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Change-Id: Ib264fe1f2cd1589e2ba1ef2dc7d8f3951e125708
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Now it is possible to check after graph construction if the graph
is actually usable in environments where the OpenGL support might
not be sufficient.
Task-number: QTRD-3748
Change-Id: Ia68b4e51386859f6d0c7b09cb44e50a74730ca55
Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com>
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It appears to be enabled in developer builds in Qt 5.7
Change-Id: Ib96cc866b511d8b947323d27f172dc3dd5f3e46f
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Datavis is part of the Qt release and there is no need to do magic hacks
to install the qmldir file.
This was supposed to help running examples separately, but we assume
that the lib is shipped with Qt proper.
The problem was that the qmldir file would be simultaneously copied into
the same location twice which will fail on Windows.
Change-Id: I1879fc5ff6303104392a66e54d5c278752a12655
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Change-Id: I97e32b56a81afe22aa237055ff6d7db2399b70d3
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Change-Id: I296a28c2dd105fdd7df6c9fe1ccf30186541e64d
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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-Fix miscellaneous compile errors
-Move manual tests to manual folder and enable export of autotests
-Added widgets requirement
-Fixed autotests
-Fixed renderer and controller synchronization in QML case
-Treat fallback Mesa as ES2 similar to setting AA_UseSoftwareOpenGL
Change-Id: If6619733725d079e339bef16262e5ea1450ab20f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Change-Id: I0581aefcf9dabc64b05eb8c97b5b92da1fb26299
Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com>
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Change-Id: I43bd6f8d2f565a989e4d48d68a8c610240ed35fb
Task-number: QTRD-3492
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Task-number: QTRD-3655
Change-Id: Id68e9cec8d1093fe1557b07a148ae04a27656284
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Renamed some function parameters so that they do not trigger shadow
warnings.
Change-Id: Iea6561d26d3f77d075fc7f30b047bfa4d34cb2e7
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Change-Id: Ic90d3b04434d07e12c313c56d7217d7bf550cdb3
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Change-Id: I2933c3fd121d6c20bf2e5585aed63351046318ed
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Apparently Qt modules are now required to use Q_SIGNALS and Q_SLOTS
macros instead of 'signals' and 'slots' in headers.
Change-Id: I4140b1fff4386d74bb371176919234366965e887
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Change-Id: Ia6bd240a8737fe9dbb6bf2d019cb032c7b60a874
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Copyright header changes for 5.5.
Change-Id: I0361cfe1ebdb28955cb927700f14cf7b72694421
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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B2Qt device called uvs creation before array creation.
Change-Id: Ia0cac175a3e0769f2571a0eadc7c764ae4092cc2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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When texture was attached on the qmlsurface example, the smoothUVs was
called before the actual model mesh was created.
Change-Id: I5a62b06291232df54ce08d586d8794b332a4eece
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Change-Id: I3c9de6801430dc74c97fb6563ded6114befc6968
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: Ib4587a608a7b79d863d51e1a9ecd150996245fa7
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: I8fdacfde272ace4c25c74c316de514cd4275da74
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Primary fix is to not use shared context in qml with WinRT,
as that causes black screen.
Also removed widget apps from build in WinRT.
Change-Id: Id65ce90dbeb80442194ab838952e8cadc91135a6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Vertex index was limited to unsigned short, meaning even slightly
complex meshes couldn't be used. Changed to unsigned int.
Also removed unused vertex indexer methods.
Change-Id: Iebe62bd3a501dc79ee2857cca28ac0d05bd4a55e
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: Ib4bb651877db4aa0dfd13cb8f1c08e786960a221
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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This was changed in Qt Creator 3.3 for consistency reasons.
