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-rw-r--r--tests/manual/volumetrictest/volumetrictest.cpp719
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diff --git a/tests/manual/volumetrictest/volumetrictest.cpp b/tests/manual/volumetrictest/volumetrictest.cpp
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+++ b/tests/manual/volumetrictest/volumetrictest.cpp
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+/******************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Data Visualization module.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+******************************************************************************/
+
+#include "volumetrictest.h"
+#include <QtDataVisualization/qbar3dseries.h>
+#include <QtDataVisualization/qvalue3daxis.h>
+#include <QtDataVisualization/q3dscene.h>
+#include <QtDataVisualization/q3dcamera.h>
+#include <QtDataVisualization/q3dtheme.h>
+#include <QtDataVisualization/qcustom3dlabel.h>
+#include <QtCore/qmath.h>
+#include <QtGui/QRgb>
+#include <QtGui/QImage>
+#include <QtWidgets/QLabel>
+#include <QtCore/QDebug>
+
+using namespace QtDataVisualization;
+
+const int imageCount = 512;
+const float xMiddle = 100.0f;
+const float yMiddle = 2.5f;
+const float zMiddle = 100.0f;
+const float xRange = 40.0f;
+const float yRange = 7.5f;
+const float zRange = 20.0f;
+
+VolumetricModifier::VolumetricModifier(QAbstract3DGraph *scatter)
+ : m_graph(scatter),
+ m_volumeItem(0),
+ m_volumeItem2(0),
+ m_volumeItem3(0),
+ m_sliceIndexX(0),
+ m_sliceIndexY(0),
+ m_sliceIndexZ(0)
+{
+ m_graph->activeTheme()->setType(Q3DTheme::ThemeQt);
+ //m_graph->activeTheme()->setType(Q3DTheme::ThemeIsabelle);
+ m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+ m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
+ m_graph->setOrthoProjection(true);
+ //m_graph->scene()->activeCamera()->setTarget(QVector3D(-2.0f, 1.0f, 2.0f));
+ m_scatterGraph = qobject_cast<Q3DScatter *>(m_graph);
+ m_surfaceGraph = qobject_cast<Q3DSurface *>(m_graph);
+ m_barGraph = qobject_cast<Q3DBars *>(m_graph);
+ if (m_scatterGraph) {
+ m_scatterGraph->axisX()->setRange(xMiddle - xRange, xMiddle + xRange);
+ m_scatterGraph->axisX()->setSegmentCount(8);
+ m_scatterGraph->axisY()->setRange(yMiddle - yRange, yMiddle + yRange);
+ m_scatterGraph->axisY()->setSegmentCount(3);
+ m_scatterGraph->axisZ()->setRange(zMiddle - zRange, zMiddle + zRange);
+ m_scatterGraph->axisZ()->setSegmentCount(8);
+ } else if (m_surfaceGraph) {
+ m_surfaceGraph->axisX()->setRange(xMiddle - xRange, xMiddle + xRange);
+ m_surfaceGraph->axisX()->setSegmentCount(8);
+ m_surfaceGraph->axisY()->setRange(yMiddle - yRange, yMiddle + yRange);
+ m_surfaceGraph->axisY()->setSegmentCount(3);
+ m_surfaceGraph->axisZ()->setRange(zMiddle - zRange, zMiddle + zRange);
+ m_surfaceGraph->axisZ()->setSegmentCount(8);
