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-rw-r--r--tests/manual/scattertest/scatterchart.cpp1172
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diff --git a/tests/manual/scattertest/scatterchart.cpp b/tests/manual/scattertest/scatterchart.cpp
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+/******************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Data Visualization module.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+******************************************************************************/
+
+#include "scatterchart.h"
+#include <QtDataVisualization/qscatterdataproxy.h>
+#include <QtDataVisualization/qscatter3dseries.h>
+#include <QtDataVisualization/qvalue3daxis.h>
+#include <QtDataVisualization/q3dscene.h>
+#include <QtDataVisualization/q3dcamera.h>
+#include <QtDataVisualization/q3dtheme.h>
+#include <QtDataVisualization/Q3DInputHandler>
+#include <qmath.h>
+using namespace QtDataVisualization;
+
+//#define RANDOM_SCATTER
+
+const int numberOfItems = 10000;
+
+ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter)
+ : m_chart(scatter),
+ m_fontSize(30.0f),
+ m_loopCounter(0),
+ m_selectedItem(-1),
+ m_targetSeries(0)
+{
+ m_chart->activeTheme()->setType(Q3DTheme::ThemeStoneMoss);
+ QFont font = m_chart->activeTheme()->font();
+ font.setPointSize(m_fontSize);
+ m_chart->activeTheme()->setFont(font);
+ m_chart->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+ m_chart->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
+ m_chart->setAxisX(new QValue3DAxis);
+ m_chart->setAxisY(new QValue3DAxis);
+ m_chart->setAxisZ(new QValue3DAxis);
+ m_chart->axisY()->setLabelFormat(QStringLiteral("%.7f"));
+ static_cast<Q3DInputHandler *>(m_chart->activeInputHandler())->setZoomAtTargetEnabled(true);
+
+ createAndAddSeries();
+ createAndAddSeries();
+
+ m_chart->setSelectionMode(QAbstract3DGraph::SelectionItem);
+
+ QObject::connect(&m_timer, &QTimer::timeout, this, &ScatterDataModifier::timeout);
+ QObject::connect(m_chart, &Q3DScatter::shadowQualityChanged, this,
+ &ScatterDataModifier::shadowQualityUpdatedByVisual);
+
+ QObject::connect(m_chart, &Q3DScatter::axisXChanged, this,
+ &ScatterDataModifier::handleAxisXChanged);
+ QObject::connect(m_chart, &Q3DScatter::axisYChanged, this,
+ &ScatterDataModifier::handleAxisYChanged);
+ QObject::connect(m_chart, &Q3DScatter::axisZChanged, this,
+ &ScatterDataModifier::handleAxisZChanged);
+ QObject::connect(m_chart, &QAbstract3DGraph::currentFpsChanged, this,
+ &ScatterDataModifier::handleFpsChange);
+}
+
+ScatterDataModifier::~ScatterDataModifier()
+{
+ delete m_chart;
+}
+
+void ScatterDataModifier::start()
+{
+ addData();
+}
+
+static const int itemsPerUnit = 100; // "unit" is one unit range along Z-axis
+
+void ScatterDataModifier::massiveDataTest()
+{
+ static int testPhase = 0;
+ static QTimer *massiveTestTimer = 0;
+
+ if (!massiveTestTimer)
+ massiveTestTimer = new QTimer;
+
+ int items = 1000000;
+ int visibleRange = 200;
+ int unitCount = items / itemsPerUnit;
+ int cacheSize = visibleRange * itemsPerUnit * 5;
+
+ switch (testPhase) {
+ case 0: {
+ float yRangeMin = 0.0f;
+ float yRangeMax = 1.0f;
+ float yRangeMargin = 0.05f;
+ float minY = yRangeMin + yRangeMargin;
+ float maxY = yRangeMax - yRangeMargin;
+ float unitBase = minY;
+ float direction = 1.0f;
+
+ if (!m_massiveTestCacheArray.size()) {
+ m_massiveTestCacheArray.resize(cacheSize);
+ int totalIndex = 0;
+ for (int i = 0; i < unitCount && totalIndex < cacheSize; i++) {
+ unitBase += direction * (float(rand() % 3) / 100.0f);
+ if (unitBase > maxY) {
+ unitBase = maxY;
+ direction = -1.0f;
+ } else if (unitBase < minY) {
+ unitBase = minY;
+ direction = 1.0f;
+ }
+ for (int j = 0; j < itemsPerUnit && totalIndex < cacheSize; j++) {
+ float randFactor = float(rand() % 100) / (100 / yRangeMargin);
+ m_massiveTestCacheArray[totalIndex].setPosition(
+ QVector3D(float(qrand() % itemsPerUnit),
+ unitBase + randFactor, 0.0f));
+ // Z value is irrelevant, we replace it anyway when we take item to use
+ totalIndex++;
+ }
+ }
+ }
+
+ qDebug() << __FUNCTION__ << testPhase << ": Setting the graph up...";
+ QValue3DAxis *xAxis = new QValue3DAxis();
+ QValue3DAxis *yAxis = new QValue3DAxis();
+ QValue3DAxis *zAxis = new QValue3DAxis();
+ xAxis->setRange(0.0f, float(itemsPerUnit - 1));
+ yAxis->setRange(yRangeMin, yRangeMax);
+ zAxis->setRange(0.0f, float(visibleRange - 1));
+ xAxis->setSegmentCount(1);
+ yAxis->setSegmentCount(1);
+ zAxis->setSegmentCount(1);
