diff options
Diffstat (limited to 'tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp')
-rw-r--r-- | tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp b/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp new file mode 100644 index 00000000..372e8ecf --- /dev/null +++ b/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp @@ -0,0 +1,204 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include <QtDataVisualization/QCustom3DVolume> + +using namespace QtDataVisualization; + +class tst_custom: public QObject +{ + Q_OBJECT + +private slots: + void initTestCase(); + void cleanupTestCase(); + void init(); + void cleanup(); + + void construct(); + + void initialProperties(); + void initializeProperties(); + void invalidProperties(); + +private: + QCustom3DVolume *m_custom; +}; + +void tst_custom::initTestCase() +{ +} + +void tst_custom::cleanupTestCase() +{ +} + +void tst_custom::init() +{ + m_custom = new QCustom3DVolume(); +} + +void tst_custom::cleanup() +{ + delete m_custom; +} + +void tst_custom::construct() +{ + QCustom3DVolume *custom = new QCustom3DVolume(); + QVERIFY(custom); + delete custom; + + QVector<uchar> *tdata = new QVector<uchar>(1000); + + QVector<QRgb> table; + table << QRgb(0xff00ff) << QRgb(0x00ff00); + + custom = new QCustom3DVolume(QVector3D(1.0, 1.0, 1.0), QVector3D(1.0, 1.0, 1.0), + QQuaternion(1.0, 1.0, 10.0, 100.0), 10, 10, 10, + tdata, QImage::Format_ARGB32, table); + QVERIFY(custom); + QCOMPARE(custom->alphaMultiplier(), 1.0f); + QCOMPARE(custom->drawSliceFrames(), false); + QCOMPARE(custom->drawSliceFrames(), false); + QCOMPARE(custom->preserveOpacity(), true); + QCOMPARE(custom->sliceFrameColor(), QColor(Qt::black)); + QCOMPARE(custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(custom->sliceIndexX(), -1); + QCOMPARE(custom->sliceIndexY(), -1); + QCOMPARE(custom->sliceIndexZ(), -1); + QCOMPARE(custom->useHighDefShader(), true); + QCOMPARE(custom->textureData()->length(), 1000); + QCOMPARE(custom->textureDataWidth(), 40); + QCOMPARE(custom->textureFormat(), QImage::Format_ARGB32); + QCOMPARE(custom->textureHeight(), 10); + QCOMPARE(custom->textureWidth(), 10); + QCOMPARE(custom->textureDepth(), 10); + QCOMPARE(custom->meshFile(), QString(":/defaultMeshes/barFull")); + QCOMPARE(custom->position(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(custom->isPositionAbsolute(), false); + QCOMPARE(custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); + QCOMPARE(custom->scaling(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(custom->isScalingAbsolute(), true); + QCOMPARE(custom->isShadowCasting(), false); + QCOMPARE(custom->textureFile(), QString()); + QCOMPARE(custom->isVisible(), true); + delete custom; +} + +void tst_custom::initialProperties() +{ + QVERIFY(m_custom); + + QCOMPARE(m_custom->alphaMultiplier(), 1.0f); + QCOMPARE(m_custom->drawSliceFrames(), false); + QCOMPARE(m_custom->drawSliceFrames(), false); + QCOMPARE(m_custom->preserveOpacity(), true); + QCOMPARE(m_custom->sliceFrameColor(), QColor(Qt::black)); + QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); + QCOMPARE(m_custom->sliceIndexX(), -1); + QCOMPARE(m_custom->sliceIndexY(), -1); + QCOMPARE(m_custom->sliceIndexZ(), -1); + QCOMPARE(m_custom->useHighDefShader(), true); + + // Common (from QCustom3DVolume) + QCOMPARE(m_custom->meshFile(), QString(":/defaultMeshes/barFull")); + QCOMPARE(m_custom->position(), QVector3D()); + QCOMPARE(m_custom->isPositionAbsolute(), false); + QCOMPARE(m_custom->rotation(), QQuaternion()); + QCOMPARE(m_custom->scaling(), QVector3D(0.1f, 0.1f, 0.1f)); + QCOMPARE(m_custom->isScalingAbsolute(), true); + QCOMPARE(m_custom->isShadowCasting(), true); + QCOMPARE(m_custom->textureFile(), QString()); + QCOMPARE(m_custom->isVisible(), true); +} + +void tst_custom::initializeProperties() +{ + QVERIFY(m_custom); + + m_custom->setAlphaMultiplier(0.1f); + m_custom->setDrawSliceFrames(true); + m_custom->setDrawSliceFrames(true); + m_custom->setPreserveOpacity(false); + m_custom->setSliceFrameColor(QColor(Qt::red)); + m_custom->setSliceFrameGaps(QVector3D(2.0f, 2.0f, 2.0f)); + m_custom->setSliceFrameThicknesses(QVector3D(2.0f, 2.0f, 2.0f)); + m_custom->setSliceFrameWidths(QVector3D(2.0f, 2.0f, 2.0f)); + m_custom->setSliceIndexX(0); + m_custom->setSliceIndexY(0); + m_custom->setSliceIndexZ(0); + m_custom->setUseHighDefShader(false); + + QCOMPARE(m_custom->alphaMultiplier(), 0.1f); + QCOMPARE(m_custom->drawSliceFrames(), true); + QCOMPARE(m_custom->drawSliceFrames(), true); + QCOMPARE(m_custom->preserveOpacity(), false); + QCOMPARE(m_custom->sliceFrameColor(), QColor(Qt::red)); + QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(2.0f, 2.0f, 2.0f)); + QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(2.0f, 2.0f, 2.0f)); + QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(2.0f, 2.0f, 2.0f)); + QCOMPARE(m_custom->sliceIndexX(), 0); + QCOMPARE(m_custom->sliceIndexY(), 0); + QCOMPARE(m_custom->sliceIndexZ(), 0); + QCOMPARE(m_custom->useHighDefShader(), false); + + // Common (from QCustom3DVolume) + m_custom->setPosition(QVector3D(1.0, 1.0, 1.0)); + m_custom->setPositionAbsolute(true); + m_custom->setRotation(QQuaternion(1.0, 1.0, 10.0, 100.0)); + m_custom->setScaling(QVector3D(1.0, 1.0, 1.0)); + m_custom->setScalingAbsolute(false); + m_custom->setShadowCasting(false); + m_custom->setVisible(false); + + QCOMPARE(m_custom->position(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(m_custom->isPositionAbsolute(), true); + QCOMPARE(m_custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); + QCOMPARE(m_custom->scaling(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(m_custom->isScalingAbsolute(), false); + QCOMPARE(m_custom->isShadowCasting(), false); + QCOMPARE(m_custom->isVisible(), false); +} + +void tst_custom::invalidProperties() +{ + m_custom->setAlphaMultiplier(-1.0f); + QCOMPARE(m_custom->alphaMultiplier(), 1.0f); + + m_custom->setSliceFrameGaps(QVector3D(-0.1f, -0.1f, -0.1f)); + QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); + + m_custom->setSliceFrameThicknesses(QVector3D(-0.1f, -0.1f, -0.1f)); + QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); + + m_custom->setSliceFrameWidths(QVector3D(-0.1f, -0.1f, -0.1f)); + QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); + + m_custom->setTextureFormat(QImage::Format_ARGB8555_Premultiplied); + QCOMPARE(m_custom->textureFormat(), QImage::Format_ARGB32); +} + +QTEST_MAIN(tst_custom) +#include "tst_custom.moc" |