+ } else if (m_barGraph) {
+ QStringList rowLabels;
+ QStringList columnLabels;
+ for (int i = 0; i < xMiddle + xRange; i++) {
+ if (i % 5 == 0)
+ columnLabels << QString::number(i);
+ else
+ columnLabels << QString();
+ }
+ for (int i = 0; i < zMiddle + zRange; i++) {
+ if (i % 5 == 0)
+ rowLabels << QString::number(i);
+ else
+ rowLabels << QString();
+ }
+
+ QBar3DSeries *series = new QBar3DSeries;
+ QBarDataArray *array = new QBarDataArray();
+ array->reserve(zRange * 2 + 1);
+ for (int i = 0; i < zRange * 2 + 1; i++)
+ array->append(new QBarDataRow(xRange * 2 + 1));
+
+ series->dataProxy()->resetArray(array, rowLabels, columnLabels);
+ m_barGraph->addSeries(series);
+
+ m_barGraph->columnAxis()->setRange(xMiddle - xRange, xMiddle + xRange);
+ m_barGraph->valueAxis()->setRange(yMiddle - yRange, yMiddle + yRange);
+ m_barGraph->rowAxis()->setRange(zMiddle - zRange, zMiddle + zRange);
+ //m_barGraph->setReflection(true);
+ }
+ m_graph->activeTheme()->setBackgroundEnabled(false);
+
+ createVolume();
+ createAnotherVolume();
+ createYetAnotherVolume();
+
+// m_volumeItem->setUseHighDefShader(false);
+// m_volumeItem2->setUseHighDefShader(false);
+// m_volumeItem3->setUseHighDefShader(false);
+
+ m_volumeItem->setScalingAbsolute(false);
+ m_volumeItem2->setScalingAbsolute(false);
+ m_volumeItem3->setScalingAbsolute(false);
+ m_volumeItem->setPositionAbsolute(false);
+ m_volumeItem2->setPositionAbsolute(false);
+ m_volumeItem3->setPositionAbsolute(false);
+
+
+ m_plainItem = new QCustom3DItem;
+ QImage texture(2, 2, QImage::Format_ARGB32);
+ texture.fill(QColor(200, 200, 200, 130));
+ m_plainItem->setMeshFile(QStringLiteral(":/mesh"));
+ m_plainItem->setTextureImage(texture);
+ m_plainItem->setRotation(m_volumeItem->rotation());
+ m_plainItem->setPosition(QVector3D(xMiddle + xRange / 2.0f, yMiddle + yRange / 2.0f, zMiddle));
+ m_plainItem->setScaling(QVector3D(20.0f, 5.0f, 10.0f));
+ m_plainItem->setScalingAbsolute(false);
+
+ m_graph->addCustomItem(m_volumeItem);
+ m_graph->addCustomItem(m_volumeItem2);
+ m_graph->addCustomItem(m_volumeItem3);
+ m_graph->addCustomItem(m_plainItem);
+ //m_graph->setMeasureFps(true);
+
+ // Create label to cut through the volume 3
+ QCustom3DLabel *label = new QCustom3DLabel;
+ label->setText(QStringLiteral("FOO BAR - FOO BAR - FOO BAR"));
+ QFont font;
+ font.setPixelSize(100);
+ label->setFont(font);
+ label->setScaling(QVector3D(2.0f, 2.0f, 0.0f));
+ label->setRotationAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 45.0f);
+ label->setPosition(m_volumeItem3->position());
+ label->setPositionAbsolute(false);
+ label->setScalingAbsolute(true);
+
+ m_graph->addCustomItem(label);
+
+ QObject::connect(m_graph, &QAbstract3DGraph::currentFpsChanged, this,
+ &VolumetricModifier::handleFpsChange);
+// QObject::connect(m_graph->scene(), &Q3DScene::viewportChanged, this,
