From fb46e6ca7471865789f0f53d96bd105092e2f370 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomi=20Korpip=C3=A4=C3=A4?= Date: Wed, 4 Jun 2014 08:55:00 +0300 Subject: Clean up MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task-number: QTRD-3149 Change-Id: I6d9808afc8f007fee84ddbb6f7c3366fb94cc8d2 Change-Id: I6d9808afc8f007fee84ddbb6f7c3366fb94cc8d2 Reviewed-by: Tomi Korpipää --- src/datavisualizationqml2/glstatestore.cpp | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'src/datavisualizationqml2/glstatestore.cpp') diff --git a/src/datavisualizationqml2/glstatestore.cpp b/src/datavisualizationqml2/glstatestore.cpp index 35897cf5..973d5054 100644 --- a/src/datavisualizationqml2/glstatestore.cpp +++ b/src/datavisualizationqml2/glstatestore.cpp @@ -112,11 +112,14 @@ void GLStateStore::storeGLState() glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &m_boundElementArrayBuffer); for (int i = 0; i < m_maxVertexAttribs;i++) { - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &m_vertexAttribArrayEnabledStates[i]); - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &m_vertexAttribArrayBoundBuffers[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, + &m_vertexAttribArrayEnabledStates[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, + &m_vertexAttribArrayBoundBuffers[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_SIZE, &m_vertexAttribArraySizes[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_TYPE, &m_vertexAttribArrayTypes[i]); - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &m_vertexAttribArrayNormalized[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, + &m_vertexAttribArrayNormalized[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &m_vertexAttribArrayStrides[i]); } } @@ -201,11 +204,14 @@ void GLStateStore::printCurrentState(bool in) glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &arrayBufferBinding); for (int i = 0; i < m_maxVertexAttribs;i++) { - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &vertexAttribArrayEnabledStates[i]); - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &vertexAttribArrayBoundBuffers[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, + &vertexAttribArrayEnabledStates[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, + &vertexAttribArrayBoundBuffers[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_SIZE, &vertexAttribArraySizes[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_TYPE, &vertexAttribArrayTypes[i]); - glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &vertexAttribArrayNormalized[i]); + glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, + &vertexAttribArrayNormalized[i]); glGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &vertexAttribArrayStrides[i]); } -- cgit v1.2.3