From 25f48fc046bbce83abeeef0a6081de9f5efcd6d7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Mon, 31 Mar 2014 10:10:03 +0300 Subject: Row/colun selection using axis labels, part 1 Task-number: QTRD-2981 + Bars done + Scatter done (= no label selection) - Surface to be done Change-Id: Icd352e40ad6d0ada76380f3dba742f280fd278b3 Reviewed-by: Miikka Heikkinen --- src/datavisualization/global/datavisualizationglobal_p.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/datavisualization/global') diff --git a/src/datavisualization/global/datavisualizationglobal_p.h b/src/datavisualization/global/datavisualizationglobal_p.h index 71dc8a93..ff658be3 100644 --- a/src/datavisualization/global/datavisualizationglobal_p.h +++ b/src/datavisualization/global/datavisualizationglobal_p.h @@ -57,8 +57,11 @@ static const QVector3D cameraDistanceVector = QVector3D(0.0f, 0.0f, cameraDistan static const QQuaternion identityQuaternion; // Skip color == selection texture's background color -static const QVector3D selectionSkipColor = QVector3D(255.0f, 255.0f, 255.0f); -static const QVector3D invalidColorVector = QVector3D(-1.0f, -1.0f, -1.0f); +static const QVector4D selectionSkipColor = QVector4D(255.0f, 255.0f, 255.0f, 255.0f); +static const QVector4D invalidColorVector = QVector4D(-1.0f, -1.0f, -1.0f, -1.0f); +static const GLfloat itemAlpha = 0.0f; +static const GLfloat labelRowAlpha = 254.0f; +static const GLfloat labelColumnAlpha = 255.0f; static const GLfloat gradientTextureHeight = 1024.0f; static const GLfloat gradientTextureWidth = 2.0f; static const GLfloat uniformTextureHeight = 64.0f; -- cgit v1.2.3