+// &VolumetricModifier::handleFpsChange);
+}
+
+VolumetricModifier::~VolumetricModifier()
+{
+ delete m_graph;
+}
+
+void VolumetricModifier::setFpsLabel(QLabel *fpsLabel)
+{
+ m_fpsLabel = fpsLabel;
+}
+
+void VolumetricModifier::sliceX(int enabled)
+{
+ m_volumeItem->setSliceIndexX(enabled ? m_sliceIndexX : -1);
+ m_volumeItem2->setSliceIndexX(enabled ? m_sliceIndexX : -1);
+}
+
+void VolumetricModifier::sliceY(int enabled)
+{
+ m_volumeItem->setSliceIndexY(enabled ? m_sliceIndexY : -1);
+ m_volumeItem2->setSliceIndexY(enabled ? m_sliceIndexY : -1);
+}
+
+void VolumetricModifier::sliceZ(int enabled)
+{
+ m_volumeItem->setSliceIndexZ(enabled ? m_sliceIndexZ : -1);
+ m_volumeItem2->setSliceIndexZ(enabled ? m_sliceIndexZ : -1);
+}
+
+void VolumetricModifier::adjustSliceX(int value)
+{
+ m_sliceIndexX = int(float(value) / (1024.0f / m_volumeItem->textureWidth()));
+ if (m_sliceIndexX == m_volumeItem->textureWidth())
+ m_sliceIndexX--;
+ qDebug() << "m_sliceIndexX:" << m_sliceIndexX;
+ if (m_volumeItem->sliceIndexX() != -1) {
+ m_volumeItem->setSliceIndexX(m_sliceIndexX);
+ m_volumeItem2->setSliceIndexX(m_sliceIndexX);
+ }
+ m_sliceLabelX->setPixmap(QPixmap::fromImage(
+ m_volumeItem->renderSlice(Qt::XAxis, m_sliceIndexX)));
+
+}
+
+void VolumetricModifier::adjustSliceY(int value)
+{
+ m_sliceIndexY = int(float(value) / (1024.0f / m_volumeItem->textureHeight()));
+ if (m_sliceIndexY == m_volumeItem->textureHeight())
+ m_sliceIndexY--;
+ qDebug() << "m_sliceIndexY:" << m_sliceIndexY;
+ if (m_volumeItem->sliceIndexY() != -1) {
+ m_volumeItem->setSliceIndexY(m_sliceIndexY);
+ m_volumeItem2->setSliceIndexY(m_sliceIndexY);
+ }
+ m_sliceLabelY->setPixmap(QPixmap::fromImage(
+ m_volumeItem->renderSlice(Qt::YAxis, m_sliceIndexY)));
+}
+
+void VolumetricModifier::adjustSliceZ(int value)
+{
+ m_sliceIndexZ = int(float(value) / (1024.0f / m_volumeItem->textureDepth()));
+ if (m_sliceIndexZ == m_volumeItem->textureDepth())
+ m_sliceIndexZ--;
+ qDebug() << "m_sliceIndexZ:" << m_sliceIndexZ;
+ if (m_volumeItem->sliceIndexZ() != -1) {
+ m_volumeItem->setSliceIndexZ(m_sliceIndexZ);
+ m_volumeItem2->setSliceIndexZ(m_sliceIndexZ);
+ }
+ m_sliceLabelZ->setPixmap(QPixmap::fromImage(
+ m_volumeItem->renderSlice(Qt::ZAxis, m_sliceIndexZ)));
+}
+
+void VolumetricModifier::handleFpsChange()
+{
+ const QString fpsFormat = QStringLiteral("Fps: %1");
+ int fps10 = int(m_graph->currentFps() * 10.0);
+ m_fpsLabel->setText(fpsFormat.arg(QString::number(qreal(fps10) / 10.0)));
+// const QString sceneDimensionsFormat = QStringLiteral("%1 x %2");
+// m_fpsLabel->setText(sceneDimensionsFormat
+// .arg(m_graph->scene()->viewport().width())
+ // .arg(m_graph->scene()->viewport().height()));
+}
+
+void VolumetricModifier::testSubtextureSetting()
+{
+ // Setting the rendered Slice as subtexture should result in identical volume
