diff options
Diffstat (limited to 'src/datavisualization/utils/camerahelper_p.h')
-rw-r--r-- | src/datavisualization/utils/camerahelper_p.h | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/datavisualization/utils/camerahelper_p.h b/src/datavisualization/utils/camerahelper_p.h index e78bc24c..f410ceb5 100644 --- a/src/datavisualization/utils/camerahelper_p.h +++ b/src/datavisualization/utils/camerahelper_p.h @@ -31,8 +31,6 @@ #include "datavisualizationglobal_p.h" #include "q3dcamera.h" -#include "q3dbars.h" -#include <QObject> class QMatrix4x4; class QVector3D; @@ -71,17 +69,17 @@ public: QPointF getCameraRotations(); // Set default camera orientation. Position's x and y should be 0. void setDefaultCameraOrientation(const QVector3D &defaultPosition, - const QVector3D &defaultTarget, - const QVector3D &defaultUp); + const QVector3D &defaultTarget, + const QVector3D &defaultUp); // Calculate view matrix based on rotation and zoom QMatrix4x4 calculateViewMatrix(const QPoint &mousePos, int zoom, - int screenWidth, int screenHeight, - bool showUnder = false); + int screenWidth, int screenHeight, + bool showUnder = false); // Calcluate light position based on rotation. Call after calling calculateViewMatrix to get // up-to-date position QVector3D calculateLightPosition(const QVector3D &lightPosition, - GLfloat fixedRotation = 0.0f, - GLfloat distanceModifier = 0.0f); + GLfloat fixedRotation = 0.0f, + GLfloat distanceModifier = 0.0f); void updateMousePos(const QPoint &mousePos); void setCameraPreset(Q3DCamera::CameraPreset preset); }; |