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+/******************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Data Visualization module.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+******************************************************************************/
+
+#include "scatterdatamodifier.h"
+#include <QtDataVisualization/qscatterdataproxy.h>
+#include <QtDataVisualization/qvalue3daxis.h>
+#include <QtDataVisualization/q3dscene.h>
+#include <QtDataVisualization/q3dcamera.h>
+#include <QtDataVisualization/qscatter3dseries.h>
+#include <QtDataVisualization/q3dtheme.h>
+#include <qmath.h>
+#include <QComboBox>
+
+using namespace QtDataVisualization;
+
+const int numberOfCols = 8;
+const int numberOfRows = 8;
+const float limit = 8.0f;
+const float PI = 3.14159f;
+#define HEDGEHOG
+
+ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter)
+ : m_graph(scatter),
+ m_fontSize(40.0f),
+ m_style(QAbstract3DSeries::MeshUserDefined),
+ m_smooth(true)
+{
+ m_graph->activeTheme()->setType(Q3DTheme::ThemeEbony);
+ QFont font = m_graph->activeTheme()->font();
+ font.setPointSize(m_fontSize);
+ m_graph->activeTheme()->setFont(font);
+ m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualitySoftLow);
+ m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
+
+ m_graph->setAxisX(new QValue3DAxis);
+ m_graph->setAxisY(new QValue3DAxis);
+ m_graph->setAxisZ(new QValue3DAxis);
+
+ QScatterDataProxy *proxy = new QScatterDataProxy;
+ QScatter3DSeries *series = new QScatter3DSeries(proxy);
+ series->setItemLabelFormat("@xTitle: @xLabel @yTitle: @yLabel @zTitle: @zLabel");
+ m_graph->addSeries(series);
+
+ QObject::connect(&m_rotationTimer, &QTimer::timeout, this,
+ &ScatterDataModifier::triggerRotation);
+
+ addData();
+}
+
+ScatterDataModifier::~ScatterDataModifier()
+{
+ delete m_graph;
+}
+
+void ScatterDataModifier::addData()
+{
+ // Configure the axes according to the data
+ m_graph->axisX()->setTitle("X");
+ m_graph->axisY()->setTitle("Y");
+ m_graph->axisZ()->setTitle("Z");
+ m_graph->axisX()->setRange(-limit, limit);
+ m_graph->axisY()->setRange(-1.0f, 1.0f);
+ m_graph->axisZ()->setRange(-limit, limit);
+
+ QScatterDataArray *dataArray = new QScatterDataArray;
+ dataArray->resize(numberOfCols * numberOfRows);
+ QScatterDataItem *ptrToDataArray = &dataArray->first();
+
+ float angleStep = 360.0f / float(numberOfCols);
+ float latAngleStep = 100.0f / float(numberOfRows);
+
+ for (float i = 0; i < numberOfRows; i++) {
+ float latAngle = float(i) * latAngleStep + 40.0f;
+ float radius = qSin(latAngle * PI / 180.0f) * limit;
+ float y = qCos(latAngle * PI / 180.0f) * 1.0f;
+#ifdef HEDGEHOG
+ float angleZ = (qAtan((y * limit / 2.0f) / radius) * 180.0f / PI);
+ QQuaternion rotationZ = QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 0.0f, 1.0f), angleZ - 90.0f);
+#endif
+ for (float j = 0; j < numberOfCols; j++) {
+ float angle = float(j) * angleStep;
+ float x = qCos(angle * PI / 180.0f) * radius;
+ float z = qSin(angle * PI / 180.0f) * radius;
+
+ float angleY = (qAtan(z / x) * 180.0f / PI);
+ if (x < 0)
+ angleY = 180.0f + angleY;
+ if (x > 0 && z < 0)
+ angleY = 360.0f + angleY;
+#ifdef HEDGEHOG
+ QQuaternion rotationY = QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), angleY);
+ QQuaternion rotation = rotationY * rotationZ;
+#else