+ QVector<uchar> dataBefore = *m_volumeItem->textureData();
+ dataBefore[0] = dataBefore.at(0); // Make sure we are detached
+
+ checkRenderCase(1, Qt::XAxis, 56, dataBefore, m_volumeItem);
+ checkRenderCase(2, Qt::YAxis, 64, dataBefore, m_volumeItem);
+ checkRenderCase(3, Qt::ZAxis, 87, dataBefore, m_volumeItem);
+
+ checkRenderCase(4, Qt::XAxis, 0, dataBefore, m_volumeItem);
+ checkRenderCase(5, Qt::YAxis, 0, dataBefore, m_volumeItem);
+ checkRenderCase(6, Qt::ZAxis, 0, dataBefore, m_volumeItem);
+
+ checkRenderCase(7, Qt::XAxis, m_volumeItem->textureWidth() - 1, dataBefore, m_volumeItem);
+ checkRenderCase(8, Qt::YAxis, m_volumeItem->textureHeight() - 1, dataBefore, m_volumeItem);
+ checkRenderCase(9, Qt::ZAxis, m_volumeItem->textureDepth() - 1, dataBefore, m_volumeItem);
+
+ dataBefore = *m_volumeItem2->textureData();
+ dataBefore[0] = dataBefore.at(0); // Make sure we are detached
+
+ checkRenderCase(11, Qt::XAxis, 56, dataBefore, m_volumeItem2);
+ checkRenderCase(12, Qt::YAxis, 64, dataBefore, m_volumeItem2);
+ checkRenderCase(13, Qt::ZAxis, 87, dataBefore, m_volumeItem2);
+
+ checkRenderCase(14, Qt::XAxis, 0, dataBefore, m_volumeItem2);
+ checkRenderCase(15, Qt::YAxis, 0, dataBefore, m_volumeItem2);
+ checkRenderCase(16, Qt::ZAxis, 0, dataBefore, m_volumeItem2);
+
+ checkRenderCase(17, Qt::XAxis, m_volumeItem2->textureWidth() - 1, dataBefore, m_volumeItem2);
+ checkRenderCase(18, Qt::YAxis, m_volumeItem2->textureHeight() - 1, dataBefore, m_volumeItem2);
+ checkRenderCase(19, Qt::ZAxis, m_volumeItem2->textureDepth() - 1, dataBefore, m_volumeItem2);
+
+ // Do some visible swaps on volume 3
+ QImage slice = m_volumeItem3->renderSlice(Qt::XAxis, 144);
+ slice = slice.mirrored();
+ m_volumeItem3->setSubTextureData(Qt::XAxis, 144, slice);
+
+ slice = m_volumeItem3->renderSlice(Qt::YAxis, 80);
+ slice = slice.mirrored();
+ m_volumeItem3->setSubTextureData(Qt::YAxis, 80, slice);
+
+ slice = m_volumeItem3->renderSlice(Qt::ZAxis, 190);
+ slice = slice.mirrored(true, false);
+ m_volumeItem3->setSubTextureData(Qt::ZAxis, 190, slice);
+}
+
+void VolumetricModifier::adjustRangeX(int value)
+{
+ float adjustment = float(value - 512) / 10.0f;
+ if (m_scatterGraph)
+ m_scatterGraph->axisX()->setRange(xMiddle + adjustment - xRange, xMiddle + adjustment + xRange);
+ if (m_surfaceGraph)
+ m_surfaceGraph->axisX()->setRange(xMiddle + adjustment - xRange, xMiddle + adjustment + xRange);
+ if (m_barGraph)
+ m_barGraph->columnAxis()->setRange(xMiddle + adjustment - xRange, xMiddle + adjustment + xRange);
+}
+
+void VolumetricModifier::adjustRangeY(int value)
+{
+ float adjustment = float(value - 512) / 10.0f;
+ if (m_scatterGraph)
+ m_scatterGraph->axisY()->setRange(yMiddle + adjustment - yRange, yMiddle + adjustment + yRange);
+ if (m_surfaceGraph)
+ m_surfaceGraph->axisY()->setRange(yMiddle + adjustment - yRange, yMiddle + adjustment + yRange);
