/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCUSTOM3DITEM_H #define QCUSTOM3DITEM_H #include #include #include #include QT_BEGIN_NAMESPACE_DATAVISUALIZATION class QCustom3DItemPrivate; class QT_DATAVISUALIZATION_EXPORT QCustom3DItem : public QObject { Q_OBJECT Q_PROPERTY(QString meshFile READ meshFile WRITE setMeshFile NOTIFY meshFileChanged) Q_PROPERTY(QString textureFile READ textureFile WRITE setTextureFile NOTIFY textureFileChanged) Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) Q_PROPERTY(bool positionAbsolute READ isPositionAbsolute WRITE setPositionAbsolute NOTIFY positionAbsoluteChanged) Q_PROPERTY(QVector3D scaling READ scaling WRITE setScaling NOTIFY scalingChanged) Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged) Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged) Q_PROPERTY(bool shadowCasting READ isShadowCasting WRITE setShadowCasting NOTIFY shadowCastingChanged) Q_PROPERTY(bool scalingAbsolute READ isScalingAbsolute WRITE setScalingAbsolute NOTIFY scalingAbsoluteChanged REVISION 1) public: explicit QCustom3DItem(QObject *parent = Q_NULLPTR); explicit QCustom3DItem(const QString &meshFile, const QVector3D &position, const QVector3D &scaling, const QQuaternion &rotation, const QImage &texture, QObject *parent = Q_NULLPTR); virtual ~QCustom3DItem(); void setMeshFile(const QString &meshFile); QString meshFile() const; void setTextureFile(const QString &textureFile); QString textureFile() const; void setPosition(const QVector3D &position); QVector3D position() const; void setPositionAbsolute(bool positionAbsolute); bool isPositionAbsolute() const; void setScaling(const QVector3D &scaling); QVector3D scaling() const; void setScalingAbsolute(bool scalingAbsolute); bool isScalingAbsolute() const; void setRotation(const QQuaternion &rotation); QQuaternion rotation(); void setVisible(bool visible); bool isVisible() const; void setShadowCasting(bool enabled); bool isShadowCasting() const; Q_INVOKABLE void setRotationAxisAndAngle(const QVector3D &axis, float angle); void setTextureImage(const QImage &textureImage); Q_SIGNALS: void meshFileChanged(const QString &meshFile); void textureFileChanged(const QString &textureFile); void positionChanged(const QVector3D &position); void positionAbsoluteChanged(bool positionAbsolute); void scalingChanged(const QVector3D &scaling); void rotationChanged(const QQuaternion &rotation); void visibleChanged(bool visible); void shadowCastingChanged(bool shadowCasting); Q_REVISION(1) void scalingAbsoluteChanged(bool scalingAbsolute); protected: QCustom3DItem(QCustom3DItemPrivate *d, QObject *parent = Q_NULLPTR); QScopedPointer d_ptr; private: Q_DISABLE_COPY(QCustom3DItem) friend class Abstract3DRenderer; friend class Abstract3DController; }; QT_END_NAMESPACE_DATAVISUALIZATION #endif