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-rw-r--r--src/datavisualization/utils/camerahelper.cpp34
1 files changed, 3 insertions, 31 deletions
diff --git a/src/datavisualization/utils/camerahelper.cpp b/src/datavisualization/utils/camerahelper.cpp
index 9e7e58aa..220c49db 100644
--- a/src/datavisualization/utils/camerahelper.cpp
+++ b/src/datavisualization/utils/camerahelper.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc
+** Copyright (C) 2014 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
@@ -22,7 +22,7 @@
#include <QMatrix4x4>
#include <QVector3D>
-QT_DATAVISUALIZATION_BEGIN_NAMESPACE
+QT_BEGIN_NAMESPACE_DATAVISUALIZATION
CameraHelper::CameraHelper(QObject *parent) :
QObject(parent),
@@ -42,8 +42,6 @@ CameraHelper::~CameraHelper()
{
}
-
-// FUNCTIONS
void CameraHelper::setRotationSpeed(int speed)
{
// increase for faster rotation
@@ -106,7 +104,6 @@ QMatrix4x4 CameraHelper::calculateViewMatrix(const QPoint &mousePos, int zoom,
viewMatrix.scale((GLfloat)zoom / 100.0f);
// Compensate for translation (if m_target is off origin)
viewMatrix.translate(-m_target.x(), -m_target.y(), -m_target.z());
- //qDebug() << m_xRotation << m_yRotation;
m_previousMousePos = mousePos;
return viewMatrix;
@@ -135,7 +132,6 @@ QVector3D CameraHelper::calculateLightPosition(const QVector3D &lightPosition,
newLightPosition = QVector3D(-xPos + lightPosition.x(),
yPos + lightPosition.y(),
zPos + lightPosition.z());
- //qDebug() << newLightPosition << xAngle << yAngle << fixedRotation;
return newLightPosition;
}
@@ -159,122 +155,98 @@ void CameraHelper::setCameraPreset(Q3DCamera::CameraPreset preset)
{
switch (preset) {
case Q3DCamera::CameraPresetFrontLow: {
- qDebug("CameraPresetFrontLow");
CameraHelper::setCameraRotation(QPointF(0.0f, 0.0f));
break;
}
case Q3DCamera::CameraPresetFront: {
- qDebug("CameraPresetFront");
CameraHelper::setCameraRotation(QPointF(0.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetFrontHigh: {
- qDebug("CameraPresetFrontHigh");
CameraHelper::setCameraRotation(QPointF(0.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetLeftLow: {
- qDebug("CameraPresetLeftLow");
CameraHelper::setCameraRotation(QPointF(90.0f, 0.0f));
break;
}
case Q3DCamera::CameraPresetLeft: {
- qDebug("CameraPresetLeft");
CameraHelper::setCameraRotation(QPointF(90.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetLeftHigh: {
- qDebug("CameraPresetLeftHigh");
CameraHelper::setCameraRotation(QPointF(90.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetRightLow: {
- qDebug("CameraPresetRightLow");
CameraHelper::setCameraRotation(QPointF(-90.0f, 0.0f));
break;
}
case Q3DCamera::CameraPresetRight: {
- qDebug("CameraPresetRight");
CameraHelper::setCameraRotation(QPointF(-90.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetRightHigh: {
- qDebug("CameraPresetRightHigh");
CameraHelper::setCameraRotation(QPointF(-90.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetBehindLow: {
- qDebug("CameraPresetBehindLow");
CameraHelper::setCameraRotation(QPointF(180.0f, 0.0f));
break;
}
case Q3DCamera::CameraPresetBehind: {
- qDebug("CameraPresetBehind");
CameraHelper::setCameraRotation(QPointF(180.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetBehindHigh: {
- qDebug("CameraPresetBehindHigh");
CameraHelper::setCameraRotation(QPointF(180.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetIsometricLeft: {
- qDebug("CameraPresetIsometricLeft");
CameraHelper::setCameraRotation(QPointF(45.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetIsometricLeftHigh: {
- qDebug("CameraPresetIsometricLeftHigh");
CameraHelper::setCameraRotation(QPointF(45.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetIsometricRight: {
- qDebug("CameraPresetIsometricRight");
CameraHelper::setCameraRotation(QPointF(-45.0f, 22.5f));
break;
}
case Q3DCamera::CameraPresetIsometricRightHigh: {
- qDebug("CameraPresetIsometricRightHigh");
CameraHelper::setCameraRotation(QPointF(-45.0f, 45.0f));
break;
}
case Q3DCamera::CameraPresetDirectlyAbove: {
- qDebug("CameraPresetDirectlyAbove");
CameraHelper::setCameraRotation(QPointF(0.0f, 90.0f));
break;
}
case Q3DCamera::CameraPresetDirectlyAboveCW45: {
- qDebug("CameraPresetDirectlyAboveCW45");
CameraHelper::setCameraRotation(QPointF(-45.0f, 90.0f));
break;
}
case Q3DCamera::CameraPresetDirectlyAboveCCW45: {
- qDebug("CameraPresetDirectlyAboveCCW45");
CameraHelper::setCameraRotation(QPointF(45.0f, 90.0f));
break;
}
case Q3DCamera::CameraPresetFrontBelow: {
- qDebug("CameraPresetFrontBelow");
CameraHelper::setCameraRotation(QPointF(0.0f, -45.0f));
break;
}
case Q3DCamera::CameraPresetLeftBelow: {
- qDebug("CameraPresetLeftBelow");
CameraHelper::setCameraRotation(QPointF(90.0f, -45.0f));
break;
}
case Q3DCamera::CameraPresetRightBelow: {
- qDebug("CameraPresetRightBelow");
CameraHelper::setCameraRotation(QPointF(-90.0f, -45.0f));
break;
}
case Q3DCamera::CameraPresetBehindBelow: {
- qDebug("CameraPresetBehindBelow");
CameraHelper::setCameraRotation(QPointF(180.0f, -45.0f));
break;
}
case Q3DCamera::CameraPresetDirectlyBelow: {
- qDebug("CameraPresetDirectlyBelow");
CameraHelper::setCameraRotation(QPointF(0.0f, -90.0f));
break;
}
@@ -283,4 +255,4 @@ void CameraHelper::setCameraPreset(Q3DCamera::CameraPreset preset)
}
}
-QT_DATAVISUALIZATION_END_NAMESPACE
+QT_END_NAMESPACE_DATAVISUALIZATION