diff options
Diffstat (limited to 'tests/auto/qmltest/scene3d/tst_camera.qml')
-rw-r--r-- | tests/auto/qmltest/scene3d/tst_camera.qml | 94 |
1 files changed, 92 insertions, 2 deletions
diff --git a/tests/auto/qmltest/scene3d/tst_camera.qml b/tests/auto/qmltest/scene3d/tst_camera.qml index 560f5583..c29de0c7 100644 --- a/tests/auto/qmltest/scene3d/tst_camera.qml +++ b/tests/auto/qmltest/scene3d/tst_camera.qml @@ -22,8 +22,98 @@ import QtTest 1.0 Item { id: top - height: 150 width: 150 + height: 150 + + Camera3D { + id: initial + } + + Camera3D { + id: initialized + maxZoomLevel: 1000.0 + minZoomLevel: 100.0 + target: Qt.vector3d(1.0, -1.0, 1.0) + wrapXRotation: false + wrapYRotation: true + xRotation: 30.0 + yRotation: 30.0 + zoomLevel: 500.0 + } + + Camera3D { + id: change + } + + TestCase { + name: "Camera3D Initial" + + function test_initial() { + compare(initial.cameraPreset, Camera3D.CameraPresetNone) + compare(initial.maxZoomLevel, 500.0) + compare(initial.minZoomLevel, 10.0) + compare(initial.target, Qt.vector3d(0.0, 0.0, 0.0)) + compare(initial.wrapXRotation, true) + compare(initial.wrapYRotation, false) + compare(initial.xRotation, 0.0) + compare(initial.yRotation, 0.0) + compare(initial.zoomLevel, 100.0) + } + } + + TestCase { + name: "Camera3D Initialized" + + function test_initialized() { + compare(initialized.maxZoomLevel, 1000.0) + compare(initialized.minZoomLevel, 100.0) + compare(initialized.target, Qt.vector3d(1.0, -1.0, 1.0)) + compare(initialized.wrapXRotation, false) + compare(initialized.wrapYRotation, true) + compare(initialized.xRotation, 30.0) + compare(initialized.yRotation, 30.0) + compare(initialized.zoomLevel, 500.0) + } + } + + TestCase { + name: "Camera3D Change" + + function test_1_change() { + change.cameraPreset = Camera3D.CameraPresetBehind // Will be overridden by the the following sets + change.maxZoomLevel = 1000.0 + change.minZoomLevel = 100.0 + change.target = Qt.vector3d(1.0, -1.0, 1.0) + change.wrapXRotation = false + change.wrapYRotation = true + change.xRotation = 30.0 + change.yRotation = 30.0 + change.zoomLevel = 500.0 + + compare(change.cameraPreset, Camera3D.CameraPresetNone) + compare(change.maxZoomLevel, 1000.0) + compare(change.minZoomLevel, 100.0) + compare(change.target, Qt.vector3d(1.0, -1.0, 1.0)) + compare(change.wrapXRotation, false) + compare(change.wrapYRotation, true) + compare(change.xRotation, 30.0) + compare(change.yRotation, 30.0) + compare(change.zoomLevel, 500.0) + } + + function test_2_change_preset() { + change.cameraPreset = Camera3D.CameraPresetBehind // Sets target and rotations + + compare(change.cameraPreset, Camera3D.CameraPresetBehind) + compare(change.maxZoomLevel, 1000.0) + compare(change.minZoomLevel, 100.0) + compare(change.target, Qt.vector3d(0.0, 0.0, 0.0)) + compare(change.wrapXRotation, false) + compare(change.wrapYRotation, true) + compare(change.xRotation, 180.0) + compare(change.yRotation, 22.5) + compare(change.zoomLevel, 500.0) + } - // TODO: Add tests for Camera3D + } } |