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diff --git a/tests/manual/kinectsurface/surfacedata.cpp b/tests/manual/kinectsurface/surfacedata.cpp
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+/******************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Data Visualization module.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+******************************************************************************/
+
+#include "surfacedata.h"
+#include "QKinectWrapper.h"
+#include <QtDataVisualization/QValue3DAxis>
+#include <QtDataVisualization/Q3DCamera>
+#include <QtDataVisualization/QBar3DSeries>
+#include <QtDataVisualization/QScatter3DSeries>
+#include <QtDataVisualization/QSurface3DSeries>
+#include <QtDataVisualization/Q3DTheme>
+#include <QScrollBar>
+#include <QSize>
+#include <QImage>
+
+using namespace QtDataVisualization;
+
+//#define LOW_END_DEVICE // Uncomment for devices with limited processing/grpahics power
+
+#ifdef LOW_END_DEVICE
+const QSize lowRes = QSize(160, 120);
+const QSize medRes = QSize(192, 144);
+const QSize hiRes = QSize(256, 192);
+const QSize maxRes = QSize(320, 240);
+#else
+const QSize lowRes = QSize(320, 240);
+const QSize medRes = QSize(384, 288);
+const QSize hiRes = QSize(512, 384);
+const QSize maxRes = QSize(640, 480);
+#endif
+
+SurfaceData::SurfaceData(Q3DSurface *surface, Q3DScatter *scatter, Q3DBars *bars,
+ QTextEdit *statusArea) :
+ m_thermalTheme(new Q3DTheme(Q3DTheme::ThemeIsabelle)),
+ m_highlightTheme(new Q3DTheme(Q3DTheme::ThemeQt)),
+ m_surface(surface),
+ m_scatter(scatter),
+ m_bars(bars),
+ m_statusArea(statusArea),
+ m_resize(true),
+ m_resolution(lowRes),
+ m_resolutionLevel(0),
+ m_mode(Surface)
+{
+ // Initialize themes for surface
+ m_thermalTheme->setGridEnabled(false);
+ m_thermalTheme->setBackgroundEnabled(false);
+ m_thermalTheme->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+ QLinearGradient thermalGradient;
+ thermalGradient.setColorAt(0.0, Qt::black);
+ thermalGradient.setColorAt(0.33, Qt::blue);
+ thermalGradient.setColorAt(0.67, Qt::red);
+ thermalGradient.setColorAt(1.0, Qt::yellow);
+ QList<QLinearGradient> thermalGradients;
+ thermalGradients.append(thermalGradient);
+ m_thermalTheme->setBaseGradients(thermalGradients);
+
+ m_highlightTheme->setGridEnabled(false);
+ m_highlightTheme->setBackgroundEnabled(false);
+ m_highlightTheme->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+ QLinearGradient highlightGradient;
+ highlightGradient.setColorAt(0.0, Qt::white);
+ highlightGradient.setColorAt(0.8, Qt::red);
+ highlightGradient.setColorAt(1.0, Qt::green);
+ QList<QLinearGradient> highlightGradients;
+ highlightGradients.append(highlightGradient);
+ m_highlightTheme->setBaseGradients(highlightGradients);
+
+ // Initialize surface
+ m_surface->setActiveTheme(m_thermalTheme);
+ QLinearGradient gradient;
+ gradient.setColorAt(0.0, Qt::black);
+ gradient.setColorAt(0.33, Qt::blue);
+ gradient.setColorAt(0.67, Qt::red);
+ gradient.setColorAt(1.0, Qt::yellow);
+ m_surface->setSelectionMode(QAbstract3DGraph::SelectionNone);
+ m_surface->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+ m_surface->scene()->activeCamera()->setCameraPosition(0.0, 90.0, 150.0);
+ m_surface->axisY()->setMax(255);
+ QSurface3DSeries *series1 = new QSurface3DSeries(new QHeightMapSurfaceDataProxy());
+ series1->setFlatShadingEnabled(true);
+ series1->setDrawMode(QSurface3DSeries::DrawSurface);
+ m_surface->addSeries(series1);
+
+ // Initialize scatter
+ m_scatter->activeTheme()->setType(Q3DTheme::ThemeStoneMoss);
+ m_scatter->setSelectionMode(QAbstract3DGraph::SelectionNone);
+ m_scatter->activeTheme()->setGridEnabled(false);
+ m_scatter->setShadowQuality(QAbstract3DGraph::ShadowQualityLow);
+ m_scatter->scene()->activeCamera()->setCameraPosition(0.0, 60.0, 150.0);
+ QScatter3DSeries *series2 = new QScatter3DSeries;
+#ifdef LOW_END_DEVICE
+ series2->setMesh(QAbstract3DSeries::MeshPoint);
+#else
+ m_scatter->activeTheme()->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+ series2->setMesh(QAbstract3DSeries::MeshMinimal);
