From 4e2ee15086da3cb1e2d16caac7928b80e2bcdb26 Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Wed, 4 Sep 2013 10:51:33 +0300 Subject: Made audiolevels example show something sensible MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit + Fixed zoom level setting via API Task-number: QTRD-2244 Change-Id: Iab8d877361c480ba4010a79e93af8a0121239b5d Reviewed-by: Tomi Korpipää --- src/datavis3d/engine/abstract3dcontroller.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/datavis3d/engine/abstract3dcontroller.cpp b/src/datavis3d/engine/abstract3dcontroller.cpp index e746b14a..b85fb976 100644 --- a/src/datavis3d/engine/abstract3dcontroller.cpp +++ b/src/datavis3d/engine/abstract3dcontroller.cpp @@ -542,6 +542,7 @@ void Abstract3DController::setCameraPosition(GLfloat horizontal, GLfloat vertica m_horizontalRotation = qBound(-180.0f, horizontal, 180.0f); m_verticalRotation = qBound(0.0f, vertical, 90.0f); m_zoomLevel = qBound(10, distance, 500); + m_changeTracker.zoomLevelChanged = true; m_cameraHelper->setCameraRotation(QPointF(m_horizontalRotation, m_verticalRotation)); //qDebug() << "camera rotation set to" << m_horizontalRotation << m_verticalRotation; -- cgit v1.2.3