From 802681d854d93a50547585570da3bcf7b6c41636 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kera=CC=88nen=20Pasi?= Date: Fri, 13 Sep 2013 11:13:16 +0300 Subject: Qdoc documentation for new scene and input classes. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: I5d9680fcf2e49655c1b9bcdf961bbda02bf31968 Reviewed-by: Miikka Heikkinen Reviewed-by: Tomi Korpipää --- .../input/qabstract3dinputhandler.cpp | 81 ++++++++++++++++++++-- 1 file changed, 75 insertions(+), 6 deletions(-) (limited to 'src/datavisualization/input/qabstract3dinputhandler.cpp') diff --git a/src/datavisualization/input/qabstract3dinputhandler.cpp b/src/datavisualization/input/qabstract3dinputhandler.cpp index 8b1a3419..9dd5f862 100644 --- a/src/datavisualization/input/qabstract3dinputhandler.cpp +++ b/src/datavisualization/input/qabstract3dinputhandler.cpp @@ -19,51 +19,99 @@ QT_DATAVISUALIZATION_BEGIN_NAMESPACE +/*! + \class QAbstract3DInputHandler + \inmodule QtDataVisualization + \brief Baseclass for implementations of input handlers. + \since 1.0.0 + + QAbstract3DInputHandler is a baseclass that is subclassed by different input handling implementations + that take input events and translate those to camera and light movements. Input handlers also translate + raw input events to slicing and selection events in the scene. +*/ + +/*! + * Constructs the baseclass. An optional \a parent parameter can be given + * and is then passed to QObject constructor. + */ QAbstract3DInputHandler::QAbstract3DInputHandler(QObject *parent) : QObject(parent), d_ptr(new QAbstract3DInputHandlerPrivate(this)) { } +/*! + * Destroys the baseclass. + */ QAbstract3DInputHandler::~QAbstract3DInputHandler() { } // Input event listeners +/*! + * Override this to handle mouse double click events. + * Mouse double click event is given in the \a event. + */ void QAbstract3DInputHandler::mouseDoubleClickEvent(QMouseEvent *event) { Q_UNUSED(event); } +/*! + * Override this to handle touch input events. + * Touch event is given in the \a event. + */ void QAbstract3DInputHandler::touchEvent(QTouchEvent *event) { Q_UNUSED(event); } +/*! + * Override this to handle mouse press events. + * Mouse press event is given in the \a event and the mouse position in \a mousePos. + */ void QAbstract3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event); Q_UNUSED(mousePos); } +/*! + * Override this to handle mouse release events. + * Mouse release event is given in the \a event and the mouse position in \a mousePos. + */ void QAbstract3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event); Q_UNUSED(mousePos); } +/*! + * Override this to handle mouse move events. + * Mouse move event is given in the \a event and the mouse position in \a mousePos. + */ void QAbstract3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event); Q_UNUSED(mousePos); } +/*! + * Override this to handle wheel events. + * Wheel event is given in the \a event. + */ void QAbstract3DInputHandler::wheelEvent(QWheelEvent *event) { Q_UNUSED(event); } // Property get/set +/*! + * \property QAbstract3DInputHandler::inputState + * + * Current enumerated input state based on the processed input events. + * When the state changes inputStateChanged() is emitted. + */ QDataVis::InputState QAbstract3DInputHandler::inputState() { return d_ptr->m_inputState; @@ -77,6 +125,11 @@ void QAbstract3DInputHandler::setInputState(QDataVis::InputState inputState) } } +/*! + * \property QAbstract3DInputHandler::inputPosition + * + * Last input position based on the processed input events. + */ QPoint QAbstract3DInputHandler::inputPosition() const { return d_ptr->m_inputPosition; @@ -90,17 +143,27 @@ void QAbstract3DInputHandler::setInputPosition(const QPoint &position) } } -void QAbstract3DInputHandler::setPrevDistance(int distance) -{ - d_ptr->m_prevDistance = distance; -} - +/*! + * \return the manhattan length between last two input positions. + */ int QAbstract3DInputHandler::prevDistance() const { return d_ptr->m_prevDistance; } +/*! + * Sets the \a distance (manhattan length) between last two input positions. + */ +void QAbstract3DInputHandler::setPrevDistance(int distance) +{ + d_ptr->m_prevDistance = distance; +} +/*! + * \property QAbstract3DInputHandler::scene + * + * The 3D scene this abstract inputhandler is controlling. Only one scene can be controlled by one input handler. + */ Q3DScene *QAbstract3DInputHandler::scene() const { return d_ptr->m_scene; @@ -111,18 +174,24 @@ void QAbstract3DInputHandler::setScene(Q3DScene *scene) d_ptr->m_scene = scene; } +/*! + * Sets the previous input position to the point given by \a position. + */ void QAbstract3DInputHandler::setPreviousInputPos(const QPoint &position) { d_ptr->m_previousInputPos = position; } +/*! + * Returns the previous input position. + * \return Previous input position. + */ QPoint QAbstract3DInputHandler::previousInputPos() const { return d_ptr->m_previousInputPos; } - QAbstract3DInputHandlerPrivate::QAbstract3DInputHandlerPrivate(QAbstract3DInputHandler *q) : q_ptr(q), m_prevDistance(0), -- cgit v1.2.3