From 1b1dfcaadf83c73d3f7c1c1cd893894a3aea0ecb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Tue, 21 Jan 2014 12:01:27 +0200 Subject: InputState enum divided Task-number: QTRD-2683 Change-Id: Ib05469ac1bf8c8ed828974a3adb91ecb5f8f1fc9 Reviewed-by: Miikka Heikkinen --- .../input/qtouch3dinputhandler.cpp | 24 ++++++++++++++-------- 1 file changed, 15 insertions(+), 9 deletions(-) (limited to 'src/datavisualization/input/qtouch3dinputhandler.cpp') diff --git a/src/datavisualization/input/qtouch3dinputhandler.cpp b/src/datavisualization/input/qtouch3dinputhandler.cpp index 909beb74..3fc5bea4 100644 --- a/src/datavisualization/input/qtouch3dinputhandler.cpp +++ b/src/datavisualization/input/qtouch3dinputhandler.cpp @@ -99,24 +99,27 @@ void QTouch3DInputHandler::touchEvent(QTouchEvent *event) if (event->type() == QEvent::TouchBegin) { if (scene()->isSlicingActive()) { if (scene()->isPointInPrimarySubView(pointerPos.toPoint())) - setInputState(InputStateOnPrimaryView); + setInputView(InputViewOnPrimary); else if (scene()->isPointInSecondarySubView(pointerPos.toPoint())) - setInputState(InputStateOnSecondaryView); + setInputView(InputViewOnSecondary); else - setInputState(InputStateNone); + setInputView(InputViewNone); } else { // Handle possible tap-and-hold selection d_ptr->m_startHoldPos = pointerPos; d_ptr->m_touchHoldPos = d_ptr->m_startHoldPos; d_ptr->m_holdTimer->start(); + setInputView(InputViewOnPrimary); // Start rotating setInputState(InputStateRotating); setInputPosition(pointerPos.toPoint()); } } else if (event->type() == QEvent::TouchEnd) { + setInputView(InputViewNone); d_ptr->m_holdTimer->stop(); // Handle possible selection - d_ptr->handleSelection(pointerPos); + if (QAbstract3DInputHandler::InputStatePinching != inputState()) + d_ptr->handleSelection(pointerPos); } else if (event->type() == QEvent::TouchUpdate) { if (!scene()->isSlicingActive()) { d_ptr->m_touchHoldPos = pointerPos; @@ -172,19 +175,22 @@ void QTouch3DInputHandlerPrivate::handleTapAndHold() QPointF distance = m_startHoldPos - m_touchHoldPos; if (distance.manhattanLength() < maxTapAndHoldJitter) { q_ptr->setInputPosition(m_touchHoldPos.toPoint()); - q_ptr->setInputState(QAbstract3DInputHandler::InputStateOnScene); + q_ptr->scene()->setSelectionQueryPosition(m_touchHoldPos.toPoint()); + q_ptr->setInputState(QAbstract3DInputHandler::InputStateSelecting); } } void QTouch3DInputHandlerPrivate::handleSelection(const QPointF &position) { QPointF distance = m_startHoldPos - position; - if (distance.manhattanLength() < maxSelectionJitter) - q_ptr->setInputState(QAbstract3DInputHandler::InputStateOnScene); - else + if (distance.manhattanLength() < maxSelectionJitter) { + q_ptr->setInputState(QAbstract3DInputHandler::InputStateSelecting); + q_ptr->scene()->setSelectionQueryPosition(position.toPoint()); + } else { q_ptr->setInputState(QAbstract3DInputHandler::InputStateNone); + q_ptr->setInputView(QAbstract3DInputHandler::InputViewNone); + } q_ptr->setPreviousInputPos(position.toPoint()); - q_ptr->scene()->setSelectionQueryPosition(position.toPoint()); } void QTouch3DInputHandlerPrivate::handleRotation(const QPointF &position) -- cgit v1.2.3