#ifndef MESHLOADER_P_H #define MESHLOADER_P_H #include "qdatavis3dglobal.h" class QVector2D; class QVector3D; QTCOMMERCIALDATAVIS3D_BEGIN_NAMESPACE class MeshLoader { public: static bool loadOBJ(QString path, QVector &out_vertices, QVector &out_uvs, QVector &out_normals); // TODO: add loaders for other formats? }; QTCOMMERCIALDATAVIS3D_END_NAMESPACE #endif