+ m_chart->setAxisX(xAxis);
+ m_chart->setAxisY(yAxis);
+ m_chart->setAxisZ(zAxis);
+ m_chart->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetRight);
+ m_chart->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+ foreach (QAbstract3DSeries *series, m_chart->seriesList())
+ m_chart->removeSeries(static_cast<QScatter3DSeries *>(series));
+
+ qDebug() << __FUNCTION__ << testPhase << ": Creating massive array..." << items;
+ QScatterDataArray *massiveArray = new QScatterDataArray;
+ massiveArray->resize(items);
+
+ int cacheIndex = 0;
+ for (int i = 0; i < items; i++) {
+ // Use qreals for precicion as the numbers can overflow int
+ float currentZ = float(qreal(i) * qreal(unitCount) / qreal(items));
+ (*massiveArray)[i] = m_massiveTestCacheArray.at(cacheIndex++);
+ (*massiveArray)[i].setZ(currentZ);
+ if (cacheIndex >= cacheSize)
+ cacheIndex = 0;
+ }
+ qDebug() << __FUNCTION__ << testPhase << ": Massive array creation finished!";
+
+ QScatter3DSeries *series = new QScatter3DSeries;
+ series->dataProxy()->resetArray(massiveArray);
+ series->setMesh(QAbstract3DSeries::MeshPoint);
+ m_chart->addSeries(series);
+ break;
+ }
+ case 1: {
+ qDebug() << __FUNCTION__ << testPhase << ": Scroll";
+ QObject::disconnect(massiveTestTimer, 0, this, 0);
+ QObject::connect(massiveTestTimer, &QTimer::timeout, this,
+ &ScatterDataModifier::massiveTestScroll);
+ massiveTestTimer->start(16);
+ break;
+ }
+ case 2: {
+ qDebug() << __FUNCTION__ << testPhase << ": Append and scroll";
+ massiveTestTimer->stop();
+ QObject::disconnect(massiveTestTimer, 0, this, 0);
+ QObject::connect(massiveTestTimer, &QTimer::timeout, this,
+ &ScatterDataModifier::massiveTestAppendAndScroll);
+ m_chart->axisZ()->setRange(unitCount - visibleRange, unitCount);
+ massiveTestTimer->start(16);
+ break;
+ }
+ default:
+ QObject::disconnect(massiveTestTimer, 0, this, 0);
+ massiveTestTimer->stop();
+ qDebug() << __FUNCTION__ << testPhase << ": Resetting the test";
+ testPhase = -1;
+ }
+ testPhase++;
+}
+
+void ScatterDataModifier::massiveTestScroll()
+{
+ const int scrollAmount = 20;
+ int itemCount = m_chart->seriesList().at(0)->dataProxy()->itemCount();
+ int min = m_chart->axisZ()->min() + scrollAmount;
+ int max = m_chart->axisZ()->max() + scrollAmount;
+ if (max >= itemCount / itemsPerUnit) {
+ max = max - min - 1;
+ min = 0;
+ }
+ m_chart->axisZ()->setRange(min, max);
+}
+
+void ScatterDataModifier::massiveTestAppendAndScroll()
+{
+ const int addedUnits = 50;
+ const int addedItems = itemsPerUnit * addedUnits;
+ int cacheSize = m_massiveTestCacheArray.size();
+ int itemCount = m_chart->seriesList().at(0)->dataProxy()->itemCount();
+ static int cacheIndex = 0;
+
+ // Copy items from cache
+ QScatterDataArray appendArray;
+ appendArray.resize(addedItems);
+
+ float zOffset = m_chart->seriesList().at(0)->dataProxy()->itemAt(itemCount - 1)->z();
+ for (int i = 0; i < addedItems; i++) {
+ float currentZ = zOffset + float(qreal(i) * qreal(addedUnits) / qreal(addedItems));
+ appendArray[i] = m_massiveTestCacheArray.at(cacheIndex++);
+ appendArray[i].setZ(currentZ);
+ if (cacheIndex >= cacheSize)
+ cacheIndex = 0;
+ }
+
+ m_chart->seriesList().at(0)->dataProxy()->addItems(appendArray);
+ int min = m_chart->axisZ()->min() + addedUnits;
+ int max = m_chart->axisZ()->max() + addedUnits;
+ m_chart->axisZ()->setRange(min, max);
+}
+
+void ScatterDataModifier::setFpsMeasurement(bool enable)
+{
+ m_chart->setMeasureFps(enable);
+}
+
+void ScatterDataModifier::testItemChanges()
+{
+ static int counter = 0;
+ const int rowCount = 12;
+ const int colCount = 10;
+ static QScatter3DSeries *series0 = 0;
+ static QScatter3DSeries *series1 = 0;
+ static QScatter3DSeries *series2 = 0;
+
+ switch (counter) {
+ case 0: {
+ qDebug() << __FUNCTION__ << counter << "Setup test";
+ foreach (QScatter3DSeries *series, m_chart->seriesList())
+ m_chart->removeSeries(series);
+ foreach (QValue3DAxis *axis, m_chart->axes())
+ deleteAxis(axis);
+ delete series0;
+ delete series1;
+ delete series2;
+ series0 = new QScatter3DSeries;
+ series1 = new QScatter3DSeries;
+ series2 = new QScatter3DSeries;
+ populateFlatSeries(series0, rowCount, colCount, 10.0f);
+ populateFlatSeries(series1, rowCount, colCount, 30.0f);
+ populateFlatSeries(series2, rowCount, colCount, 50.0f);
+ m_chart->axisX()->setRange(3.0f, 6.0f);
+ m_chart->axisY()->setRange(0.0f, 100.0f);
+ m_chart->axisZ()->setRange(4.0f, 8.0f);
+ m_chart->addSeries(series0);
+ m_chart->addSeries(series1);
