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path: root/src/datavisualization/engine/shaders/texture3dslice.frag
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* Limit volume to axis rangesMiikka Heikkinen2014-09-101-42/+55
* Pixel perfect volume shaderMiikka Heikkinen2014-09-011-16/+13
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-251-16/+38
* Implement API function for rendering volume slice to an image.Miikka Heikkinen2014-08-251-2/+2
* Tweak volume shaders.Miikka Heikkinen2014-08-221-12/+15
* Make volume transparency uniform regardless of viewing angleMiikka Heikkinen2014-08-201-1/+2
* Implement volume rendering supportMiikka Heikkinen2014-08-181-0/+119