// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef AXESINPUTHANDLER_H #define AXESINPUTHANDLER_H #include #include #include //! [0] class AxesInputHandler : public Q3DInputHandler //! [0] { Q_OBJECT enum InputState { StateNormal = 0, StateDraggingX, StateDraggingZ, StateDraggingY }; public: explicit AxesInputHandler(QAbstract3DGraph *graph, QObject *parent = 0); inline void setAxes(QValue3DAxis *axisX, QValue3DAxis *axisZ, QValue3DAxis *axisY) { m_axisX = axisX; m_axisZ = axisZ; m_axisY = axisY; } //! [1] inline void setDragSpeedModifier(float modifier) { m_speedModifier = modifier; } //! [1] virtual void mousePressEvent(QMouseEvent *event, const QPoint &mousePos); virtual void mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos); virtual void mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos); private: void handleElementSelected(QAbstract3DGraph::ElementType type); void handleAxisDragging(); private: bool m_mousePressed; InputState m_state; QValue3DAxis *m_axisX; QValue3DAxis *m_axisZ; QValue3DAxis *m_axisY; float m_speedModifier; }; #endif