+ m_chart->addSeries(series2);
+ }
+ break;
+ case 1: {
+ qDebug() << __FUNCTION__ << counter << "Change single item, unselected";
+ int itemIndex = 3 * colCount + 5;
+ QScatterDataItem item = *series0->dataProxy()->itemAt(itemIndex);
+ item.setY(75.0f);
+ series0->dataProxy()->setItem(itemIndex, item);
+ }
+ break;
+ case 2: {
+ qDebug() << __FUNCTION__ << counter << "Change single item, selected";
+ int itemIndex = 4 * colCount + 4;
+ series1->setSelectedItem(itemIndex);
+ QScatterDataItem item = *series1->dataProxy()->itemAt(itemIndex);
+ item.setY(75.0f);
+ series1->dataProxy()->setItem(itemIndex, item);
+ }
+ break;
+ case 3: {
+ qDebug() << __FUNCTION__ << counter << "Change item outside visible area";
+ int itemIndex = 2;
+ QScatterDataItem item = *series1->dataProxy()->itemAt(itemIndex);
+ item.setY(75.0f);
+ series1->dataProxy()->setItem(itemIndex, item);
+ }
+ break;
+ case 4: {
+ qDebug() << __FUNCTION__ << counter << "Change single item from two series, unselected";
+ int itemIndex = 4 * colCount + 6;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex);
+ item0.setY(65.0f);
+ item1.setY(85.0f);
+ series0->dataProxy()->setItem(itemIndex, item0);
+ series1->dataProxy()->setItem(itemIndex, item1);
+ }
+ break;
+ case 5: {
+ qDebug() << __FUNCTION__ << counter << "Change single item from two series, one selected";
+ int itemIndex0 = 5 * colCount + 5;
+ int itemIndex1 = 4 * colCount + 4;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex0);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex1);
+ item0.setY(65.0f);
+ item1.setY(85.0f);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series1->dataProxy()->setItem(itemIndex1, item1);
+ }
+ break;
+ case 6: {
+ qDebug() << __FUNCTION__ << counter << "Change single item from two series, one outside range";
+ int itemIndex0 = 6 * colCount + 6;
+ int itemIndex1 = 9 * colCount + 2;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex0);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex1);
+ item0.setY(65.0f);
+ item1.setY(85.0f);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series1->dataProxy()->setItem(itemIndex1, item1);
+ }
+ break;
+ case 7: {
+ qDebug() << __FUNCTION__ << counter << "Change single item from two series, both outside range";
+ int itemIndex0 = 1 * colCount + 3;
+ int itemIndex1 = 9 * colCount + 2;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex0);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex1);
+ item0.setY(65.0f);
+ item1.setY(85.0f);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series1->dataProxy()->setItem(itemIndex1, item1);
+ }
+ break;
+ case 8: {
+ qDebug() << __FUNCTION__ << counter << "Change item to same value as previously";
+ int itemIndex0 = 5 * colCount + 7;
+ int itemIndex1 = 4 * colCount + 7;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex0);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex1);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series1->dataProxy()->setItem(itemIndex1, item1);
+ }
+ break;
+ case 9: {
+ qDebug() << __FUNCTION__ << counter << "Change 3 items on each series";
+ int itemIndex0 = 5 * colCount + 6;
+ int itemIndex1 = 4 * colCount + 6;
+ QScatterDataItem item00 = *series0->dataProxy()->itemAt(itemIndex0);
+ QScatterDataItem item01 = *series0->dataProxy()->itemAt(itemIndex0 + 1);
+ QScatterDataItem item02 = *series0->dataProxy()->itemAt(itemIndex0 + 2);
+ QScatterDataItem item10 = *series1->dataProxy()->itemAt(itemIndex1);
+ QScatterDataItem item11 = *series1->dataProxy()->itemAt(itemIndex1 + 1);
+ QScatterDataItem item12 = *series1->dataProxy()->itemAt(itemIndex1 + 2);
+ item00.setY(65.0f);
+ item01.setY(70.0f);
+ item02.setY(75.0f);
+ item10.setY(80.0f);
+ item11.setY(85.0f);
+ item12.setY(90.0f);
+ series0->dataProxy()->setItem(itemIndex0, item00);
+ series0->dataProxy()->setItem(itemIndex0 + 1, item01);
+ series0->dataProxy()->setItem(itemIndex0 + 2, item02);
+ series1->dataProxy()->setItem(itemIndex1, item10);
+ series1->dataProxy()->setItem(itemIndex1 + 1, item11);
+ series1->dataProxy()->setItem(itemIndex1 + 2, item12);
+ }
+ break;
+ case 10: {
+ qDebug() << __FUNCTION__ << counter << "Level the field single item at a time";
+ QScatterDataItem item;
+ for (int i = 0; i < rowCount; i++) {
+ for (int j = 0; j < colCount; j++) {
+ int itemIndex = i * colCount + j;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex);
+ QScatterDataItem item1 = *series1->dataProxy()->itemAt(itemIndex);
+ QScatterDataItem item2 = *series2->dataProxy()->itemAt(itemIndex);
