From ddb9be979d93b7e17f1067dc6056de54d9828b29 Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Tue, 9 Sep 2014 11:30:15 +0300 Subject: Limit volume to axis ranges The volume object that would go partially outside axis ranges is scale and repositioned so that it only renders the portion that is inside the axis ranges. Change-Id: I792494e437998ba6276f58fab645767276c1476d Reviewed-by: Mika Salmela --- src/datavisualization/global/datavisualizationglobal_p.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/datavisualization/global') diff --git a/src/datavisualization/global/datavisualizationglobal_p.h b/src/datavisualization/global/datavisualizationglobal_p.h index f1f51309..16bf7c6d 100644 --- a/src/datavisualization/global/datavisualizationglobal_p.h +++ b/src/datavisualization/global/datavisualizationglobal_p.h @@ -52,6 +52,7 @@ static const float gridLineOffset = 0.0035f; // Offset for lifting grid lines of // y position is added to the minimum height (or can be thought to be that much above or below the camera) static const QVector3D defaultLightPos = QVector3D(0.0f, 0.5f, 0.0f); static const QVector3D zeroVector = QVector3D(0.0f, 0.0f, 0.0f); +static const QVector3D oneVector = QVector3D(1.0f, 1.0f, 1.0f); static const QVector3D upVector = QVector3D(0.0f, 1.0f, 0.0f); static const QVector3D cameraDistanceVector = QVector3D(0.0f, 0.0f, cameraDistance); static const QQuaternion identityQuaternion; -- cgit v1.2.3