+#endif
+ m_scatter->addSeries(series2);
+ m_scatter->axisY()->setMin(-128);
+ m_scatter->axisY()->setMax(128);
+ m_scatter->axisX()->setMin(-m_resolution.width() / 2);
+ m_scatter->axisX()->setMax(m_resolution.width() / 2);
+ m_scatter->axisZ()->setMin(-m_resolution.height() / 2);
+ m_scatter->axisZ()->setMax(m_resolution.height() / 2);
+
+ // Initialize bars
+ m_bars->activeTheme()->setType(Q3DTheme::ThemeArmyBlue);
+ QLinearGradient bargradient;
+ bargradient.setColorAt(0.48, Qt::white);
+ bargradient.setColorAt(0.481, Qt::red);
+ bargradient.setColorAt(0.52, Qt::red);
+ bargradient.setColorAt(0.521, Qt::black);
+ QList<QLinearGradient> bargradients;
+ bargradients.append(bargradient);
+ m_bars->activeTheme()->setBaseGradients(bargradients);
+ m_bars->activeTheme()->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+ m_bars->setSelectionMode(QAbstract3DGraph::SelectionNone);
+ m_bars->activeTheme()->setGridEnabled(false);
+ m_bars->activeTheme()->setBackgroundEnabled(false);
+#ifdef LOW_END_DEVICE
+ m_bars->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+#else
+ m_bars->setShadowQuality(QAbstract3DGraph::ShadowQualityLow);
+#endif
+ m_bars->setBarSpacing(QSizeF(0.0, 0.0));
+ m_bars->scene()->activeCamera()->setCameraPosition(0.0, 65.0, 130.0);
+ QBar3DSeries *series3 = new QBar3DSeries;
+ series3->setMesh(QAbstract3DSeries::MeshBar);
+ m_bars->addSeries(series3);
+ m_bars->valueAxis()->setMax(255);
+
+ // Hide scroll bar
+ m_statusArea->verticalScrollBar()->setVisible(false);
+
+ // Connect Kinect signals
+ connect(&m_kinect, &QKinect::QKinectWrapper::dataNotification, this, &SurfaceData::updateData);
+ connect(&m_kinect, &QKinect::QKinectWrapper::statusNotification, this,
+ &SurfaceData::updateStatus);
+}
+
+SurfaceData::~SurfaceData()
+{
+ delete m_bars;
+ delete m_surface;
+ delete m_scatter;
+}
+
+void SurfaceData::updateData()
+{
+ QImage depthMap = m_kinect.getDepth();
+ if (m_resize) // Resize for better performance
+ depthMap = depthMap.scaled(m_resolution);
+ if (m_mode != Surface) {
+ setData(depthMap);
+ } else {
+ static_cast<QHeightMapSurfaceDataProxy *>(m_surface->seriesList().at(0)->dataProxy())->setValueRanges(
+ 0, depthMap.width(), 0, depthMap.height());
+ static_cast<QHeightMapSurfaceDataProxy *>(m_surface->seriesList().at(0)->dataProxy())->setHeightMap(
+ depthMap);
+ }
+}
+
+void SurfaceData::updateStatus(QKinect::KinectStatus status)
+{
+ switch (status) {
+ case QKinect::Idle: {
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Stopped"));
+ m_statusArea->append(QStringLiteral("<br><b>Ready</b><br>"));
+ break;
+ }
+ case QKinect::Initializing: {
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Initializing"));
+ break;
+ }
+ case QKinect::OkRun: {
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Running"));
+ m_statusArea->append(QString(QStringLiteral("<i> - resolution: %1 x %2</i>")).arg(
+ m_resolution.width()).arg(m_resolution.height()));
+ break;
+ }
+ default: {
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Error"));
+ break;
+ }
+ };
+}
+
+void SurfaceData::start()
+{
+ if (m_kinect.isStopped())
+ m_kinect.start();
+ else
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Already running"));
+}
+
+void SurfaceData::stop()
+{
+ if (m_kinect.isRunning())
+ m_kinect.stop();
+ else
+ m_statusArea->append(QStringLiteral("<b>Kinect:</b> Already stopped"));
+}
+
+void SurfaceData::setDistance(int distance)
+{
+ m_kinect.setMaxDist((unsigned int)(distance * 100));
+}
+
+void SurfaceData::setResolution(int selection)
+{
+ m_resolutionLevel = selection;
+ switch (selection) {
+ case 0: {
+ m_resize = true;
+ m_resolution = lowRes;
+ break;
+ }
+ case 1: {
+ m_resize = true;
+ m_resolution = medRes;
+ break;
+ }
+ case 2: {
+ m_resize = true;
+ m_resolution = hiRes;
+ break;
+ }
+ case 3: {
+ m_resize = false;
+ m_resolution = maxRes;
+ break;
+ }
+ };
+ if (m_mode == Scatter) {
+ m_resize = true;
+ m_resolution /= 4;
+ m_scatter->axisX()->setMin(-m_resolution.width() / 2);
+ m_scatter->axisX()->setMax(m_resolution.width() / 2);