+ item0.setY(10.0f);
+ item1.setY(15.0f);
+ item2.setY(20.0f);
+ series0->dataProxy()->setItem(itemIndex, item0);
+ series1->dataProxy()->setItem(itemIndex, item1);
+ series2->dataProxy()->setItem(itemIndex, item2);
+ }
+ }
+ }
+ break;
+ case 11: {
+ qDebug() << __FUNCTION__ << counter << "Change same items multiple times";
+ int itemIndex0 = 6 * colCount + 6;
+ QScatterDataItem item0 = *series0->dataProxy()->itemAt(itemIndex0);
+ item0.setY(90.0f);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ series0->dataProxy()->setItem(itemIndex0, item0);
+ }
+ break;
+ default:
+ qDebug() << __FUNCTION__ << "Resetting test";
+ counter = -1;
+ }
+ counter++;
+}
+
+void ScatterDataModifier::testAxisReverse()
+{
+ static int counter = 0;
+ const int rowCount = 16;
+ const int colCount = 16;
+ static QScatter3DSeries *series0 = 0;
+ static QScatter3DSeries *series1 = 0;
+
+ switch (counter) {
+ case 0: {
+ qDebug() << __FUNCTION__ << counter << "Setup test";
+ foreach (QScatter3DSeries *series, m_chart->seriesList())
+ m_chart->removeSeries(series);
+ foreach (QValue3DAxis *axis, m_chart->axes())
+ deleteAxis(axis);
+ delete series0;
+ delete series1;
+ series0 = new QScatter3DSeries;
+ series1 = new QScatter3DSeries;
+ populateRisingSeries(series0, rowCount, colCount, 0.0f, 50.0f);
+ populateRisingSeries(series1, rowCount, colCount, -20.0f, 30.0f);
+ m_chart->axisX()->setRange(0.0f, 10.0f);
+ m_chart->axisY()->setRange(-20.0f, 50.0f);
+ m_chart->axisZ()->setRange(5.0f, 15.0f);
+ m_chart->axisX()->setTitle("Axis X");
+ m_chart->axisZ()->setTitle("Axis Z");
+ m_chart->axisX()->setTitleVisible(true);
+ m_chart->axisZ()->setTitleVisible(true);
+ m_chart->addSeries(series0);
+ m_chart->addSeries(series1);
+ }
+ break;
+ case 1: {
+ qDebug() << __FUNCTION__ << counter << "Reverse X axis";
+ m_chart->axisX()->setReversed(true);
+ }
+ break;
+ case 2: {
+ qDebug() << __FUNCTION__ << counter << "Reverse Y axis";
+ m_chart->axisY()->setReversed(true);
+ }
+ break;
+ case 3: {
+ qDebug() << __FUNCTION__ << counter << "Reverse Z axis";
+ m_chart->axisZ()->setReversed(true);
+ }
+ break;
+ case 4: {
+ qDebug() << __FUNCTION__ << counter << "Return all axes to normal";
+ m_chart->axisX()->setReversed(false);
+ m_chart->axisY()->setReversed(false);
+ m_chart->axisZ()->setReversed(false);
+ }
+ break;
+ case 5: {
+ qDebug() << __FUNCTION__ << counter << "Reverse all axes";
+ m_chart->axisX()->setReversed(true);
+ m_chart->axisY()->setReversed(true);
+ m_chart->axisZ()->setReversed(true);
+ }
+ break;
+ default:
+ qDebug() << __FUNCTION__ << "Resetting test";
+ counter = -1;
+ }
+ counter++;
+}
+
+void ScatterDataModifier::addData()
+{
+ // Add labels
+ m_chart->axisX()->setTitle("X - Axis");
+ m_chart->axisY()->setTitle("Y - Axis");
+ m_chart->axisZ()->setTitle("Z - Axis");
+ m_chart->axisX()->setRange(-50.0f, 50.0f);
+ m_chart->axisY()->setRange(-1.0f, 1.2f);
+ m_chart->axisZ()->setRange(-50.0f, 50.0f);
+ m_chart->axisX()->setSegmentCount(5);
+ m_chart->axisY()->setSegmentCount(4);
+ m_chart->axisZ()->setSegmentCount(10);
+ m_chart->axisX()->setSubSegmentCount(2);
+ m_chart->axisY()->setSubSegmentCount(3);
+ m_chart->axisZ()->setSubSegmentCount(1);
+
+ QScatterDataArray *dataArray = new QScatterDataArray;
+ dataArray->resize(numberOfItems);
+ QScatterDataItem *ptrToDataArray = &dataArray->first();
+ QScatterDataArray *dataArray2 = new QScatterDataArray;
+ dataArray2->resize(numberOfItems);
+ QScatterDataItem *ptrToDataArray2 = &dataArray2->first();
+
+#ifdef RANDOM_SCATTER
+ for (int i = 0; i < numberOfItems; i++) {
+ ptrToDataArray->setPosition(randVector());
+ ptrToDataArray++;
+ ptrToDataArray2->setPosition(randVector());
+ ptrToDataArray2++;
+ }
+#else
+ float limit = qSqrt(numberOfItems) / 2.0f;
+ for (float i = -limit; i < limit; i++) {
+ for (float j = -limit; j < limit; j++) {
+ ptrToDataArray->setPosition(QVector3D(i, qCos(qDegreesToRadians((i * j) / 7.5)), j));
+ ptrToDataArray++;
+ ptrToDataArray2->setPosition(QVector3D(i, qCos(qDegreesToRadians((i * j) / 7.5)) + 0.2, j));
+ ptrToDataArray2++;
+ }
+ }
+#endif
+
+ m_chart->seriesList().at(0)->dataProxy()->resetArray(dataArray);
+ m_chart->seriesList().at(1)->dataProxy()->resetArray(dataArray2);
+ m_chart->seriesList().at(0)->setItemSize(0.0f);
+ m_chart->seriesList().at(1)->setItemSize(0.0f);
+}
+
+void ScatterDataModifier::changeStyle()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ if (m_targetSeries->isMeshSmooth()) {
