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Diffstat (limited to 'tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnQueue.h')
-rw-r--r-- | tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnQueue.h | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnQueue.h b/tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnQueue.h new file mode 100644 index 00000000..04122ca3 --- /dev/null +++ b/tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnQueue.h @@ -0,0 +1,198 @@ +/**************************************************************************** +* * +* OpenNI 1.x Alpha * +* Copyright (C) 2011 PrimeSense Ltd. * +* * +* This file is part of OpenNI. * +* * +* OpenNI is free software: you can redistribute it and/or modify * +* it under the terms of the GNU Lesser General Public License as published * +* by the Free Software Foundation, either version 3 of the License, or * +* (at your option) any later version. * +* * +* OpenNI is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU Lesser General Public License for more details. * +* * +* You should have received a copy of the GNU Lesser General Public License * +* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. * +* * +****************************************************************************/ +#ifndef _XN_QUEUE_H +#define _XN_QUEUE_H + +//--------------------------------------------------------------------------- +// Includes +//--------------------------------------------------------------------------- +#include "XnList.h" + +//--------------------------------------------------------------------------- +// Types +//--------------------------------------------------------------------------- +/** +* The queue +*/ +class XnQueue +{ +public: + /** + * Constructor. Initialize internal representations + */ + XnQueue() {} + /** + * Destructor. Destroy internal representations + */ + virtual ~XnQueue() {} + + /** + * Initialized the queue. This method should be called before calling any other method. + */ + virtual XnStatus Init() + { + return (XN_STATUS_OK); + } + + /** + * Push a new value to the queue + * + * @param value [in] The value to add to the queue + * + * @return XN_STATUS_ALLOC_FAILED Failed to add to the queue because no nodes are available. + */ + virtual XnStatus Push(XnValue const& value) + { + XnStatus nRetVal = XN_STATUS_OK; + + nRetVal = m_List.AddLast(value); + XN_IS_STATUS_OK(nRetVal); + + return (XN_STATUS_OK); + } + /** + * Pop the value at the top of the queue + * + * @param value [out] The value that was at the top of the queue + * + * @return XN_STATUS_IS_EMPTY The queue is empty + */ + virtual XnStatus Pop(XnValue& value) + { + if (IsEmpty()) + { + return XN_STATUS_IS_EMPTY; + } + + value = *(m_List.begin()); + return m_List.Remove(m_List.begin()); + } + + /** + * Get the value at the top of the queue (it is user responsibility to check queue is not empty) + * + * @return a reference to the object at head of the queue. + */ + XnValue const& Top() const + { + return *(m_List.begin()); + } + + /** + * Get the value at the top of the queue (it is user responsibility to check queue is not empty) + * + * @return a reference to the object at head of the queue. + */ + XnValue& Top() + { + return *(m_List.begin()); + } + + /** + * Check if queue is empty + */ + XnBool IsEmpty() const + { + return m_List.IsEmpty(); + } + + /** + * Get current size of queue + */ + virtual XnUInt32 Size() const + { + return m_List.Size(); + } + +private: + XN_DISABLE_COPY_AND_ASSIGN(XnQueue); + + /** The internal XnList with which the queue is implemented. */ + XnList m_List; +}; + +/** +* Declares a queue of type @a Type, named @a ClassName. The class uses @a Translator for translating +* from @a Type to XnValue. It is declared using the declspec @a decl. +* It inherits from @a base. Note that @a base must be a derivative of XnQueue. +*/ +#define XN_DECLARE_QUEUE_WITH_TRANSLATOR_DECL(decl, Type, ClassName, Translator, base) \ + class decl ClassName : public base \ + { \ + public: \ + ClassName() {} \ + ~ClassName() \ + { \ + /* We do this using Pop() to make sure memory is freed. */ \ + Type dummy; \ + while (Size() != 0) \ + Pop(dummy); \ + } \ + XnStatus Push(Type const& value) \ + { \ + XnValue val = Translator::CreateValueCopy(value); \ + XnStatus nRetVal = base::Push(val); \ + if (nRetVal != XN_STATUS_OK) \ + { \ + Translator::FreeValue(val); \ + return (nRetVal); \ + } \ + return XN_STATUS_OK; \ + } \ + XnStatus Pop(Type& value) \ + { \ + XnValue val; \ + XnStatus nRetVal = base::Pop(val); \ + if (nRetVal != XN_STATUS_OK) return (nRetVal); \ + value = Translator::GetFromValue(val); \ + Translator::FreeValue(val); \ + return XN_STATUS_OK; \ + } \ + inline Type const& Top() const { return Translator::GetFromValue(base::Top()); }\ + inline Type& Top() { return Translator::GetFromValue(base::Top()); } \ + private: \ + XN_DISABLE_COPY_AND_ASSIGN(ClassName); \ + }; + +/** +* Declares a queue of type @a Type, named @a ClassName. The class uses @a Translator for translating +* from @a Type to XnValue. +* It inherits from @a base. Note that @a base must be a derivative of XnQueue. +*/ +#define XN_DECLARE_QUEUE_WITH_TRANSLATOR(Type, ClassName, Translator, base) \ + XN_DECLARE_QUEUE_WITH_TRANSLATOR_DECL(, Type, ClassName, Translator, base) + +/** +* Declares a queue of type @a Type, named @a ClassName, that uses the default translator. +* It is declared using the declspec @a decl. +*/ +#define XN_DECLARE_QUEUE_DECL(decl, Type, ClassName) \ + XN_DECLARE_DEFAULT_VALUE_TRANSLATOR_DECL(decl, Type, XN_DEFAULT_TRANSLATOR_NAME(ClassName)) \ + XN_DECLARE_QUEUE_WITH_TRANSLATOR_DECL(decl, Type, ClassName, XN_DEFAULT_TRANSLATOR_NAME(ClassName), XnQueue) + +/** +* Declares a queue of type @a Type, named @a ClassName, that uses the default translator. +*/ +#define XN_DECLARE_QUEUE(Type, ClassName) \ + XN_DECLARE_QUEUE_DECL(, Type, ClassName) + +#endif // _XN_QUEUE_H |