/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ #include "scatterdatamodifier.h" #include #include #include #include #include #include #include #include #include #include #include int main(int argc, char **argv) { QApplication app(argc, argv); Q3DScatter *graph = new Q3DScatter(); QWidget *container = QWidget::createWindowContainer(graph); QSize screenSize = graph->screen()->size(); container->setMinimumSize(QSize(screenSize.width() / 2, screenSize.height() / 1.5)); container->setMaximumSize(screenSize); container->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); container->setFocusPolicy(Qt::StrongFocus); QWidget *widget = new QWidget; QHBoxLayout *hLayout = new QHBoxLayout(widget); QVBoxLayout *vLayout = new QVBoxLayout(); hLayout->addWidget(container, 1); hLayout->addLayout(vLayout); widget->setWindowTitle(QStringLiteral("Custom Input Handling")); QPushButton *cameraButton = new QPushButton(widget); cameraButton->setText(QStringLiteral("Toggle Camera Animation")); QComboBox *shadowQuality = new QComboBox(widget); shadowQuality->addItem(QStringLiteral("None")); shadowQuality->addItem(QStringLiteral("Low")); shadowQuality->addItem(QStringLiteral("Medium")); shadowQuality->addItem(QStringLiteral("High")); shadowQuality->addItem(QStringLiteral("Low Soft")); shadowQuality->addItem(QStringLiteral("Medium Soft")); shadowQuality->addItem(QStringLiteral("High Soft")); shadowQuality->setCurrentIndex(2); vLayout->addWidget(cameraButton, 0, Qt::AlignTop); vLayout->addWidget(new QLabel(QStringLiteral("Adjust shadow quality")), 0, Qt::AlignTop); vLayout->addWidget(shadowQuality, 1, Qt::AlignTop); ScatterDataModifier *modifier = new ScatterDataModifier(graph); QObject::connect(cameraButton, &QPushButton::clicked, modifier, &ScatterDataModifier::toggleCameraAnimation); QObject::connect(shadowQuality, SIGNAL(currentIndexChanged(int)), modifier, SLOT(changeShadowQuality(int))); QObject::connect(modifier, &ScatterDataModifier::shadowQualityChanged, shadowQuality, &QComboBox::setCurrentIndex); widget->show(); modifier->start(); return app.exec(); }