+ m_targetSeries->setMeshSmooth(false);
+ switch (m_targetSeries->mesh()) {
+ case QAbstract3DSeries::MeshCube:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshPyramid);
+ break;
+ case QAbstract3DSeries::MeshPyramid:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshCone);
+ break;
+ case QAbstract3DSeries::MeshCone:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshCylinder);
+ break;
+ case QAbstract3DSeries::MeshCylinder:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshBevelCube);
+ break;
+ case QAbstract3DSeries::MeshBevelCube:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshSphere);
+ break;
+ case QAbstract3DSeries::MeshSphere:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshMinimal);
+ break;
+ case QAbstract3DSeries::MeshMinimal:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshPoint);
+ break;
+ default:
+ m_targetSeries->setMesh(QAbstract3DSeries::MeshCube);
+ break;
+ }
+ } else {
+ m_targetSeries->setMeshSmooth(true);
+ }
+
+ qDebug() << __FUNCTION__ << m_targetSeries->mesh() << m_targetSeries->isMeshSmooth();
+}
+
+void ScatterDataModifier::changePresetCamera()
+{
+ static int preset = Q3DCamera::CameraPresetFrontLow;
+
+ m_chart->scene()->activeCamera()->setCameraPreset((Q3DCamera::CameraPreset)preset);
+
+ if (++preset > Q3DCamera::CameraPresetDirectlyAboveCCW45)
+ preset = Q3DCamera::CameraPresetFrontLow;
+}
+
+void ScatterDataModifier::changeTheme()
+{
+ static int theme = Q3DTheme::ThemeQt;
+
+ m_chart->activeTheme()->setType(Q3DTheme::Theme(theme));
+
+ if (++theme > Q3DTheme::ThemeIsabelle)
+ theme = Q3DTheme::ThemeQt;
+}
+
+void ScatterDataModifier::changeLabelStyle()
+{
+ m_chart->activeTheme()->setLabelBackgroundEnabled(!m_chart->activeTheme()->isLabelBackgroundEnabled());
+}
+
+void ScatterDataModifier::changeFont(const QFont &font)
+{
+ QFont newFont = font;
+ newFont.setPointSizeF(m_fontSize);
+ m_chart->activeTheme()->setFont(newFont);
+}
+
+void ScatterDataModifier::changeFontSize(int fontSize)
+{
+ m_fontSize = fontSize;
+ QFont font = m_chart->activeTheme()->font();
+ font.setPointSize(m_fontSize);
+ m_chart->activeTheme()->setFont(font);
+}
+
+void ScatterDataModifier::changePointSize(int pointSize)
+{
+ m_targetSeries->setItemSize(0.01f * float(pointSize));
+}
+
+void ScatterDataModifier::shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality sq)
+{
+ int quality = int(sq);
+ // Updates the UI component to show correct shadow quality
+ emit shadowQualityChanged(quality);
+}
+
+void ScatterDataModifier::clear()
+{
+ foreach (QScatter3DSeries *series, m_chart->seriesList()) {
+ m_chart->removeSeries(series);
+ delete series;
+ }
+
+ m_targetSeries = 0;
+
+ qDebug() << m_loopCounter << "Cleared array";
+}
+
+void ScatterDataModifier::deleteAxis(QValue3DAxis *axis)
+{
+ m_chart->releaseAxis(axis);
+ delete axis;
+}
+
+void ScatterDataModifier::resetAxes()
+{
+ deleteAxis(m_chart->axisX());
+ deleteAxis(m_chart->axisY());
+ deleteAxis(m_chart->axisZ());
+
+ m_chart->setAxisX(new QValue3DAxis);
+ m_chart->setAxisY(new QValue3DAxis);
+ m_chart->setAxisZ(new QValue3DAxis);
+ m_chart->axisX()->setSegmentCount(6);
+ m_chart->axisY()->setSegmentCount(4);
+ m_chart->axisZ()->setSegmentCount(9);
+ m_chart->axisX()->setSubSegmentCount(2);
+ m_chart->axisY()->setSubSegmentCount(3);
+ m_chart->axisZ()->setSubSegmentCount(1);
+ m_chart->axisX()->setTitle("X");
+ m_chart->axisY()->setTitle("Y");
+ m_chart->axisZ()->setTitle("Z");
+}
+
+void ScatterDataModifier::addOne()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ QScatterDataItem item(randVector());
+ int addIndex = m_targetSeries->dataProxy()->addItem(item);
+ qDebug() << m_loopCounter << "added one to index:" << addIndex << "array size:" << m_targetSeries->dataProxy()->array()->size();
+}
+
+void ScatterDataModifier::addBunch()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ QScatterDataArray items(100);
+ for (int i = 0; i < items.size(); i++)
+ items[i].setPosition(randVector());
+ int addIndex = m_targetSeries->dataProxy()->addItems(items);
+ qDebug() << m_loopCounter << "added bunch to index:" << addIndex << "array size:" << m_targetSeries->dataProxy()->array()->size();
+}
+
+void ScatterDataModifier::insertOne()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ QScatterDataItem item(randVector());
+ m_targetSeries->dataProxy()->insertItem(0, item);
+ qDebug() << m_loopCounter << "Inserted one, array size:" << m_targetSeries->dataProxy()->array()->size();
+}
+
