From 50da1dc9f6cc6a276c603508868dd7f9d4c7913d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Wed, 2 Oct 2013 13:14:16 +0300 Subject: Refactored MeshStyle and InputState MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task-number: QTRD-2362 Change-Id: I52ad876b9658a4a9f9a79a6358e68323075bd6c9 Change-Id: I52ad876b9658a4a9f9a79a6358e68323075bd6c9 Reviewed-by: Tomi Korpipää --- src/datavisualization/engine/q3dscatter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/datavisualization/engine/q3dscatter.cpp') diff --git a/src/datavisualization/engine/q3dscatter.cpp b/src/datavisualization/engine/q3dscatter.cpp index 64df5f04..78b60968 100644 --- a/src/datavisualization/engine/q3dscatter.cpp +++ b/src/datavisualization/engine/q3dscatter.cpp @@ -178,7 +178,7 @@ void Q3DScatter::setHeight(const int height) /*! * Sets the item \a style to one of the values in \c QDataVis::MeshStyle. It is preset to - * \c QDataVis::Spheres by default. A \a smooth flag can be used to set shading to smooth. + * \c QDataVis::MeshStyleSpheres by default. A \a smooth flag can be used to set shading to smooth. * It is \c false by default. * * \sa setMeshFileName() -- cgit v1.2.3