+ if (m_barGraph)
+ m_barGraph->valueAxis()->setRange(yMiddle + adjustment - yRange, yMiddle + adjustment + yRange);
+}
+
+void VolumetricModifier::adjustRangeZ(int value)
+{
+ float adjustment = float(value - 512) / 10.0f;
+ if (m_scatterGraph)
+ m_scatterGraph->axisZ()->setRange(zMiddle + adjustment - zRange, zMiddle + adjustment + zRange);
+ if (m_surfaceGraph)
+ m_surfaceGraph->axisZ()->setRange(zMiddle + adjustment - zRange, zMiddle + adjustment + zRange);
+ if (m_barGraph)
+ m_barGraph->rowAxis()->setRange(zMiddle + adjustment - zRange, zMiddle + adjustment + zRange);
+}
+
+void VolumetricModifier::testBoundsSetting()
+{
+ static QVector3D scaling1 = m_volumeItem->scaling();
+ static QVector3D scaling2 = m_volumeItem2->scaling();
+ static QVector3D scaling3 = m_volumeItem3->scaling();
+ static QVector3D scaleVector = QVector3D(0.5f, 0.3f, 0.2f);
+
+ if (m_volumeItem->isScalingAbsolute()) {
+ m_volumeItem->setScalingAbsolute(false);
+ m_volumeItem2->setScalingAbsolute(false);
+ m_volumeItem3->setScalingAbsolute(false);
+
+ m_volumeItem->setScaling(scaling1);
+ m_volumeItem2->setScaling(scaling2);
+ m_volumeItem3->setScaling(scaling3);
+ } else {
+ m_volumeItem->setScalingAbsolute(true);
+ m_volumeItem2->setScalingAbsolute(true);
+ m_volumeItem3->setScalingAbsolute(true);
+
+ m_volumeItem->setScaling(scaleVector);
+ m_volumeItem2->setScaling(scaleVector);
+ m_volumeItem3->setScaling(scaleVector);
+ }
+}
+
+void VolumetricModifier::checkRenderCase(int id, Qt::Axis axis, int index,
+ const QVector<uchar> &dataBefore,
+ QCustom3DVolume *volumeItem)
+{
+ QImage slice = volumeItem->renderSlice(axis, index);
+ volumeItem->setSubTextureData(axis, index, slice);
+
+ if (dataBefore == *volumeItem->textureData())
+ qDebug() << __FUNCTION__ << "Case:" << id << "Vectors identical";
+ else
+ qDebug() << __FUNCTION__ << "Case:" << id << "BUG: VECTORS DIFFER!";
+}
+
+void VolumetricModifier::createVolume()
+{
+ m_volumeItem = new QCustom3DVolume;
+ m_volumeItem->setTextureFormat(QImage::Format_ARGB32);
+ m_volumeItem->setRotation(QQuaternion::fromAxisAndAngle(1.0f, 1.0f, 0.0f, 20.0f));
+ m_volumeItem->setPosition(QVector3D(xMiddle - (xRange / 2.0f), yMiddle + (yRange / 2.0f), zMiddle));
+ //m_volumeItem->setPosition(QVector3D(xMiddle, yMiddle, zMiddle));
+ m_volumeItem->setDrawSliceFrames(true);
+ m_volumeItem->setDrawSlices(true);
+
+ QImage logo;
+ logo.load(QStringLiteral(":/logo_no_padding.png"));
+ //logo.load(QStringLiteral(":/logo.png"));
+ qDebug() << "image dimensions:" << logo.width() << logo.height()
+ << logo.byteCount() << (logo.width() * logo.height())
+ << logo.bytesPerLine();
+
+ QVector<QImage *> imageArray(imageCount);
+ for (int i = 0; i < imageCount; i++) {
+ QImage *newImage = new QImage(logo);
+ imageArray[i] = newImage;
+ }
+
+ m_volumeItem->createTextureData(imageArray);
+
