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diff --git a/tests/manual/qmlmultiwindow/qml/qmlmultiwindow/main.qml b/tests/manual/qmlmultiwindow/qml/qmlmultiwindow/main.qml
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-/******************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Data Visualization module.
-**
-** $QT_BEGIN_LICENSE:COMM$
-**
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** $QT_END_LICENSE$
-**
-******************************************************************************/
-
-import QtQuick 2.1
-import QtQuick.Window 2.1
-import QtQuick.Layouts 1.0
-import QtDataVisualization 1.0
-import "."
-
-Rectangle {
- id: mainView
- width: 800
- height: 600
-
- Data {
- id: data
- }
-
- property QtObject surfaceWindowObject;
- property string surfaceWindowStr:
- "\n
- import QtQuick 2.1\n
- import QtQuick.Window 2.1\n
- import QtQuick.Layouts 1.0\n
- import QtDataVisualization 1.0\n
- import \".\"\n
- Window {\n
- Data {\n
- id: data\n
- }\n
- id: firstWindow\n
- x: 100\n
- y: 100\n
- width: 500\n
- height: 500\n
- visible: true\n
- Rectangle {\n
- id: firstRect\n
- color: \"red\"\n
- anchors.fill: parent\n
- Surface3D {\n
- id: surfaceGraph\n
- anchors.fill: parent\n
- anchors.margins: parent.border.width\n
- theme: Theme3D {\n
- type: Theme3D.ThemePrimaryColors\n
- font.pointSize: 60\n
- }\n
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh\n
- Surface3DSeries {\n
- itemLabelFormat: \"Pop density at (@xLabel N, @zLabel E): @yLabel\"\n
- ItemModelSurfaceDataProxy {\n
- itemModel: data.myData\n
- rowRole: \"row\"\n
- columnRole: \"col\"\n
- xPosRole: \"latitude\"\n
- zPosRole: \"longitude\"\n
- yPosRole: \"pop_density\"\n
- }\n
- }\n
- }\n
- }\n
- }"
-
- Window {
- id: secondWindow
- x: 100
- y: 700
- width: 500
- height: 500
- visible: true
- Rectangle {
- id: secondRect
- color: "blue"
- anchors.fill: parent
- }
- }
-
- function destroyWindow() {
- if (surfaceWindowObject != null)
- surfaceWindowObject.destroy()
- }
-
- Component.onDestruction: destroyWindow()
-
- //! [0]
- GridLayout {
- id: gridLayout
- columns: 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- anchors.top: mainView.top
- anchors.bottom: mainView.bottom
- anchors.left: mainView.left
- anchors.right: mainView.right
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.width: 2
- }
-
- Timer {
- id: windowToggleTimer
- interval: 1000
- running: false
- repeat: false
- onTriggered: {
- destroyWindow()
- surfaceWindowObject = Qt.createQmlObject(surfaceWindowStr, mainView)
- }
- }
-
- // We'll use one grid cell for buttons
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
-
- GridLayout {
- anchors.right: parent.right
- anchors.left: parent.left
- anchors.top: parent.top
- anchors.bottom: parent.bottom
- columns: 2
-
- NewButton {
- Layout.minimumWidth: parent.width / 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "(re)construct surface window in a loop"
- onClicked: {
- windowToggleTimer.running = true
- windowToggleTimer.repeat = true
- }
- }
-
- NewButton {
- Layout.minimumWidth: parent.width / 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Quit"
- onClicked: Qt.quit(0);
- }
-
- NewButton {
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Reset Cameras"
- onClicked: resetCameras() // call a helper function to keep button itself simpler
- }
-
- NewButton {
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Toggle Mesh Styles"
- onClicked: toggleMeshStyle() // call a helper function to keep button itself simpler
- }
- }
- }
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.color: scatterGraph.theme.gridLineColor
- border.width: 2
-
- Scatter3D {
- id: scatterGraph
- anchors.fill: parent
- anchors.margins: parent.border.width
- theme: Theme3D {
- type: Theme3D.ThemeDigia
- font.pointSize: 60
- }
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh
-
- Scatter3DSeries {
- itemLabelFormat: "Pop density at (@xLabel N, @zLabel E): @yLabel"
- ItemModelScatterDataProxy {
- itemModel: data.myData
- // Mapping model roles to scatter series item coordinates.
- xPosRole: "latitude"
- zPosRole: "longitude"
- yPosRole: "pop_density"
- }
- }
- }
- }
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.color: barGraph.theme.gridLineColor
- border.width: 2
-
- Bars3D {
- id: barGraph
- anchors.fill: parent
- anchors.margins: parent.border.width
- theme: Theme3D {
- type: Theme3D.ThemeQt
- font.pointSize: 60
- }
- selectionMode: AbstractGraph3D.SelectionItemAndRow | AbstractGraph3D.SelectionSlice
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh
-
- Bar3DSeries {
- itemLabelFormat: "@seriesName: @valueLabel"
- name: "Population density"
-
- ItemModelBarDataProxy {
- itemModel: data.myData
- // Mapping model roles to bar series rows, columns, and values.
- rowRole: "row"
- columnRole: "col"
- valueRole: "pop_density"
- }
- }
- }
- }
- }
- //! [0]
-
- function clearSelections() {
- barGraph.clearSelection()
- scatterGraph.clearSelection()
- }
-
- function resetCameras() {
- scatterGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetIsometricLeftHigh
- barGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetIsometricLeftHigh
- scatterGraph.scene.activeCamera.zoomLevel = 100.0
- barGraph.scene.activeCamera.zoomLevel = 100.0
- }
-
- function toggleMeshStyle() {
- if (barGraph.seriesList[0].meshSmooth === true) {
- barGraph.seriesList[0].meshSmooth = false
- scatterGraph.seriesList[0].meshSmooth = false
- } else {
- barGraph.seriesList[0].meshSmooth = true
- scatterGraph.seriesList[0].meshSmooth = true
- }
- }
-}