From 66e1b09592efe77f839a0878ec6165a02408ca6f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kera=CC=88nen=20Pasi?= Date: Fri, 27 Sep 2013 09:05:53 +0300 Subject: Added Camera QML API and Example Change-Id: Ibc790ac6c720b6d22d68f662ff2f50e74a9abaae Reviewed-by: Miikka Heikkinen --- src/datavisualization/engine/scatter3drenderer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/datavisualization/engine/scatter3drenderer.cpp') diff --git a/src/datavisualization/engine/scatter3drenderer.cpp b/src/datavisualization/engine/scatter3drenderer.cpp index 61610e1a..a482cc42 100644 --- a/src/datavisualization/engine/scatter3drenderer.cpp +++ b/src/datavisualization/engine/scatter3drenderer.cpp @@ -176,7 +176,9 @@ void Scatter3DRenderer::updateScene(Q3DScene *scene) { // TODO: Move these to more suitable place e.g. controller should be controlling the viewports. scene->setPrimarySubViewport(m_mainViewPort); - scene->setUnderSideCameraEnabled(true); + + // TODO: See QTRD-2374 + scene->activeCamera()->setMinYRotation(-90.0f); if (m_hasHeightAdjustmentChanged) { // Set initial m_cachedScene->activeCamera() position. Also update if height adjustment has changed. -- cgit v1.2.3