+ for (int i = 0; i < imageCount; i++)
+ delete imageArray[i];
+
+ m_sliceIndexX = m_volumeItem->textureWidth() / 2;
+ m_sliceIndexY = m_volumeItem->textureWidth() / 2;
+ m_sliceIndexZ = m_volumeItem->textureWidth() / 2;
+
+ QVector<QRgb> colorTable = m_volumeItem->colorTable();
+
+ // Hack some alpha to the picture
+ for (int i = 0; i < colorTable.size(); i++) {
+ if (qAlpha(colorTable.at(i)) > 0) {
+ colorTable[i] = qRgba(qRed(colorTable.at(i)),
+ qGreen(colorTable.at(i)),
+ qBlue(colorTable.at(i)),
+ 50);
+ }
+ }
+
+ colorTable.append(qRgba(0, 0, 0, 0));
+ colorTable.append(qRgba(255, 0, 0, 255));
+ colorTable.append(qRgba(0, 255, 0, 255));
+ colorTable.append(qRgba(0, 0, 255, 255));
+
+ m_volumeItem->setColorTable(colorTable);
+ int alphaIndex = colorTable.size() - 4;
+ int redIndex = colorTable.size() - 3;
+ int greenIndex = colorTable.size() - 2;
+ int blueIndex = colorTable.size() - 1;
+ int width = m_volumeItem->textureDataWidth();
+ int height = m_volumeItem->textureHeight();
+ int depth = m_volumeItem->textureDepth();
+ int frameSize = width * height;
+ qDebug() << width << height << depth << m_volumeItem->textureData()->size();
+ m_volumeItem->setScaling(QVector3D(xRange, yRange, zRange) / 2.0f);
+
+ uchar *data = m_volumeItem->textureData()->data();
+ uchar *p = data;
+
+ // Change one picture using subtexture replacement
+ QImage flipped = logo.mirrored();
+ m_volumeItem->setSubTextureData(Qt::ZAxis, 100, flipped);
+
+ // Clean up the two extra pixels
+ p = data + width - 1;
+ for (int k = 0; k < depth; k++) {
+ for (int j = 0; j < height; j++) {
+ *p = alphaIndex;
+ p += width;
+ }
+ }
+ p = data + width - 2;
+ for (int k = 0; k < depth; k++) {
+ for (int j = 0; j < height; j++) {
+ *p = alphaIndex;
+ p += width;
+ }
+ }
+ // Red first subtexture
+ p = data;
+ for (int j = 0; j < height; j++) {
+ for (int i = 0; i < width; i++) {
+ *p = redIndex;
+ p++;
+ }
+ }
+
+ // Red last subtexture
+// p = data + frameSize * (imageCount - 1);
+// for (int j = 0; j < height; j++) {
+// for (int i = 0; i < width; i++) {
+// *p = redIndex;
+// p++;
+// }
+// }
+
+// // Blue second to last subtexture
+// p = data + frameSize * (imageCount - 2);
+// for (int j = 0; j < height; j++) {
+// for (int i = 0; i < width; i++) {
+// *p = blueIndex;
+// p++;
+// }
+// }
+
+ // Blue x = 0
+// p = data;
+// for (int k = 0; k < depth; k++) {
+// for (int j = 0; j < height; j++) {
+// *p = blueIndex;
+// p += width;
+// }
+// }
+
+ // Blue x = max
+ p = data + width - 1;
+ for (int k = 0; k < depth; k++) {
+ for (int j = 0; j < height; j++) {
+ *p = blueIndex;
+ p += width;
+ }
+ }
+ // green x = max - 1
+ p = data + width - 2;
+ for (int k = 0; k < depth; k++) {
+ for (int j = 0; j < height; j++) {
+ *p = greenIndex;
+ p += width;
+ }
+ }
+
+ // Green y = 0
+ p = data;
+ for (int k = 0; k < depth; k++) {
