From 297d23b2f73939953108c504c0264179cd2136af Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Thu, 27 Feb 2014 09:04:44 +0200 Subject: Doc fixes - Q3DObject - Q3DTheme Change-Id: I9d5717beece4426b9611b6b81a4dcf388373de2b Change-Id: I9d5717beece4426b9611b6b81a4dcf388373de2b Reviewed-by: Miikka Heikkinen --- examples/datavisualization/rotations/scatterdatamodifier.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/datavisualization/rotations/scatterdatamodifier.cpp') diff --git a/examples/datavisualization/rotations/scatterdatamodifier.cpp b/examples/datavisualization/rotations/scatterdatamodifier.cpp index 90af63ab..c4b439b1 100644 --- a/examples/datavisualization/rotations/scatterdatamodifier.cpp +++ b/examples/datavisualization/rotations/scatterdatamodifier.cpp @@ -111,13 +111,13 @@ void ScatterDataModifier::generateData() float xCenter = ellipse_a * qCos(horizontalAngle); float zCenter = ellipse_a * qSin(horizontalAngle); - // Rotate - arrow always tangential to origo + // Rotate - arrow always tangential to origin //! [0] QQuaternion yRotation = QQuaternion::fromAxisAndAngle(0.0f, 1.0f, 0.0f, horizontalAngle * radiansToDegrees); //! [0] for (float j = 0; j < m_arrowsPerLine; j++) { - // Calculate point on ellipse centered on origo and parallel to x-axis + // Calculate point on ellipse centered on origin and parallel to x-axis float verticalAngle = ((doublePi * j) / m_arrowsPerLine) + m_angleOffset; float xUnrotated = ellipse_a * qCos(verticalAngle); float y = ellipse_b * qSin(verticalAngle); -- cgit v1.2.3