Change-Id: I164b5bff88b2cc3091aaf48e57fb12ef60e2a6aa
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
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Change-Id: I453438fee92f18c983c1bef04c68b24a7ff72cf9
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Change-Id: I0667a0e53fd07fe9c6ce7b2d63887eda1692bf3b
Change-Id: I0667a0e53fd07fe9c6ce7b2d63887eda1692bf3b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Task-number: QTRD-3412
Change-Id: I7f19ee34ccdde3a227033e3a88994e157b0092c4
Change-Id: I7f19ee34ccdde3a227033e3a88994e157b0092c4
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Task-number: QTRD-3410
Change-Id: I86b240b6548ec4c94f6be0dc352ed112965926f3
Change-Id: I86b240b6548ec4c94f6be0dc352ed112965926f3
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Change-Id: I4ab8d595ac9f8b069057178079ad7714eaf6e13c
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-3402
Change-Id: I70ef641fc7249b144d6e98971f1fb74f2935d706
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Android doesn't like creating extra QWindows, so changed
dummy surfaces used to do static initialization and cleanup
to use QOffscreenSurface.
Change-Id: Ia42e288a05ef49524252c457f3a3494677e3fc63
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
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Context doesn't exist on all envs at shutdown.
Change-Id: I6c0398203f0ab3ceaa38f64936cdf375c43e9f55
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Label items should not try to delete their textures at destructor if
they are already deleted.
Change-Id: I8131301bec47a0a2617b4a923d7cce430d35e18b
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Radiallabeloffset needs 2 decimals, as step size is 0.01
Change-Id: I7766613737beb217f6dd68b5a9aca666b15c7fab
Change-Id: I7766613737beb217f6dd68b5a9aca666b15c7fab
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Task-number: QTRD-3391
Change-Id: I5c2f2b674e50e7d39bc9355ebc9bcf05f22d5a39
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Change-Id: I46db1f02575b8d140890708bf04633fa23f28a15
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Task-number: QTRD-3392
Change-Id: I786bbf5ee9252b92d43d02d6b88ed9b986b4a5eb
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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If the label text with slightly smaller font would fit into smaller
texture, force to use the smaller one.
Task-number: QTRD-3395
Change-Id: Ib70f6722ea8403e4aa25ed190b21c059d9d0e062
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Also added missing properties from v1.1.
Task-number: QTRD-3396
Change-Id: Ic001e726dbe09238ab51b1fdfb2a58d99b5e29e2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Task-number: QTRD-2286
Change-Id: Ibe211caedab231e908af900af65d4075b926a875
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Change-Id: Icd04b72bb7bdbf34c73e6f27c90674fda4fc4cc2
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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- Changed the version number to 1.2 where relevant.
- Regenerated plugins.qmltypes
- Updated known issues
Change-Id: I5f737a970d0ac7fc14dbd2d30a8684ecced45ac0
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Not allowing bias go below 0.001 prevents the shadow acne. Faulty formula
for lighning direction.
Task-number: QTRD-3382
Change-Id: Ided8bf423a961744ace8bef32ae18d6fa2c443ef
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Also fixed a bug found in testing, and added tests for
optional constructors for already tested classes.
Task-number: QTRD-3368
Change-Id: I2214f28e2c5069ecab422fc6817acb2f0c0b192b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Fudge the camera y-angle so that it's never looking
directly from above or below. The actual problem is that eye vector
is paraller to up vector if viewing directly from above, which results
in invalid view matrix.
Task-number: QTRD-2789
Change-Id: Ia79b8bb4b8317c6aaf6ac4c70a6bb70c24b5309e
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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OpenGL ES2 and/or 32bit environments can have relatively low maximum
supported vertex counts per draw call, so large surfaces and static
scatters may not get rendered.
Task-number: QTRD-3364
Change-Id: I7fd024b0428548ac7e2ca043a06d01d2442dd226
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Fixes missing QML Types in assistant.
Change-Id: Id79c3f281ec4fcc9bd9816ec731ff654e61b3e04
Change-Id: Id79c3f281ec4fcc9bd9816ec731ff654e61b3e04
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Plus fixed a QML documentation bug, and added a missing
inheritance to docs.
Task-number: QTRD-3383
Change-Id: I1f7c56c49b829fee2cfd0731bbcc7e248a06a0c0
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Also added missing default values to some docs.
Task-number: QTRD-3368
Change-Id: I98940a80d6edfe60801c6b2606307b3ec3ab8c39
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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