/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.io ** ** This file is part of the Qt Data Visualization module. ** ** Licensees holding valid commercial license for Qt may use this file in ** accordance with the Qt License Agreement provided with the Software ** or, alternatively, in accordance with the terms contained in a written ** agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.io ** ****************************************************************************/ #ifndef VOLUMETRICMODIFIER_H #define VOLUMETRICMODIFIER_H #include #include #include #include class QLabel; class QRadioButton; class QSlider; using namespace QtDataVisualization; class VolumetricModifier : public QObject { Q_OBJECT public: explicit VolumetricModifier(Q3DScatter *scatter); ~VolumetricModifier(); void setFpsLabel(QLabel *fpsLabel); void setMediumDetailRB(QRadioButton *button); void setHighDetailRB(QRadioButton *button); void setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel); void setAlphaMultiplierLabel(QLabel *label); public slots: void sliceX(int enabled); void sliceY(int enabled); void sliceZ(int enabled); void adjustSliceX(int value); void adjustSliceY(int value); void adjustSliceZ(int value); void handleFpsChange(qreal fps); void handleTimeout(); void toggleLowDetail(bool enabled); void toggleMediumDetail(bool enabled); void toggleHighDetail(bool enabled); void setFpsMeasurement(bool enabled); void setSliceSliders(QSlider *sliderX, QSlider *sliderY, QSlider *sliderZ); void changeColorTable(int enabled); void setPreserveOpacity(bool enabled); void setTransparentGround(bool enabled); void setUseHighDefShader(bool enabled); void adjustAlphaMultiplier(int value); void toggleAreaAll(bool enabled); void toggleAreaMine(bool enabled); void toggleAreaMountain(bool enabled); void setDrawSliceFrames(int enabled); private: void initHeightMap(QString fileName, QVector &layerData); void initMineShaftArray(); int createVolume(int textureSize, int startIndex, int count, QVector *textureData); int excavateMineShaft(int textureSize, int startIndex, int count, QVector *textureData); void excavateMineBlock(int textureSize, int dataIndex, int size, QVector *textureData); void handleSlicingChanges(); Q3DScatter *m_graph; QCustom3DVolume *m_volumeItem; int m_sliceIndexX; int m_sliceIndexY; int m_sliceIndexZ; bool m_slicingX; bool m_slicingY; bool m_slicingZ; QLabel *m_fpsLabel; QRadioButton *m_mediumDetailRB; QRadioButton *m_highDetailRB; QVector *m_lowDetailData; QVector *m_mediumDetailData; QVector *m_highDetailData; QTimer m_timer; int m_mediumDetailIndex; int m_highDetailIndex; int m_mediumDetailShaftIndex; int m_highDetailShaftIndex; QSlider *m_sliceSliderX; QSlider *m_sliceSliderY; QSlider *m_sliceSliderZ; QVector m_colorTable1; QVector m_colorTable2; bool m_usingPrimaryTable; QLabel *m_sliceLabelX; QLabel *m_sliceLabelY; QLabel *m_sliceLabelZ; QLabel *m_alphaMultiplierLabel; QVector m_magmaLayer; QVector m_waterLayer; QVector m_groundLayer; QVector > m_mineShaftArray; }; #endif