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Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVis3D API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef DECLARATIVEBARS_P_H #define DECLARATIVEBARS_P_H #include "datavis3dglobal_p.h" #include "bars3dcontroller_p.h" #include "declarativebars_p.h" #include "qitemmodelbardatamapping.h" #include #include #include QT_DATAVIS3D_BEGIN_NAMESPACE class DeclarativeBars : public QQuickItem { Q_OBJECT Q_PROPERTY(QAbstractItemModel *data READ data WRITE setData) Q_PROPERTY(SelectionMode selectionMode READ selectionMode WRITE setSelectionMode) Q_PROPERTY(LabelTransparency labelTransparency READ labelTransparency WRITE setLabelTransparency) Q_PROPERTY(ShadowQuality shadowQuality READ shadowQuality WRITE setShadowQuality) Q_PROPERTY(QFont font READ font WRITE setFont) Q_PROPERTY(float fontSize READ fontSize WRITE setFontSize) Q_PROPERTY(bool gridVisible READ isGridVisible WRITE setGridVisible) Q_PROPERTY(bool backgroundVisible READ isBackgroundVisible WRITE setBackgroundVisible) Q_PROPERTY(int rows READ rows WRITE setRows) Q_PROPERTY(int columns READ columns WRITE setColumns) Q_PROPERTY(QItemModelBarDataMapping *mapping READ mapping WRITE setMapping) Q_ENUMS(SelectionMode) Q_ENUMS(ShadowQuality) Q_ENUMS(LabelTransparency) public: // Duplicated here to be able to use the same enums enum SelectionMode { ModeNone = 0, ModeBar, ModeBarAndRow, ModeBarAndColumn, ModeBarRowAndColumn, ModeZoomRow, ModeZoomColumn }; enum ShadowQuality { ShadowNone = 0, ShadowLow = 1, ShadowMedium = 3, ShadowHigh = 5 }; enum LabelTransparency { TransparencyNone = 0, // Full solid, using colors from theme TransparencyFromTheme, // Use colors and transparencies from theme TransparencyNoBackground // Draw just text on transparent background }; public: explicit DeclarativeBars(QQuickItem *parent = 0); ~DeclarativeBars(); void classBegin(); void componentComplete(); // Add whole data set. void setData(QAbstractItemModel *data); QAbstractItemModel *data(); // bar thickness, spacing between bars, and is spacing relative to thickness or absolute // y -component sets the thickness/spacing of z -direction // With relative 0.0f means side-to-side, 1.0f = one thickness in between Q_INVOKABLE void setBarSpecs(QSizeF thickness = QSizeF(1.0f, 1.0f), QSizeF spacing = QSizeF(1.0f, 1.0f), bool relative = true); // bar type; bars (=cubes), pyramids, cones, cylinders, etc. Q_INVOKABLE void setBarType(BarStyle style, bool smooth = false); // override bar type with own mesh Q_INVOKABLE void setMeshFileName(const QString &objFileName); // how many samples per row and column Q_INVOKABLE void setupSampleSpace(int rowCount, int columnCount); // Select preset camera placement Q_INVOKABLE void setCameraPreset(CameraPreset preset); // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and // vertical (0...90) (or (-90...90) if there are negative values) angles and distance in // percentage (10...500)) Q_INVOKABLE void setCameraPosition(qreal horizontal, qreal vertical, int distance); // Set theme (bar colors, shaders, window color, background colors, light intensity and text // colors are affected) Q_INVOKABLE void setTheme(ColorTheme theme); // Set color if you don't want to use themes. Set uniform to false if you want the (height) // color to change from bottom to top Q_INVOKABLE void setBarColor(QColor baseColor, QColor heightColor, QColor depthColor, bool uniform = true); // Set segment count and step. Note; segmentCount * step should be the maximum possible value of data // set. Minimum is the absolute minimum possible value a bar can have. This is especially // important to set if values can be negative. Q_INVOKABLE void setSegmentCount(int segmentCount, qreal step, qreal minimum); // Change selection mode; single bar, bar and row, bar and column, or all void setSelectionMode(SelectionMode mode); SelectionMode selectionMode(); // Font size adjustment void setFontSize(float fontsize); float fontSize(); // Set font void setFont(const QFont &font); QFont font(); // Label transparency adjustment void setLabelTransparency(LabelTransparency transparency); LabelTransparency labelTransparency(); // Enable or disable background grid void setGridVisible(bool visible); bool isGridVisible(); // Enable or disable background mesh void setBackgroundVisible(bool visible); bool isBackgroundVisible(); // Adjust shadow quality void setShadowQuality(ShadowQuality quality); ShadowQuality shadowQuality(); QItemModelBarDataMapping *mapping() const; void setMapping(QItemModelBarDataMapping *mapping); int rows() const; void setRows(int rows); int columns() const; void setColumns(int columns); public slots: // Used to detect when shadow quality changes autonomously due to e.g. resizing. void handleShadowQualityUpdate(QtDataVis3D::ShadowQuality quality); signals: // Signals shadow quality changes. void shadowQualityChanged(DeclarativeBars::ShadowQuality quality); protected: Bars3dController *m_shared; QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *); void mousePressEvent(QMouseEvent *event); void mouseReleaseEvent(QMouseEvent *event); void mouseMoveEvent(QMouseEvent *event); void wheelEvent(QWheelEvent *event); private: QSize m_initialisedSize; }; QT_DATAVIS3D_END_NAMESPACE #endif