+void ScatterDataModifier::insertBunch()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ QScatterDataArray items(100);
+ for (int i = 0; i < items.size(); i++)
+ items[i].setPosition(randVector());
+ m_targetSeries->dataProxy()->insertItems(0, items);
+ qDebug() << m_loopCounter << "Inserted bunch, array size:" << m_targetSeries->dataProxy()->array()->size();
+}
+
+void ScatterDataModifier::changeOne()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ if (m_selectedItem >= 0 && m_selectedItem < m_targetSeries->dataProxy()->itemCount()) {
+ QScatterDataItem item(randVector());
+ m_targetSeries->dataProxy()->setItem(m_selectedItem, item);
+ qDebug() << m_loopCounter << "Changed one, array size:" << m_targetSeries->dataProxy()->array()->size();
+ }
+}
+
+void ScatterDataModifier::changeBunch()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ if (m_targetSeries->dataProxy()->array()->size()) {
+ int amount = qMin(m_targetSeries->dataProxy()->array()->size(), 100);
+ QScatterDataArray items(amount);
+ for (int i = 0; i < items.size(); i++) {
+ items[i].setPosition(randVector());
+ // Change the Y-values of first few items to exact gradient boundaries
+ if (i == 0)
+ items[i].setY(0.65f);
+ else if (i == 1)
+ items[i].setY(0.1f);
+ else if (i == 2)
+ items[i].setY(-0.45f);
+ else if (i == 3)
+ items[i].setY(-1.0f);
+ else if (i == 4)
+ items[i].setY(1.2f);
+// else
+// items[i].setY(0.1001f - (0.00001f * float(i)));
+
+ }
+
+ m_targetSeries->dataProxy()->setItems(0, items);
+ qDebug() << m_loopCounter << "Changed bunch, array size:" << m_targetSeries->dataProxy()->array()->size();
+ }
+}
+
+void ScatterDataModifier::removeOne()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ if (m_selectedItem >= 0) {
+ m_targetSeries->dataProxy()->removeItems(m_selectedItem, 1);
+ qDebug() << m_loopCounter << "Removed one, array size:" << m_targetSeries->dataProxy()->array()->size();
+ }
+}
+
+void ScatterDataModifier::removeBunch()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ m_targetSeries->dataProxy()->removeItems(0, 100);
+ qDebug() << m_loopCounter << "Removed bunch, array size:" << m_targetSeries->dataProxy()->array()->size();
+}
+
+void ScatterDataModifier::timeout()
+{
+ int doWhat = rand() % 10;
+ if (!(rand() % 100))
+ doWhat = -1;
+
+ switch (doWhat) {
+ case 0:
+ addOne();
+ break;
+ case 1:
+ addBunch();
+ break;
+ case 2:
+ insertOne();
+ break;
+ case 3:
+ insertBunch();
+ break;
+ case 4:
+ changeOne();
+ break;
+ case 5:
+ changeBunch();
+ break;
+ case 6:
+ removeOne();
+ break;
+ case 7:
+ removeBunch();
+ break;
+ case 8:
+ addSeries();
+ break;
+ case 9:
+ if (m_chart->seriesList().size())
+ m_targetSeries = m_chart->seriesList().at(rand() % m_chart->seriesList().size());
+ else
+ addSeries();
+ break;
+ default:
+ clear();
+ break;
+ }
+
+ m_loopCounter++;
+}
+
+void ScatterDataModifier::startStopTimer()
+{
+ if (m_timer.isActive()) {
+ m_timer.stop();
+ } else {
+ clear();
+ m_loopCounter = 0;
+ m_timer.start(0);
+ }
+}
+
+void ScatterDataModifier::selectItem()
+{
+ if (!m_targetSeries)
+ createAndAddSeries();
+
+ int targetItem(3);
+ int noSelection(-1);
+ if (m_selectedItem != targetItem || m_targetSeries != m_chart->seriesList().at(0))
+ m_chart->seriesList().at(0)->setSelectedItem(targetItem);
+ else
+ m_chart->seriesList().at(0)->setSelectedItem(noSelection);
+}
+
+void ScatterDataModifier::handleSelectionChange(int index)
+{
+ m_selectedItem = index;
+ m_targetSeries = static_cast<QScatter3DSeries *>(sender());
+ int seriesIndex = 0;
+ foreach (QScatter3DSeries *series, m_chart->seriesList()) {
+ if (series == sender())
+ break;
+ seriesIndex++;
+ }
+
+ qDebug() << "Selected item index:" << index << "series:" << seriesIndex;
+}
+
+void ScatterDataModifier::setGradient()
+{
+ QLinearGradient baseGradient(0, 0, 1, 100);
+ baseGradient.setColorAt(1.0, Qt::lightGray);
+ baseGradient.setColorAt(0.75001, Qt::lightGray);
+ baseGradient.setColorAt(0.75, Qt::blue);
+ baseGradient.setColorAt(0.50001, Qt::blue);
+ baseGradient.setColorAt(0.50, Qt::red);
+ baseGradient.setColorAt(0.25001, Qt::red);
+ baseGradient.setColorAt(0.25, Qt::yellow);
+ baseGradient.setColorAt(0.0, Qt::yellow);
+
+ QLinearGradient singleHighlightGradient(0, 0, 1, 100);
+ singleHighlightGradient.setColorAt(1.0, Qt::lightGray);
+ singleHighlightGradient.setColorAt(0.75, Qt::blue);
+ singleHighlightGradient.setColorAt(0.50, Qt::red);
+ singleHighlightGradient.setColorAt(0.25, Qt::yellow);
