From ee81feea6f50ab85ad9743098708b1acdb851920 Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Fri, 11 Apr 2014 09:58:06 +0300 Subject: Fix compile error on ES2 builds Also fix one cosmetic issue. Change-Id: I80f04dc214b544755d2e4b462a3c30277582c390 Reviewed-by: Miikka Heikkinen --- src/datavisualization/engine/bars3drenderer.cpp | 2 +- src/datavisualization/engine/scatter3drenderer.cpp | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src/datavisualization') diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp index 6102adde..c8b25463 100644 --- a/src/datavisualization/engine/bars3drenderer.cpp +++ b/src/datavisualization/engine/bars3drenderer.cpp @@ -277,7 +277,7 @@ void Bars3DRenderer::updateSeries(const QList &seriesList) int visualIndex = 0; m_haveUniformColorSeries = false; m_haveGradientSeries = false; - for (int i = 0 ; i < seriesCount; i++) { + for (int i = 0; i < seriesCount; i++) { QBar3DSeries *barSeries = static_cast(seriesList[i]); if (barSeries->isVisible()) { BarSeriesRenderCache *cache = diff --git a/src/datavisualization/engine/scatter3drenderer.cpp b/src/datavisualization/engine/scatter3drenderer.cpp index c6e243a1..ef39deba 100644 --- a/src/datavisualization/engine/scatter3drenderer.cpp +++ b/src/datavisualization/engine/scatter3drenderer.cpp @@ -484,7 +484,6 @@ void Scatter3DRenderer::drawScene(const GLuint defaultFboHandle) ShaderHelper *pointSelectionShader = m_selectionShader; #else - Q_UNUSED(havePointSeries); ShaderHelper *pointSelectionShader = m_pointShader; #endif ShaderHelper *selectionShader = m_selectionShader; -- cgit v1.2.3