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path: root/examples/datavisualization/volumetric
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* Implement volume slice framesMiikka Heikkinen2014-09-123-7/+54
* Limit volume to axis rangesMiikka Heikkinen2014-09-103-5/+86
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-081-11/+19
* Change volumetric example to show fictional terrainMiikka Heikkinen2014-09-038-49/+315
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-023-1/+14
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-253-15/+74
* Implement API function for rendering volume slice to an image.Miikka Heikkinen2014-08-253-10/+72
* Make volume transparency uniform regardless of viewing angleMiikka Heikkinen2014-08-201-1/+1
* Improve volumetric exampleMiikka Heikkinen2014-08-193-52/+249
* Show warning label in volumetric example on OpenGL ESMiikka Heikkinen2014-08-191-7/+25
* Make volume shading sample once per texture layer.Miikka Heikkinen2014-08-191-3/+3
* Implement volume rendering supportMiikka Heikkinen2014-08-185-0/+385