From 90d88a8e76a421f3a3b430328c48b29d93d78676 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Wed, 4 Jun 2014 11:29:41 +0300 Subject: Android surface selection fix MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task-number: QTRD-3163 Change-Id: I61589f9848ebcce7b0166e22d504c2375e564347 Change-Id: I61589f9848ebcce7b0166e22d504c2375e564347 Reviewed-by: Tomi Korpipää --- src/datavisualization/engine/surface3drenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index 09699278..12627966 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -2238,7 +2238,7 @@ void Surface3DRenderer::createSelectionTexture(SurfaceSeriesRenderCache *cache, cache->setSelectionIdRange(idStart, lastSelectionId - 1); // Move the ID image (bits) to the texture - QImage image = QImage(bits, idImageWidth, idImageHeight, QImage::Format_ARGB32); + QImage image = QImage(bits, idImageWidth, idImageHeight, QImage::Format_RGB32); GLuint selectionTexture = m_textureHelper->create2DTexture(image, false, false, false); cache->setSelectionTexture(selectionTexture); -- cgit v1.2.3