+ for (int i = 0; i < width; i++) {
+ *p = greenIndex;
+ p++;
+ }
+ p += (frameSize - width);
+ }
+
+ // Green y = max
+// p = data + frameSize - width;
+// for (int k = 0; k < depth; k++) {
+// for (int i = 0; i < width; i++) {
+// *p = greenIndex;
+// p++;
+// }
+// p += (frameSize - width);
+// }
+}
+
+void VolumetricModifier::createAnotherVolume()
+{
+ m_volumeItem2 = new QCustom3DVolume;
+ m_volumeItem2->setTextureFormat(QImage::Format_ARGB32);
+ m_volumeItem2->setPosition(QVector3D(xMiddle + (xRange / 2.0f), yMiddle - (yRange / 2.0f), zMiddle));
+
+ QImage logo;
+ logo.load(QStringLiteral(":/logo_no_padding.png"));
+ //logo.load(QStringLiteral(":/logo.png"));
+ logo = logo.convertToFormat(QImage::Format_ARGB8555_Premultiplied);
+ qDebug() << "second image dimensions:" << logo.width() << logo.height()
+ << logo.byteCount() << (logo.width() * logo.height())
+ << logo.bytesPerLine();
+
+ logo.save("d:/qt/goobar.png");
+
+ QVector<QImage *> imageArray(imageCount);
+ for (int i = 0; i < imageCount; i++) {
+ QImage *newImage = new QImage(logo);
+ imageArray[i] = newImage;
+ }
+
+ m_volumeItem2->createTextureData(imageArray);
+
+ for (int i = 0; i < imageCount; i++)
+ delete imageArray[i];
+
+ m_sliceIndexX = m_volumeItem2->textureWidth() / 2;
+ m_sliceIndexY = m_volumeItem2->textureWidth() / 2;
+ m_sliceIndexZ = m_volumeItem2->textureWidth() / 2;
+
+ int width = m_volumeItem2->textureWidth();
+ int height = m_volumeItem2->textureHeight();
+ int depth = m_volumeItem2->textureDepth();
+ qDebug() << width << height << depth << m_volumeItem2->textureData()->size();
+ m_volumeItem2->setScaling(QVector3D(float(width) / float(depth) * xRange * 2.0f,
+ float(height) / float(depth) * yRange * 2.0f,
+ zRange * 2.0f));
+
+ // Change one picture using subtexture replacement
+ QImage flipped = logo.mirrored();
+ m_volumeItem2->setSubTextureData(Qt::ZAxis, 100, flipped);
+ //m_volumeItem2->setAlphaMultiplier(0.2f);
+ m_volumeItem2->setPreserveOpacity(false);
+}
+
+void VolumetricModifier::createYetAnotherVolume()
+{
+ m_volumeItem3 = new QCustom3DVolume;
+ m_volumeItem3->setTextureFormat(QImage::Format_Indexed8);
+// m_volumeItem2->setRotation(QQuaternion::fromAxisAndAngle(1.0f, 1.0f, 0.0f, 10.0f));
+ m_volumeItem3->setPosition(QVector3D(xMiddle - (xRange / 2.0f), yMiddle - (yRange / 2.0f), zMiddle));
+
+// m_volumeItem3->setTextureDimensions(m_volumeItem->textureDataWidth(),
+// m_volumeItem->textureHeight(),
+// m_volumeItem->textureDepth());
+ m_volumeItem3->setTextureDimensions(200, 200, 200);
+
+ QVector<uchar> *tdata = new QVector<uchar>(m_volumeItem3->textureDataWidth()
+ * m_volumeItem3->textureHeight()
+ * m_volumeItem3->textureDepth());
+ tdata->fill(0);
+ m_volumeItem3->setTextureData(tdata);
+
+ m_sliceIndexX = m_volumeItem3->textureWidth() / 2;
+ m_sliceIndexY = m_volumeItem3->textureWidth() / 2;
