| Commit message (Collapse) | Author | Age | Files | Lines |
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Task-number: QTRD-3392
Change-Id: I786bbf5ee9252b92d43d02d6b88ed9b986b4a5eb
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Bug in adjustment logic caused adjustment to happen pretty much always.
Task-number: QTRD-3374
Change-Id: Id6151d2d3eb8369bbf9252e4eb4b76ed57fb1f3c
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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When static optimization is in use with mesh objects and range
gradient, and the object Y-value resolves into a texture coordinate
that is exactly on the texel boundary, the rendered fragments
of the object are not all same colors on some graphics cards,
despite all vertices having the same UV value.
Fixed by adjusting the Y-value slightly if it is close to the
boundary.
Task-number: QTRD-3370
Change-Id: Ie028602cbd9a00bb0e17049eb8f40feb8b18a6bf
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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- Buffer ids were not cleared appropriately
- Update didn't account for items outside axis ranges
- In some cases wrong shader was used for point series
Task-number: QTRD-3353
Change-Id: Iea465d99eb557402feb5fb017ae92393ee8f377f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-3344
Change-Id: I8c1d2e2ae4afd6f9058c59adfc3d784b5f724358
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: Ic44a6a28617f272540d146f02bf50b4bd84cd9c8
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Change-Id: I2c51ba06c6af9193a70f4a268dfd2fbd6c6910b3
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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QImage is not a QObject, and therefore QImage::Format doesn't seem
to be a supported type for a Q_PROPERTY, either. At least this was
the case in Qt 5.2.1. In Qt 5.3.1 this worked. In any case,
worked around the issue by removing textureFormat as a property.
This shouldn't be an issue, since texture cannot meaningfully be
manipulated from QML anyway.
Also fixed some compile warnings.
Change-Id: I257c1502d3340c49c24085fb8bf2e6176d875215
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: Ie9f135a2f3139a429a451c338e03dcf0ea6b4533
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Added checks if visible items really exists and if buffers are empty.
Change-Id: Id29f87924e098c6f8b7b57bc74543ce37787995f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-3148
Change-Id: I2c9efa84184819aaac123ee29685bc3a9e35bfe6
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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