+ singleHighlightGradient.setColorAt(0.0, Qt::white);
+
+ if (m_targetSeries) {
+ m_targetSeries->setBaseColor(Qt::green);
+ m_targetSeries->setSingleHighlightColor(Qt::white);
+
+ m_targetSeries->setBaseGradient(baseGradient);
+ m_targetSeries->setSingleHighlightGradient(singleHighlightGradient);
+
+ Q3DTheme::ColorStyle oldStyle = m_targetSeries->colorStyle();
+ if (oldStyle == Q3DTheme::ColorStyleUniform)
+ m_targetSeries->setColorStyle(Q3DTheme::ColorStyleObjectGradient);
+ else if (oldStyle == Q3DTheme::ColorStyleObjectGradient)
+ m_targetSeries->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+ if (oldStyle == Q3DTheme::ColorStyleRangeGradient)
+ m_targetSeries->setColorStyle(Q3DTheme::ColorStyleUniform);
+ }
+}
+
+void ScatterDataModifier::clearSeriesData()
+{
+ if (m_targetSeries)
+ m_targetSeries->dataProxy()->resetArray(0);
+}
+
+void ScatterDataModifier::addSeries()
+{
+ QScatter3DSeries *series = createAndAddSeries();
+
+ QScatter3DSeries *oldTargetSeries = m_targetSeries;
+ m_targetSeries = series; // adding always adds to target series, so fake it for a bit
+ addOne(); // add one random item to start the new series off
+ m_targetSeries = oldTargetSeries;
+}
+
+void ScatterDataModifier::removeSeries()
+{
+ if (m_targetSeries) {
+ m_chart->removeSeries(m_targetSeries);
+ delete m_targetSeries;
+ if (m_chart->seriesList().size())
+ m_targetSeries = m_chart->seriesList().at(0);
+ else
+ m_targetSeries = 0;
+ }
+}
+
+void ScatterDataModifier::toggleSeriesVisibility()
+{
+ if (m_targetSeries)
+ m_targetSeries->setVisible(!m_targetSeries->isVisible());
+}
+
+void ScatterDataModifier::changeSeriesName()
+{
+ if (m_targetSeries)
+ m_targetSeries->setName(m_targetSeries->name().append("-").append(QString::number(qrand() % 10)));
+}
+
+void ScatterDataModifier::handleAxisXChanged(QValue3DAxis *axis)
+{
+ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisX());
+}
+
+void ScatterDataModifier::handleAxisYChanged(QValue3DAxis *axis)
+{
+ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisY());
+}
+
+void ScatterDataModifier::handleAxisZChanged(QValue3DAxis *axis)
+{
+ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisZ());
+}
+
+void ScatterDataModifier::handleFpsChange(qreal fps)
+{
+ static const QString fpsPrefix(QStringLiteral("FPS: "));
+ m_fpsLabel->setText(fpsPrefix + QString::number(qRound(fps)));
+}
+
+void ScatterDataModifier::changeLabelRotation(int rotation)
+{
+ m_chart->axisX()->setLabelAutoRotation(float(rotation));
+ m_chart->axisY()->setLabelAutoRotation(float(rotation));
+ m_chart->axisZ()->setLabelAutoRotation(float(rotation));
+}
+
+void ScatterDataModifier::changeRadialLabelOffset(int offset)
+{
+ m_chart->setRadialLabelOffset(float(offset) / 100.0f);
+}
+
+void ScatterDataModifier::toggleAxisTitleVisibility(bool enabled)
+{
+ m_chart->axisX()->setTitleVisible(enabled);
+ m_chart->axisY()->setTitleVisible(enabled);
+ m_chart->axisZ()->setTitleVisible(enabled);
+}
+
+void ScatterDataModifier::toggleAxisTitleFixed(bool enabled)
+{
+ m_chart->axisX()->setTitleFixed(enabled);
+ m_chart->axisY()->setTitleFixed(enabled);
+ m_chart->axisZ()->setTitleFixed(enabled);
+}
+
+void ScatterDataModifier::renderToImage()
+{
+ QImage renderedImage8AA = m_chart->renderToImage(8);
+ QImage renderedImageNoAA = m_chart->renderToImage(0);
+ QImage renderedImage8AASmall = m_chart->renderToImage(8, QSize(100, 100));
+ QImage renderedImageNoAASmall = m_chart->renderToImage(0, QSize(100, 100));
+
+ if (m_chart->isVisible()) {
+ renderedImage8AA.save(QStringLiteral("./renderedImage8AA_visible.png"));
+ renderedImageNoAA.save(QStringLiteral("./renderedImageNoAA_visible.png"));
+ renderedImage8AASmall.save(QStringLiteral("./renderedImage8AASmall_visible.png"));
+ renderedImageNoAASmall.save(QStringLiteral("./renderedImageNoAASmall_visible.png"));
+ qDebug() << "Visible images rendered!";
+ } else {
+ renderedImage8AA.save(QStringLiteral("./renderedImage8AA_hidden.png"));
+ renderedImageNoAA.save(QStringLiteral("./renderedImageNoAA_hidden.png"));
+ renderedImage8AASmall.save(QStringLiteral("./renderedImage8AASmall_hidden.png"));
+ renderedImageNoAASmall.save(QStringLiteral("./renderedImageNoAASmall_hidden.png"));
+ qDebug() << "Hidden images rendered!";
+ }
+}
+
+void ScatterDataModifier::togglePolar(bool enable)
+{
+ m_chart->setPolar(enable);
+}
+
+void ScatterDataModifier::toggleStatic(bool enable)
+{
+ if (enable)
+ m_chart->setOptimizationHints(QAbstract3DGraph::OptimizationStatic);
+ else
