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-rw-r--r--tests/auto/cpptest/q3dscene-light/tst_light.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/tests/auto/cpptest/q3dscene-light/tst_light.cpp b/tests/auto/cpptest/q3dscene-light/tst_light.cpp
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+++ b/tests/auto/cpptest/q3dscene-light/tst_light.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+
+#include <QtDataVisualization/Q3DLight>
+
+using namespace QtDataVisualization;
+
+class tst_light: public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void initTestCase();
+ void cleanupTestCase();
+ void init();
+ void cleanup();
+
+ void construct();
+
+ void initialProperties();
+ void initializeProperties();
+
+private:
+ Q3DLight *m_light;
+};
+
+void tst_light::initTestCase()
+{
+}
+
+void tst_light::cleanupTestCase()
+{
+}
+
+void tst_light::init()
+{
+ m_light = new Q3DLight();
+}
+
+void tst_light::cleanup()
+{
+ delete m_light;
+}
+
+void tst_light::construct()
+{
+ Q3DLight *light = new Q3DLight();
+ QVERIFY(light);
+ delete light;
+}
+
+void tst_light::initialProperties()
+{
+ QVERIFY(m_light);
+
+ // TODO: Has no adjustable properties yet.
+ // Keeping this as a placeholder for future implementations (QTRD-2406)
+
+ // Common (from Q3DObject)
+ QVERIFY(!m_light->parentScene());
+ QCOMPARE(m_light->position(), QVector3D(0, 0, 0));
+}
+
+void tst_light::initializeProperties()
+{
+ QVERIFY(m_light);
+
+ m_light->setPosition(QVector3D(1.0, 1.0, 1.0));
+
+ // Common (from Q3DObject)
+ QCOMPARE(m_light->position(), QVector3D(1.0, 1.0, 1.0));
+}
+
+QTEST_MAIN(tst_light)
+#include "tst_light.moc"