+ QQuaternion rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), angleY) *
+ QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), -90.0f);
+#endif
+
+ ptrToDataArray->setPosition(QVector3D(x, y, z));
+ ptrToDataArray->setRotation(rotation);
+ ptrToDataArray++;
+ }
+ }
+
+ m_graph->seriesList().at(0)->dataProxy()->resetArray(dataArray);
+}
+
+void ScatterDataModifier::enableOptimization(int enabled)
+{
+ if (enabled)
+ m_graph->setOptimizationHints(QAbstract3DGraph::OptimizationStatic);
+ else
+ m_graph->setOptimizationHints(QAbstract3DGraph::OptimizationDefault);
+}
+
+void ScatterDataModifier::changeStyle(int style)
+{
+ QComboBox *comboBox = qobject_cast<QComboBox *>(sender());
+ if (comboBox) {
+ m_style = QAbstract3DSeries::Mesh(comboBox->itemData(style).toInt());
+ if (m_graph->seriesList().size())
+ m_graph->seriesList().at(0)->setMesh(m_style);
+ }
+}
+
+void ScatterDataModifier::changeTheme(int theme)
+{
+ Q3DTheme *currentTheme = m_graph->activeTheme();
+ currentTheme->setType(Q3DTheme::Theme(theme));
+ emit backgroundEnabledChanged(currentTheme->isBackgroundEnabled());
+ emit gridEnabledChanged(currentTheme->isGridEnabled());
+ emit fontChanged(currentTheme->font());
+}
+
+void ScatterDataModifier::changePresetCamera()
+{
+ static int preset = Q3DCamera::CameraPresetFrontLow;
+
+ m_graph->scene()->activeCamera()->setCameraPreset((Q3DCamera::CameraPreset)preset);
+
+ if (++preset > Q3DCamera::CameraPresetDirectlyBelow)
+ preset = Q3DCamera::CameraPresetFrontLow;
+}
+
+void ScatterDataModifier::changeLabelStyle()
+{
+ m_graph->activeTheme()->setLabelBackgroundEnabled(!m_graph->activeTheme()->isLabelBackgroundEnabled());
+}
+
+void ScatterDataModifier::changeFont(const QFont &font)
+{
+ QFont newFont = font;
+ newFont.setPointSizeF(m_fontSize);
+ m_graph->activeTheme()->setFont(newFont);
+}
+
+void ScatterDataModifier::shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality sq)
+{
+ int quality = int(sq);
+ emit shadowQualityChanged(quality); // connected to a checkbox in main.cpp
+}
+
+void ScatterDataModifier::triggerRotation()
+{
+ if (m_graph->seriesList().size()) {
+ int selectedIndex = m_graph->seriesList().at(0)->selectedItem();
+ if (selectedIndex != QScatter3DSeries::invalidSelectionIndex()) {
+ static float itemAngle = 0.0f;
+ QScatterDataItem item(*(m_graph->seriesList().at(0)->dataProxy()->itemAt(selectedIndex)));
+ QQuaternion itemRotation = QQuaternion::fromAxisAndAngle(0.0f, 0.0f, 1.0f, itemAngle++);
+ item.setRotation(itemRotation);
+ m_graph->seriesList().at(0)->dataProxy()->setItem(selectedIndex, item);
+ } else {
+ static float seriesAngle = 0.0f;
+ QQuaternion rotation = QQuaternion::fromAxisAndAngle(1.0f, 1.0f, 1.0f, seriesAngle++);
+ m_graph->seriesList().at(0)->setMeshRotation(rotation);
+ }
+ }
+}
+
+void ScatterDataModifier::changeShadowQuality(int quality)
+{
+ QAbstract3DGraph::ShadowQuality sq = QAbstract3DGraph::ShadowQuality(quality);
+ m_graph->setShadowQuality(sq);
+}
+
+void ScatterDataModifier::setBackgroundEnabled(int enabled)
+{
+ m_graph->activeTheme()->setBackgroundEnabled((bool)enabled);
+}
+
+void ScatterDataModifier::setGridEnabled(int enabled)
+{
+ m_graph->activeTheme()->setGridEnabled((bool)enabled);
+}
+
+void ScatterDataModifier::toggleRotation()
+{
+ if (m_rotationTimer.isActive())
+ m_rotationTimer.stop();
+ else
+ m_rotationTimer.start(20);
+}