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Diffstat (limited to 'src/engine/engine.qrc')
-rw-r--r-- | src/engine/engine.qrc | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/engine/engine.qrc b/src/engine/engine.qrc new file mode 100644 index 00000000..ca260915 --- /dev/null +++ b/src/engine/engine.qrc @@ -0,0 +1,36 @@ +<RCC> + <qresource prefix="/defaultMeshes"> + <file alias="cone">meshes/coneFlat.obj</file> + <file alias="coneSmooth">meshes/coneSmooth.obj</file> + <file alias="pyramid">meshes/pyramidFlat.obj</file> + <file alias="pyramidSmooth">meshes/pyramidSmooth.obj</file> + <file alias="bar">meshes/cubeFlat.obj</file> + <file alias="barSmooth">meshes/cubeSmooth.obj</file> + <file alias="cylinder">meshes/cylinderFlat.obj</file> + <file alias="cylinderSmooth">meshes/cylinderSmooth.obj</file> + <file alias="background">meshes/backgroudFlat.obj</file> + <file alias="backgroundSmooth">meshes/backgroudSmooth.obj</file> + <file alias="label">meshes/plane.obj</file> + <file alias="sphere">meshes/sphere.obj</file> + <file alias="sphereSmooth">meshes/sphereSmooth.obj</file> + </qresource> + <qresource prefix="/shaders"> + <file alias="fragment">shaders/fragmentShader</file> + <file alias="vertex">shaders/vertexShader</file> + <file alias="fragmentAmbient">shaders/fragmentShaderAmbient</file> + <file alias="fragmentColorOnY">shaders/fragmentShaderColorOnY</file> + <file alias="fragmentSelection">shaders/fragmentShaderSelection</file> + <file alias="vertexSelection">shaders/vertexShaderSelection</file> + <file alias="fragmentTexture">shaders/fragmentShaderTexture</file> + <file alias="vertexTexture">shaders/vertexShaderTexture</file> + <file alias="fragmentLabel">shaders/fragmentShaderLabel</file> + <file alias="vertexLabel">shaders/vertexShaderLabel</file> + <file alias="fragmentDepth">shaders/fragmentShaderDepth</file> + <file alias="vertexDepth">shaders/vertexShaderDepth</file> + <file alias="testDepthFrag">shaders/fragmentDepthTest</file> + <file alias="testDepthVert">shaders/vertexDepthTest</file> + <file alias="fragmentShadow">shaders/fragmentShadow</file> + <file alias="vertexShadow">shaders/vertexShadow</file> + </qresource> + <qresource prefix="/textures"/> +</RCC> |