+ m_sliceIndexZ = m_volumeItem3->textureWidth() / 2;
+
+ QVector<QRgb> colorTable = m_volumeItem->colorTable();
+ colorTable[0] = qRgba(0, 0, 0, 0);
+ m_volumeItem3->setColorTable(colorTable);
+ int redIndex = colorTable.size() - 3;
+ int greenIndex = colorTable.size() - 2;
+ int blueIndex = colorTable.size() - 1;
+ int width = m_volumeItem3->textureDataWidth();
+ int height = m_volumeItem3->textureHeight();
+ int depth = m_volumeItem3->textureDepth();
+ int frameSize = width * height;
+ qDebug() << width << height << depth << m_volumeItem3->textureData()->size();
+ m_volumeItem3->setScaling(m_volumeItem->scaling());
+
+ uchar *data = tdata->data();
+ uchar *p = data;
+
+ // Red first subtexture
+// for (int j = 0; j < height; j++) {
+// for (int i = 0; i < width; i++) {
+// *p = redIndex;
+// p++;
+// }
+// }
+
+ // Red last subtexture
+ p = data + frameSize * (depth - 1);
+ for (int j = 0; j < height; j++) {
+ for (int i = 0; i < width; i++) {
+ *p = redIndex;
+ p++;
+ }
+ }
+
+ // green edge
+ p = data + frameSize * (depth - 1);
+ for (int i = 0; i < width; i++) {
+ *p = greenIndex;
+ p++;
+ }
+ for (int j = 2; j < height; j++) {
+ *p = greenIndex;
+ p += width - 1;
+ *p = j % 7 ? greenIndex : blueIndex;
+ p++;
+ }
+ for (int i = 0; i < width; i++) {
+ *p = greenIndex;
+ p++;
+ }
+
+// // Blue second to last subtexture
+// p = data + frameSize * (depth - 2);
+// for (int j = 0; j < height; j++) {
+// for (int i = 0; i < width; i++) {
+// *p = blueIndex;
+// p++;
+// }
+// }
+
+// // green third to last subtexture
+// p = data + frameSize * (depth - 3);
+// for (int j = 0; j < height; j++) {
+// for (int i = 0; i < width; i++) {
+// *p = greenIndex;
+// p++;
+// }
+// }
+
+ // Blue x = 0
+ p = data;
+ for (int k = 0; k < depth; k++) {
+ for (int j = 0; j < height; j++) {
+ *p = blueIndex;
+ p += width;
+ }
+ }
+
+// // Blue x = max
+// p = data + width - 1;
+// for (int k = 0; k < depth; k++) {
+// for (int j = 0; j < height; j++) {
+// *p = blueIndex;
+// p += width;
+// }
+// }
+
+ // Green y = 0
+// p = data;
+// for (int k = 0; k < depth; k++) {
+// for (int i = 0; i < width; i++) {
+// *p = greenIndex;
+// p++;
+// }
+// p += (frameSize - width);
+// }
+
+// // Green y = max
+ p = data + frameSize - width;
+ for (int k = 0; k < depth; k++) {
+ for (int i = 0; i < width; i++) {
+ *p = greenIndex;
+ p++;
+ }
+ p += (frameSize - width);
+ }
+
+
+// // Fill with alternating pixels
+// p = data;
+// for (int k = 0; k < (depth * width * height / 4); k++) {
+// *p = greenIndex;
+// p++;
+// *p = greenIndex;
+// p++;
+// *p = blueIndex;
+// p++;
+// *p = redIndex;
+// p++;
+// }
+
+
+}
+
+void VolumetricModifier::setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel)
+{
+ m_sliceLabelX = xLabel;
+ m_sliceLabelY = yLabel;
+ m_sliceLabelZ = zLabel;
+
+ adjustSliceX(512);
+ adjustSliceY(512);
+ adjustSliceZ(512);
+}