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path: root/src/datavisualization/data/customrenderitem_p.h
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* Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-231-11/+11
| | | | | | | | | | | This reverts commit d480e17ae84e1fb053db3de7b39da1bbbb455632. Revert of commercial license headers is required for Qt 5.15.3 opensource release. Task-number: QTBUG-91108 Change-Id: Ib01d53a31196f00d01544d172a77d9da38280d90 Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
* Update commercial license headersTarja Sundqvist2021-01-271-11/+11
| | | | | | | | | | | | | | | | Updated header.COMM to the files in tqtc-qtdatavis3d. Examples, tests or documentation files are not updated. The commercial license header may contain some additional lines so that its line count equals with the earlier license header. Reason for this is that some autotests use hard coded line numbers and a change in the the line count causes failures in tests. Task-number: QTQAINFRA-4160 Change-Id: Ib818c335f5d3c01f57e2fd240e06181d703de779 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Antti Kokko <antti.kokko@qt.io>
* Copyright file update to GPLMiikka Heikkinen2016-01-121-9/+17
| | | | | Change-Id: Ib264fe1f2cd1589e2ba1ef2dc7d8f3951e125708 Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
* Update license headersMiikka Heikkinen2015-10-201-11/+14
| | | | | Change-Id: I0581aefcf9dabc64b05eb8c97b5b92da1fb26299 Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com>
* Copyright header changesMika Salmela2015-04-141-3/+3
| | | | | | | Copyright header changes for 5.5. Change-Id: I0361cfe1ebdb28955cb927700f14cf7b72694421 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
* Change copyright headers.Miikka Heikkinen2014-11-071-7/+7
| | | | | | Change-Id: I453438fee92f18c983c1bef04c68b24a7ff72cf9 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
* Implement volume slice framesMiikka Heikkinen2014-09-121-29/+49
| | | | | Change-Id: I409f3c95892b26ca6097dd4509109fc9978b9900 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Limit volume to axis rangesMiikka Heikkinen2014-09-101-0/+26
| | | | | | | | | The volume object that would go partially outside axis ranges is scale and repositioned so that it only renders the portion that is inside the axis ranges. Change-Id: I792494e437998ba6276f58fab645767276c1476d Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-081-3/+12
| | | | | | | | Proper behavior of volume objects that are shown only partially will be added in a separate patch later. Change-Id: I1fcd98faa6c4a7d09e3fef1645ed9816ff54654f Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-021-0/+3
| | | | | | | | Low definition volume shader samples the texture at even intervals, so it will sometimes skip texels, causing flickering. Change-Id: Iee6cb0e8893498b89ce1a40f34701a53d100283e Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-251-3/+9
| | | | | | Change-Id: I856c4166513f6d6f7b73fd52bc46d52ab1b8fdff Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Implement volume rendering supportMiikka Heikkinen2014-08-181-0/+35
| | | | | | | | New subclass of QCustom3DItem, QCustom3DVolume is provided. The documentation for the example will be done in a separate commit. Change-Id: Idb3fdb0654c6bec7606ca012b75852a5a8412397 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Added CustomLabelItemTomi Korpipää2014-05-281-2/+4
| | | | | | Task-number: QTRD-3135 Change-Id: Ie13c7ab5cbfca2eef88ed4ca17eaf46f2aeb4788 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Cache ObjectHelper instancesMiikka Heikkinen2014-05-221-2/+7
| | | | | | Task-number: QTRD-2792 Change-Id: I90d83bd9b73a0f337fd26f1b92000e72b3ec0607 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Added support for custom items with absolute coordinatesTomi Korpipää2014-05-211-0/+3
| | | | | | Task-number: QTRD-3122 Change-Id: Iefd4c4adad45721ed3519bdcecbbfa1e97039f08 Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Do not draw custom items outside axis ranges Tomi Korpipää2014-05-201-0/+3
| | | | | | | | Task-number: QTRD-3057 Change-Id: Icb8904fa0a1c009985ac21ee6fa51eefda81d9cc Change-Id: Icb8904fa0a1c009985ac21ee6fa51eefda81d9cc Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Added property for disabling shadows on custom itemsTomi Korpipää2014-05-191-0/+3
| | | | | | Task-number: QTRD-3093 Change-Id: Ia24a1bc657af1bb1a528581e1f65fb50277e6874 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Optimized custom item addition/removalTomi Korpipää2014-05-191-7/+13
| | | | | | Task-number: QTRD-3056 Change-Id: I653d8aeec797b76c19d9b542391b79e9370e7501 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Dirty bits to custom item Tomi Korpipää2014-05-161-0/+5
| | | | | | | Task-number: QTRD-3082 Change-Id: I1503b067edcc677904ca16c1501109187809f98b Change-Id: I1503b067edcc677904ca16c1501109187809f98b Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Added visible flag and possibility to release ownership of custom itemTomi Korpipää2014-05-141-0/+3
| | | | | | Task-number: QTRD-3080 Change-Id: I198930c48fe9bce6a158406aff5fbf31272b9afe Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Use blending for custom items only when neededTomi Korpipää2014-05-141-0/+3
| | | | | | | Task-number: QTRD-3077 Change-Id: I2406a8fd133943379a5cb1c1c2961a419ef9315f Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Add custom item support, part 1Tomi Korpipää2014-04-151-0/+60
Task-number: QTRD-2866 + Added API for adding and removing custom items + Added custom data and custom render items + Added shaders for textured objects + Added custom item rendering draft to scatter + Fixed some shaders - to be continued in part 2 Change-Id: I9735fd02fc9e86ae486cca4c06f6d7f2a4b0b7da Reviewed-by: Mika Salmela <mika.salmela@digia.com>