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* ES2 gradient support for static optimizationMika Salmela2014-09-045-4/+50
* Allow setting volume subtexture along any axisMiikka Heikkinen2014-09-037-39/+183
* Remove undeclared identifierMika Salmela2014-09-031-4/+0
* Make volume items draw after regular custom itemsMiikka Heikkinen2014-09-032-156/+183
* QML support for volume itemsMiikka Heikkinen2014-09-0310-1/+422
* Change volumetric example to show fictional terrainMiikka Heikkinen2014-09-0310-53/+319
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-0217-51/+265
* Pixel perfect volume shaderMiikka Heikkinen2014-09-013-75/+128
* Unified gradient for pointsMika Salmela2014-08-293-7/+11
* Range gradient for points on static optimizationMika Salmela2014-08-288-18/+103
* New vertex shaders for previous task.Mika Salmela2014-08-272-0/+62
* Diffuse and specular color for static optimizationMika Salmela2014-08-278-41/+60
* Fix build issue with Qt 5.2.1Miikka Heikkinen2014-08-2711-29/+44
* Mac reflection bug fixedTomi Korpipää2014-08-272-6/+5
* Added reflection to 2 examplesTomi Korpipää2014-08-268-2/+19
* Reflection API addedTomi Korpipää2014-08-2615-174/+327
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-2514-110/+372
* Implement API function for rendering volume slice to an image.Miikka Heikkinen2014-08-259-19/+204
* Tweak volume shaders.Miikka Heikkinen2014-08-229-128/+413
* Gradient to highlight seriesMika Salmela2014-08-218-28/+114
* Make volume transparency uniform regardless of viewing angleMiikka Heikkinen2014-08-203-4/+12
* Improve volumetric exampleMiikka Heikkinen2014-08-194-54/+251
* Gradient color style support for complex meshes on staticMika Salmela2014-08-198-15/+174
* Show warning label in volumetric example on OpenGL ESMiikka Heikkinen2014-08-191-7/+25
* Make volume shading sample once per texture layer.Miikka Heikkinen2014-08-195-21/+65
* Implement volume rendering supportMiikka Heikkinen2014-08-1837-45/+2343
* Documentation for textured surface exampleMika Salmela2014-08-155-4/+99
* Image for texture surface documentationMika Salmela2014-08-132-0/+5
* Textured surface exampleMika Salmela2014-08-1215-1/+776
* Add zooming to selection to bars exampleMiikka Heikkinen2014-08-064-0/+150
* Enable camera targeting.Miikka Heikkinen2014-08-0627-190/+434
* Reduce the size of surface selection textureMiikka Heikkinen2014-08-042-24/+13
* Avoid the Missing cmake tests error from qmake with Qt 5.4Laszlo Agocs2014-08-041-0/+2
* Added mention of WinRT only supporting Quick2 apiMiikka Heikkinen2014-07-042-4/+4
* Fix polar background margin not reacting to titles correctlyMiikka Heikkinen2014-07-041-4/+3
* Improved the visuals in slice modes.Miikka Heikkinen2014-07-043-16/+52
* Exposed default input handlers to QMLMiikka Heikkinen2014-07-0413-134/+382
* Remove obsolete fillDepthTexture functionMika Salmela2014-07-043-21/+0
* Arrow blender files backupMika Salmela2014-07-042-0/+0
* Use default font in spectrogram exampleMiikka Heikkinen2014-07-041-2/+0
* Texture to surfaceMika Salmela2014-07-0423-42/+436
* Fix non-visible selected item drawing in static optimization modeMiikka Heikkinen2014-07-021-69/+71
* Add qmlspectrogram example documentationMiikka Heikkinen2014-07-024-11/+69
* Removed common.priMiikka Heikkinen2014-07-029-9/+15
* Fix labels and grid lines changing size when aspect ratio is changedMiikka Heikkinen2014-07-0216-153/+178
* Added horizontal aspect ratio property for abstract graphsMiikka Heikkinen2014-07-0118-47/+199
* Fix custom item position in polar graphsMiikka Heikkinen2014-06-302-6/+14
* Adjust background margins based on angular labels and titleMiikka Heikkinen2014-06-3011-81/+198
* Fix polar axis title positioningMiikka Heikkinen2014-06-275-12/+76
* Removed unnecessary texture enablingsTomi Korpipää2014-06-273-24/+2