| Commit message (Collapse) | Author | Age | Files | Lines |
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Not allowing bias go below 0.001 prevents the shadow acne. Faulty formula
for lighning direction.
Task-number: QTRD-3382
Change-Id: Ided8bf423a961744ace8bef32ae18d6fa2c443ef
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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API for setting a texture to surface.
Task-number: QTRD-3232
Change-Id: Icd9de61882b54b9c1fc84a742e49980926ca681d
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2866
+ Added API for adding and removing custom items
+ Added custom data and custom render items
+ Added shaders for textured objects
+ Added custom item rendering draft to scatter
+ Fixed some shaders
- to be continued in part 2
Change-Id: I9735fd02fc9e86ae486cca4c06f6d7f2a4b0b7da
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-2266
Change-Id: I99fd7a6eda570df3d114ab10a1b07c22736cc86c
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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