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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtDataVis3D module.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3DMAPS_H
+#define Q3DMAPS_H
+
+#include "QtDataVis3D/qdatavis3dglobal.h"
+#include "QtDataVis3D/qdatavis3namespace.h"
+#include "q3dwindow.h"
+
+class QOpenGLShaderProgram;
+class QImage;
+class QRect;
+
+QTCOMMERCIALDATAVIS3D_BEGIN_NAMESPACE
+
+class Q3DMapsPrivate;
+class QDataItem;
+class QDataRow;
+class QDataSet;
+class LabelItem;
+
+class QTCOMMERCIALDATAVIS3D_EXPORT Q3DMaps : public Q3DWindow
+{
+ Q_OBJECT
+public:
+ enum AdjustmentDirection {
+ AdjustHeight = 0, // map value to y
+ AdjustWidth, // map value to x
+ AdjustDepth, // map value to z
+ AdjustRadius, // map value to x and z
+ AdjustAll // map value to all (x, y, z)
+ };
+
+public:
+ explicit Q3DMaps();
+ ~Q3DMaps();
+
+ void initialize();
+ void render();
+ void render(QPainter *painter);
+
+ // Add data item. New data item is appended to old data.
+ // ownership of data is transferred
+ bool addDataItem(QDataItem *dataItem);
+
+ // Add data set. New data is appended to old data.
+ // ownership of data is transferred
+ bool addData(const QVector<QDataItem*> &data);
+ // ownership of data is transferred
+ bool addData(const QDataRow &data);
+
+ // Add data set. Old data is deleted.
+ // ownership of data is transferred
+ bool setData(const QVector<QDataItem*> &data);
+ // ownership of data is transferred
+ bool setData(QDataRow *data);
+
+ // bar specifications; base thickness in x, y and z, enum to indicate which direction is increased with value
+ // TODO: Start using thickness also in adjustment direction; use it as a relative value.
+ // For example, in AdjustAll mode setting thickness to (0.1f, 1.0f, 0.5f) would apply value to
+ // x at 10%, y at 100% and z at 50%. If a dimension is not included, given thickness states its absolute value.
+ void setBarSpecs(const QVector3D &thickness = QVector3D(1.0f, 1.0f, 1.0f),
+ AdjustmentDirection direction = AdjustHeight);
+
+ // bar type; bars (=cubes), pyramids, cones, cylinders, balls, etc.
+ void setBarType(BarStyle style, bool smooth = false);
+
+ // override bar type with own mesh
+ void setMeshFileName(const QString &objFileName);
+
+ // Select preset camera placement
+ void setCameraPreset(CameraPreset preset);
+
+ // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and
+ // vertical (0...90) angles and distance in percentage (10...500))
+ void setCameraPosition(GLfloat horizontal, GLfloat vertical, GLint distance = 100);
+
+ // Set theme (bar colors, shaders, window color, background colors, light intensity and text colors are affected)
+ void setTheme(ColorTheme theme);
+
+ // Set color if you don't want to use themes. Set uniform to false if you want the (height) color to change from bottom to top
+ void setBarColor(QColor baseColor, QColor heightColor, bool uniform = true);
+
+ // TODO: valon siirto / asetus
+ // Change selection mode; single bar, bar and row, bar and column, or all
+ void setSelectionMode(SelectionMode mode);
+
+ // Set window title
+ void setWindowTitle(const QString &title);
+
+ // Font size adjustment (should it be in enum (smallest, smaller, small, normal, large, larger, largest), or just GLfloat?
+ void setFontSize(GLfloat fontsize);
+
+ // Set font
+ void setFont(const QFont &font);
+
+ // Label transparency adjustment
+ void setLabelTransparency(LabelTransparency transparency);
+
+ // Enable or disable background grid
+ void setGridEnabled(bool enable);
+
+ // Set area specs
+ void setAreaSpecs(const QRect &areaRect, const QImage &image);
+
+ // Set area image
+ void setImage(const QImage &image);
+
+protected:
+ void mousePressEvent(QMouseEvent *event);
+ void mouseReleaseEvent(QMouseEvent *event);
+ void mouseMoveEvent(QMouseEvent *event);
+ void wheelEvent(QWheelEvent *event);
+ void resizeEvent(QResizeEvent *event);
+
+private:
+ void drawScene();
+ QScopedPointer<Q3DMapsPrivate> d_ptr;
+ Q_DISABLE_COPY(Q3DMaps);
+};
+
+QTCOMMERCIALDATAVIS3D_END_NAMESPACE
+
+#endif