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diff --git a/tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnStack.h b/tests/manual/kinectsurface/QtKinectWrapper/OpenNI/Include/XnStack.h
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+/****************************************************************************
+* *
+* OpenNI 1.x Alpha *
+* Copyright (C) 2011 PrimeSense Ltd. *
+* *
+* This file is part of OpenNI. *
+* *
+* OpenNI is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* OpenNI is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
+* *
+****************************************************************************/
+#ifndef _XN_STACK_H
+#define _XN_STACK_H
+
+//---------------------------------------------------------------------------
+// Includes
+//---------------------------------------------------------------------------
+#include "XnList.h"
+
+//---------------------------------------------------------------------------
+// Types
+//---------------------------------------------------------------------------
+/**
+* The stack
+*/
+class XnStack
+{
+public:
+ /**
+ * Constructor. Initialize internal representations
+ */
+ XnStack() {}
+ /**
+ * Destructor. Destroy internal representations
+ */
+ ~XnStack() {}
+
+ /**
+ * Push a new value to the stack
+ *
+ * @param value [in] The value to add to the stack
+ *
+ * @return XN_STATUS_ALLOC_FAILED Failed to add to the stack because no nodes are available.
+ */
+ XnStatus Push(XnValue const& value)
+ {
+ return m_List.AddFirst(value);
+ }
+
+ /**
+ * Pop the value at the top of the stack
+ *
+ * @param value [out] The value that was at the top of the stack
+ *
+ * @return XN_STATUS_IS_EMPTY The stack is empty
+ */
+ XnStatus Pop(XnValue& value)
+ {
+ if (IsEmpty())
+ {
+ return XN_STATUS_IS_EMPTY;
+ }
+
+ value = *(m_List.begin());
+ return m_List.Remove(m_List.begin());
+ }
+
+ /**
+ * Get the value at the top of the queue (it is user responsibility to check queue is not empty)
+ *
+ * @return a reference to the object at head of the queue.
+ */
+ XnValue const& Top() const
+ {
+ return *(m_List.begin());
+ }
+
+ /**
+ * Get the value at the top of the queue (it is user responsibility to check queue is not empty)
+ *
+ * @return a reference to the object at head of the queue.
+ */
+ XnValue& Top()
+ {
+ return *(m_List.begin());
+ }
+
+ /**
+ * Check if stack is empty
+ */
+ XnBool IsEmpty() const
+ {
+ return m_List.IsEmpty();
+ }
+
+ /**
+ * Get current size of the stack
+ */
+ XnUInt32 Size() const
+ {
+ return m_List.Size();
+ }
+
+private:
+ XN_DISABLE_COPY_AND_ASSIGN(XnStack);
+
+ /** The internal XnList with which the stack is implemented. */
+ XnList m_List;
+};
+
+/**
+* Declares a stack of type @a Type, named @a ClassName. The class uses @a Translator for translating
+* from @a Type to XnValue. It is declared using the declspec @a decl.
+*/
+#define XN_DECLARE_STACK_WITH_TRANSLATOR_DECL(decl, Type, ClassName, Translator) \
+ /* Note: we use queue declaration, as this is the same interface. */ \
+ XN_DECLARE_QUEUE_WITH_TRANSLATOR_DECL(decl, Type, ClassName, Translator, XnStack)
+
+/**
+* Declares a stack of type @a Type, named @a ClassName. The class uses @a Translator for translating
+* from @a Type to XnValue.
+*/
+#define XN_DECLARE_STACK_WITH_TRANSLATOR(Type, ClassName, Translator) \
+ XN_DECLARE_STACK_WITH_TRANSLATOR_DECL(, ClassName, Translator)
+
+/**
+* Declares a stack of type @a Type, named @a ClassName, that uses the default translator.
+* It is declared using the declspec @a decl.
+*/
+#define XN_DECLARE_STACK_DECL(decl, Type, ClassName) \
+ XN_DECLARE_DEFAULT_VALUE_TRANSLATOR_DECL(decl, Type, XN_DEFAULT_TRANSLATOR_NAME(ClassName)) \
+ XN_DECLARE_STACK_WITH_TRANSLATOR_DECL(decl, Type, ClassName, XN_DEFAULT_TRANSLATOR_NAME(ClassName))
+
+/**
+* Declares a stack of type @a Type, named @a ClassName, that uses the default translator.
+*/
+#define XN_DECLARE_STACK(Type, ClassName) \
+ XN_DECLARE_STACK_DECL(, Type, ClassName)
+
+
+#endif // _XN_STACK_H