Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Copyright file update to GPL | Miikka Heikkinen | 2016-01-12 | 4 | -36/+68 |
* | Add a method for checking if context was successfully created | Miikka Heikkinen | 2015-12-30 | 1 | -0/+8 |
* | Fix issues with COIN builds | Miikka Heikkinen | 2015-10-22 | 1 | -4/+3 |
* | Update license headers | Miikka Heikkinen | 2015-10-20 | 4 | -44/+56 |
* | Fix building against 5.6 | Miikka Heikkinen | 2015-06-17 | 1 | -1/+1 |
* | Copyright header changes | Mika Salmela | 2015-04-14 | 4 | -12/+12 |
* | Qt 5.5 fixes | Tomi Korpipää | 2015-02-23 | 3 | -0/+0 |
* | Fix WinRT issues. | Miikka Heikkinen | 2014-11-19 | 1 | -2/+2 |
* | Change copyright headers. | Miikka Heikkinen | 2014-11-07 | 4 | -28/+28 |
* | Support for dynamic opengl builds. | Miikka Heikkinen | 2014-10-29 | 1 | -108/+120 |
* | Fix minor issues found in testing | Miikka Heikkinen | 2014-10-08 | 1 | -1/+1 |
* | Added snapshots to examples missing them | Tomi Korpipää | 2014-10-06 | 1 | -0/+0 |
* | Allow setting bounds for camera zoom level | Miikka Heikkinen | 2014-09-26 | 2 | -11/+2 |
* | Implement zooming to cursor | Miikka Heikkinen | 2014-09-26 | 1 | -0/+4 |
* | Change custom labels to use label shader | Miikka Heikkinen | 2014-09-19 | 1 | -64/+74 |
* | Documentation for volumetric example | Miikka Heikkinen | 2014-09-15 | 2 | -8/+135 |
* | Implement volume slice frames | Miikka Heikkinen | 2014-09-12 | 3 | -7/+54 |
* | Limit volume to axis ranges | Miikka Heikkinen | 2014-09-10 | 3 | -5/+86 |
* | Add possibility to scale custom items according to data ranges | Miikka Heikkinen | 2014-09-08 | 1 | -11/+19 |
* | Change volumetric example to show fictional terrain | Miikka Heikkinen | 2014-09-03 | 8 | -49/+315 |
* | Add option to use low definition volume shader. | Miikka Heikkinen | 2014-09-02 | 3 | -1/+14 |
* | Add alpha multiplier to QCustom3DVolume api | Miikka Heikkinen | 2014-08-25 | 3 | -15/+74 |
* | Implement API function for rendering volume slice to an image. | Miikka Heikkinen | 2014-08-25 | 3 | -10/+72 |
* | Make volume transparency uniform regardless of viewing angle | Miikka Heikkinen | 2014-08-20 | 1 | -1/+1 |
* | Improve volumetric example | Miikka Heikkinen | 2014-08-19 | 3 | -52/+249 |
* | Show warning label in volumetric example on OpenGL ES | Miikka Heikkinen | 2014-08-19 | 1 | -7/+25 |
* | Make volume shading sample once per texture layer. | Miikka Heikkinen | 2014-08-19 | 1 | -3/+3 |
* | Implement volume rendering support | Miikka Heikkinen | 2014-08-18 | 5 | -0/+385 |