+ m_chart->setOptimizationHints(QAbstract3DGraph::OptimizationDefault);
+}
+
+void ScatterDataModifier::toggleOrtho(bool enable)
+{
+ m_chart->setOrthoProjection(enable);
+}
+
+void ScatterDataModifier::setCameraTargetX(int value)
+{
+ // Value is (-100, 100), normalize
+ m_cameraTarget.setX(float(value) / 100.0f);
+ m_chart->scene()->activeCamera()->setTarget(m_cameraTarget);
+ qDebug() << "m_cameraTarget:" << m_cameraTarget;
+}
+
+void ScatterDataModifier::setCameraTargetY(int value)
+{
+ // Value is (-100, 100), normalize
+ m_cameraTarget.setY(float(value) / 100.0f);
+ m_chart->scene()->activeCamera()->setTarget(m_cameraTarget);
+ qDebug() << "m_cameraTarget:" << m_cameraTarget;
+}
+
+void ScatterDataModifier::setCameraTargetZ(int value)
+{
+ // Value is (-100, 100), normalize
+ m_cameraTarget.setZ(float(value) / 100.0f);
+ m_chart->scene()->activeCamera()->setTarget(m_cameraTarget);
+ qDebug() << "m_cameraTarget:" << m_cameraTarget;
+}
+
+void ScatterDataModifier::setGraphMargin(int value)
+{
+ m_chart->setMargin(qreal(value) / 100.0);
+ qDebug() << "Setting margin:" << m_chart->margin() << value;
+}
+
+void ScatterDataModifier::changeShadowQuality(int quality)
+{
+ QAbstract3DGraph::ShadowQuality sq = QAbstract3DGraph::ShadowQuality(quality);
+ m_chart->setShadowQuality(sq);
+ emit shadowQualityChanged(quality);
+}
+
+void ScatterDataModifier::setBackgroundEnabled(int enabled)
+{
+ m_chart->activeTheme()->setBackgroundEnabled((bool)enabled);
+}
+
+void ScatterDataModifier::setGridEnabled(int enabled)
+{
+ m_chart->activeTheme()->setGridEnabled((bool)enabled);
+}
+
+void ScatterDataModifier::setMinX(int min)
+{
+ m_chart->axisX()->setMin(min);
+}
+
+void ScatterDataModifier::setMinY(int min)
+{
+ m_chart->axisY()->setMin(float(min) / 100.0f);
+}
+
+void ScatterDataModifier::setMinZ(int min)
+{
+ m_chart->axisZ()->setMin(min);
+}
+
+void ScatterDataModifier::setMaxX(int max)
+{
+ m_chart->axisX()->setMax(max);
+}
+
+void ScatterDataModifier::setMaxY(int max)
+{
+ m_chart->axisY()->setMax(float(max) / 100.0f);
+}
+
+void ScatterDataModifier::setMaxZ(int max)
+{
+ m_chart->axisZ()->setMax(max);
+}
+
+void ScatterDataModifier::setAspectRatio(int ratio)
+{
+ qreal aspectRatio = qreal(ratio) / 10.0;
+ m_chart->setAspectRatio(aspectRatio);
+}
+
+void ScatterDataModifier::setHorizontalAspectRatio(int ratio)
+{
+ qreal aspectRatio = qreal(ratio) / 100.0;
+ m_chart->setHorizontalAspectRatio(aspectRatio);
+}
+
+QVector3D ScatterDataModifier::randVector()
+{
+ QVector3D retvec = QVector3D(
+ (float)(rand() % 100) / 2.0f - (float)(rand() % 100) / 2.0f,
+ (float)(rand() % 100) / 100.0f - (float)(rand() % 100) / 100.0f,
+ (float)(rand() % 100) / 2.0f - (float)(rand() % 100) / 2.0f);
+
+ qDebug() << __FUNCTION__ << retvec;
+
+ return retvec;
+}
+
+QScatter3DSeries *ScatterDataModifier::createAndAddSeries()
+{
+ static int counter = 0;
+
+ QScatter3DSeries *series = new QScatter3DSeries;
+
+ if (!m_targetSeries)
+ m_targetSeries = series;
+
+ m_chart->addSeries(series);
+ series->setName(QString("Series %1").arg(counter++));
+ series->setItemLabelFormat(QStringLiteral("@seriesName: (X:@xLabel / Z:@zLabel) Y:@yLabel"));
+ series->setMesh(QAbstract3DSeries::MeshSphere);
+ series->setMeshSmooth(true);
+ series->setBaseColor(QColor(rand() % 256, rand() % 256, rand() % 256));
+ series->setItemSize(float(rand() % 90 + 10) / 100.0f);
+
+ QObject::connect(series, &QScatter3DSeries::selectedItemChanged, this,
+ &ScatterDataModifier::handleSelectionChange);
+
+ return series;
+}
+
+void ScatterDataModifier::populateFlatSeries(QScatter3DSeries *series, int rows, int columns,
+ float value)
+{
+ QScatterDataArray *dataArray = new QScatterDataArray;
+ dataArray->resize(rows * columns);
+ for (int i = 0; i < rows; i++) {
+ for (int j = 0; j < columns; j++)
+ (*dataArray)[i * columns + j].setPosition(QVector3D(float(i), value, float(j)));
+ }
+ series->dataProxy()->resetArray(dataArray);
+}
+
+void ScatterDataModifier::populateRisingSeries(QScatter3DSeries *series, int rows, int columns,
+ float minValue, float maxValue)
+{
+ QScatterDataArray *dataArray = new QScatterDataArray;
+ int arraySize = rows * columns;
+ dataArray->resize(arraySize);
+ float range = maxValue - minValue;
+ for (int i = 0; i < rows; i++) {
+ for (int j = 0; j < columns; j++) {
+ float yValue = minValue + (range * i * j / arraySize);
+ (*dataArray)[i * columns + j].setPosition(QVector3D(float(i), yValue, float(j)));
+ }
+ }
+ series->dataProxy()->resetArray(dataArray);
+}