+ m_scatter->axisZ()->setMin(-m_resolution.height() / 2);
+ m_scatter->axisZ()->setMax(m_resolution.height() / 2);
+ m_scatterDataArray = new QScatterDataArray;
+ m_scatterDataArray->resize(m_resolution.width() * m_resolution.height());
+ } else if (m_mode == MeshBars) {
+ m_resize = true;
+ m_resolution /= 4;
+ m_barDataArray = new QBarDataArray;
+ m_barDataArray->reserve(m_resolution.height());
+ for (int i = 0; i < m_resolution.height(); i++) {
+ QBarDataRow *newProxyRow = new QBarDataRow(m_resolution.width());
+ m_barDataArray->append(newProxyRow);
+ }
+ }
+
+ m_statusArea->append(QString(QStringLiteral("<b>Resolution:</b> %1 x %2")).arg(
+ m_resolution.width()).arg(m_resolution.height()));
+ if (m_kinect.isStopped())
+ m_statusArea->append(QStringLiteral("<i> - change takes effect once Kinect is running</i>"));
+}
+
+void SurfaceData::scrollDown()
+{
+ QScrollBar *scrollbar = m_statusArea->verticalScrollBar();
+ scrollbar->setValue(scrollbar->maximum());
+}
+
+void SurfaceData::useGradientOne()
+{
+ m_surface->setActiveTheme(m_thermalTheme);
+ m_statusArea->append(QStringLiteral("<b>Colors:</b> Thermal image imitation"));
+}
+
+void SurfaceData::useGradientTwo()
+{
+ m_surface->setActiveTheme(m_highlightTheme);
+ m_statusArea->append(QStringLiteral("<b>Colors:</b> Highlight foreground"));
+}
+
+void SurfaceData::setData(const QImage &image)
+{
+ QImage heightImage = image;
+
+ uchar *bits = heightImage.bits();
+
+ int imageHeight = heightImage.height();
+ int imageWidth = heightImage.width();
+ int bitCount = imageWidth * 4 * (imageHeight - 1);
+ int widthBits = imageWidth * 4;
+
+ if (m_mode == Scatter) {
+ QScatterDataItem *ptrToDataArray = &m_scatterDataArray->first();
+
+ int limitsX = imageWidth / 2;
+ int limitsZ = imageHeight / 2;
+ qreal height = 0;
+ int count = 0;
+
+ for (int i = -limitsZ; i < limitsZ; i++, bitCount -= widthBits) {
+ for (int j = -limitsX; j < limitsX; j++) {
+ height = qreal(bits[bitCount + ((j + limitsX) * 4)]) - 128.0;
+ if (height > -128) {
+ ptrToDataArray->setPosition(QVector3D(qreal(j), height, qreal(i)));
+ ptrToDataArray++;
+ count++;
+ }
+ }
+ }
+
+ QScatterDataArray *dataArray = new QScatterDataArray(m_scatterDataArray->mid(0, count));
+ m_scatter->seriesList().at(0)->dataProxy()->resetArray(dataArray);
+ } else {
+ QBarDataArray *dataArray = m_barDataArray;
+ for (int i = 0; i < imageHeight; i++, bitCount -= widthBits) {
+ QBarDataRow &newRow = *dataArray->at(i);
+ for (int j = 0; j < imageWidth; j++)
+ newRow[j] = qreal(bits[bitCount + (j * 4)]);
+ }
+
+ m_bars->seriesList().at(0)->dataProxy()->resetArray(dataArray);
+ }
+}
+
+void SurfaceData::changeMode(int mode)
+{
+ m_mode = VisualizationMode(mode);
+ switch (m_mode) {
+ case Surface: {
+ m_statusArea->append(QStringLiteral("<b>Visualization Type:</b> Surface"));
+ break;
+ }
+ case Scatter: {
+ m_statusArea->append(QStringLiteral("<b>Visualization Type:</b> Scatter"));
+ break;
+ }
+ default: {
+ m_statusArea->append(QStringLiteral("<b>Visualization Type:</b> Bars"));
+ break;
+ }
+ }
+ // Reset resolution after mode change
+ setResolution(m_resolutionLevel);
+}
+
+ContainerChanger::ContainerChanger(QWidget *surface, QWidget *scatter, QWidget *bars,
+ QWidget *buttonOne, QWidget *buttonTwo)
+ : m_surface(surface),
+ m_scatter(scatter),
+ m_bars(bars),
+ m_button1(buttonOne),
+ m_button2(buttonTwo)
+{
+}
+
+ContainerChanger::~ContainerChanger()
+{
+}
+
+void ContainerChanger::changeContainer(int container)
+{
+ switch (container) {
+ case 0: {
+ m_scatter->setVisible(false);
+ m_bars->setVisible(false);
+ m_surface->setVisible(true);
+ m_button1->setEnabled(true);
+ m_button2->setEnabled(true);
+ break;
+ }
+ case 1: {
+ m_surface->setVisible(false);
+ m_bars->setVisible(false);
+ m_scatter->setVisible(true);
+ m_button1->setEnabled(false);
+ m_button2->setEnabled(false);
+ break;
+ }
+ case 2: {
+ m_surface->setVisible(false);
+ m_scatter->setVisible(false);
+ m_bars->setVisible(true);
+ m_button1->setEnabled(false);
+ m_button2->setEnabled(false);
+ break;
+ }
+ }
+}