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Diffstat (limited to 'src/datavisualization/input/qabstract3dinputhandler_p.h')
-rw-r--r-- | src/datavisualization/input/qabstract3dinputhandler_p.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/datavisualization/input/qabstract3dinputhandler_p.h b/src/datavisualization/input/qabstract3dinputhandler_p.h new file mode 100644 index 00000000..0ec6cfe9 --- /dev/null +++ b/src/datavisualization/input/qabstract3dinputhandler_p.h @@ -0,0 +1,69 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtDataVisualization API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef QABSTRACT3DINPUTHANDLER_P_H +#define QABSTRACT3DINPUTHANDLER_P_H + +#include "datavisualizationglobal_p.h" +#include <QRect> + +QT_DATAVISUALIZATION_BEGIN_NAMESPACE + +class QAbstract3DInputHandler; +class Q3DScene; + +class QAbstract3DInputHandlerPrivate +{ +public: + QAbstract3DInputHandlerPrivate(QAbstract3DInputHandler *q); + ~QAbstract3DInputHandlerPrivate(); + +public: + QAbstract3DInputHandler *q_ptr; + int m_prevDistance; + QPoint m_previousInputPos; + + GLfloat m_defaultXRotation; + GLfloat m_defaultYRotation; + +private: + QDataVis::InputState m_inputState; + QPoint m_inputPosition; + QRect m_mainViewPort; + + // TODO: Check if this could be avoided with signals/slots or some other way. + Q3DScene *m_scene; + bool m_isDefaultHandler; + + friend class QAbstract3DInputHandler; + friend class Abstract3DController; +}; + +QT_DATAVISUALIZATION_END_NAMESPACE + +#endif // QABSTRACT3DINPUTHANDLER_P_H |