag with right button pressed \li Rotate graph within limits set for Q3DCamera.
- * \row
- * \li Left click \li Select item under cursor or remove selection if none.
- * May open the secondary view depending on the
- * selection mode.
- * \row
- * \li Mouse wheel \li Zoom in/out within default range (10...500%).
- * \row
- * \li Left click on the primary view when the secondary view is visible
- * \li Closes the secondary view.
- * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
+ * \header
+ * \li Mouse action
+ * \li Action
+ * \row
+ * \li Drag with right button pressed
+ * \li Rotate graph within limits set for Q3DCamera.
+ * \row
+ * \li Left click
+ * \li Select item under cursor or remove selection if none.
+ * May open the secondary view depending on the
+ * \l {QAbstract3DGraph::selectionMode}{selection mode}.
+ * \row
+ * \li Mouse wheel
+ * \li Zoom in/out within default range (10...500%).
+ * \row
+ * \li Left click on the primary view when the secondary view is visible
+ * \li Closes the secondary view.
+ * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
* \endtable
*/
@@ -66,7 +69,8 @@ const float rotationSpeed = 100.0f;
* and is then passed to QObject constructor.
*/
Q3DInputHandler::Q3DInputHandler(QObject *parent) :
- QAbstract3DInputHandler(parent)
+ QAbstract3DInputHandler(parent),
+ d_ptr(new Q3DInputHandlerPrivate(this))
{
}
@@ -102,7 +106,7 @@ void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos
setInputPosition(mousePos);
scene()->setSelectionQueryPosition(mousePos);
setInputView(InputViewOnPrimary);
- setInputState(InputStateSelecting);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting;
}
} else if (Qt::MiddleButton == event->button()) {
// reset rotations
@@ -110,7 +114,7 @@ void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos
} else if (Qt::RightButton == event->button()) {
// disable rotating when in slice view
if (!scene()->isSlicingActive())
- setInputState(InputStateRotating);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateRotating;
// update mouse positions to prevent jumping when releasing or repressing a button
setInputPosition(mousePos);
}
@@ -127,11 +131,11 @@ void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mouseP
#if defined (Q_OS_ANDROID)
Q_UNUSED(mousePos);
#else
- if (InputStateRotating == inputState()) {
+ if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) {
// update mouse positions to prevent jumping when releasing or repressing a button
setInputPosition(mousePos);
}
- setInputState(InputStateNone);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateNone;
setInputView(InputViewNone);
#endif
}
@@ -146,7 +150,7 @@ void Q3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
#if defined (Q_OS_ANDROID)
Q_UNUSED(mousePos);
#else
- if (InputStateRotating == inputState()) {
+ if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) {
// Calculate mouse movement since last frame
float xRotation = scene()->activeCamera()->xRotation();
float yRotation = scene()->activeCamera()->yRotation();
@@ -192,4 +196,14 @@ void Q3DInputHandler::wheelEvent(QWheelEvent *event)
scene()->activeCamera()->setZoomLevel(zoomLevel);
}
+Q3DInputHandlerPrivate::Q3DInputHandlerPrivate(Q3DInputHandler *q)
+ : q_ptr(q),
+ m_inputState(QAbstract3DInputHandlerPrivate::InputStateNone)
+{
+}
+
+Q3DInputHandlerPrivate::~Q3DInputHandlerPrivate()
+{
+}
+
QT_END_NAMESPACE_DATAVISUALIZATION