| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Change-Id: I5a47053c8708b9a9c37b845bc55166f02fc99de3
Change-Id: I5a47053c8708b9a9c37b845bc55166f02fc99de3
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
| |
Task-number: QTBUG-33360
Change-Id: I67eaab3914effa2a7a5be1b72c6d2c59cb2402f6
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
| |
Change-Id: Ic52f1a4775453a4db910ea27b172f82554f7a9b6
Change-Id: Ic52f1a4775453a4db910ea27b172f82554f7a9b6
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
|
| |
Change-Id: I706529d5ba9571c0b81c14664bd0680ca318eadc
Change-Id: I706529d5ba9571c0b81c14664bd0680ca318eadc
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2453
+ changed gradient texture to a power-of-two size to avoid gradient errors on Android
Change-Id: I67b1c87d3143073ceb2523017e3968d16d0cd503
Change-Id: I67b1c87d3143073ceb2523017e3968d16d0cd503
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
| |
Change-Id: I050b25f0921dfb12cb064002b3d020d499d4c953
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
| |
Change-Id: Ibc790ac6c720b6d22d68f662ff2f50e74a9abaae
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2368
Change-Id: I7b6bf5f16111a7dfdb49cb391b29872bf12ac8fd
Change-Id: I7b6bf5f16111a7dfdb49cb391b29872bf12ac8fd
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
When constructing slice view, x&z coordinates are copied also. Point
position set to vertex position, which is more robust.
Task-number: QTRD-2363
Change-Id: Ifbee1bbdfa9a7575760116433204d9cea9a908aa
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2314
Change-Id: Iccc54db3f214a10b97a55138368c9b3282b477b4
Change-Id: Iccc54db3f214a10b97a55138368c9b3282b477b4
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2362
Change-Id: I11e9f457bb18f5afaece48668f9fd77b14796b73
Change-Id: I11e9f457bb18f5afaece48668f9fd77b14796b73
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
|
|
|
|
|
|
|
| |
Task-number: QTRD-2362
Change-Id: I4c9cc84d44a2fcf881e8b6062413aa3dbe2e5890
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
| |
It's about dimension change.
Task-number: QTRD-2357
Change-Id: Iaa64569954a12ea846221111cbcf63753f5235d3
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
| |
Task-number: QTRD-2332
Change-Id: I086d3a422ff444cbcede1aa238107ebcbce68729
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
|
|
|
|
| |
Improves performance when doing stuff like resetting image data.
Task-number: QTRD-2335
Change-Id: I9e8ce49fd520b67125305a7614afc550b2244169
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
If the surface is partially off the visible range, only grids
that are fully within the visible range will be drawn.
If only one row or column is within visible range, surface is
not drawn.
Task-number: QTRD-2320
Change-Id: If2691577cde61dfd270d79c32b9d6f69984966ba
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2322
Change-Id: Ie4bb95dc4f62bad1fef605461452168ea260fa26
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2277
+ added control over label borders to theme
Change-Id: Ib0047233d920bcf8cdaf5cc6165d9d17513b209a
Change-Id: Ib0047233d920bcf8cdaf5cc6165d9d17513b209a
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Enabled zooming on Surface C++ api
- User modified gradient takes effect
- Scene pointer is updated to selection pointer
- Font changing is listened on selection pointer and label's are generated
using selected font
- Selection label format copied from scatter. Looks to be very handy.
- Check for OpenGL 1.5 version and block coarse surface if below
- Added some theme handling. Not sure if the bug is fully fixed. Probably
requires shadow fixes to be fully similar to others.
- HAHAA. Now even single rows and columns supported. Even one value will
produce surface
Task-number: QTRD-2279
Task-number: QTRD-2265
Task-number: QTRD-2261
Task-number: QTRD-2269
Task-number: QTRD-2268
Task-number: QTRD-2272
Change-Id: Id34d843b2898e4cf1e4dde10ce23e0eaab4738a7
Signed-off-by: Mika Salmela <mika.salmela@digia.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
|
|
|
|
|
|
| |
Task-number: QTRD-2294
Change-Id: I339a375efc99de4faa966ed1cd0324ad13b5898d
Change-Id: I339a375efc99de4faa966ed1cd0324ad13b5898d
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|
|
Task-number: QTRD-2224
Change-Id: Iec18b6121809300b11d85445281d3c626c434f35
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
|